UltimateZoneBuilder/Source/Core/GZBuilder/Data/ScriptItem.cs
MaxED 3343f6d2c7 Fixed, Script Editor: in some cases script navigator drop-down was not updated when required.
Changed, Script Editor: changed text cursor behavior when selecting an item in the script navigator drop-down to Visual Studio-like.
2015-01-22 19:03:21 +00:00

58 lines
1.4 KiB
C#

using System;
namespace CodeImp.DoomBuilder.GZBuilder.Data
{
internal sealed class ScriptItem : Object
{
private readonly string name;
private readonly int index;
private readonly int cursorPosition;
internal string Name { get { return name; } }
internal int Index { get { return index; } }
internal int CursorPosition { get { return cursorPosition; } }
internal ScriptItem(int index, string name, int cursorPosition)
{
this.name = name;
this.index = index;
this.cursorPosition = cursorPosition;
}
internal ScriptItem(int index, string name)
{
this.name = name;
this.index = index;
}
internal static int SortByIndex(ScriptItem i1, ScriptItem i2)
{
if (i1.Index > i2.Index) return 1;
if (i1.Index == i2.Index) return 0;
return -1;
}
internal static int SortByName(ScriptItem i1, ScriptItem i2)
{
if (i1.Name == i2.Name) return 0;
if (i1.Name.ToUpper()[0] > i2.Name.ToUpper()[0]) return 1;
if (i1.Name.ToUpper()[0] == i2.Name.ToUpper()[0])
{
int len = Math.Min(i1.Name.Length, i2.Name.Length);
for (int i = 0; i < len; i++)
{
if (i1.Name.ToUpper()[i] > i2.Name.ToUpper()[i]) return 1;
if (i1.Name.ToUpper()[i] < i2.Name.ToUpper()[i]) return -1;
}
if (i1.Name.Length > i2.Name.Length) return 1;
return -1;
}
return -1;
}
public override string ToString()
{
return name;
}
}
}