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Actions
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Texture Browser Form: swapped foreground and background colors of texture size labels.
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2014-12-03 23:15:26 +00:00 |
Compilers
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Visual mode: "Fit Textures" action can now fit textures across multiple selected surfaces. A number of times to repeat a texture can now be specified.
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2014-12-22 21:36:49 +00:00 |
Config
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Map Analysis mode: multiple results can now be selected (and fixed) at once.
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2015-01-12 12:27:10 +00:00 |
Controls
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Fixed, Script Editor: in some cases script navigator drop-down was not updated when required.
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2015-01-22 19:03:21 +00:00 |
Data
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Fixed, GLDEFS parser: we should check for duplicate entries within current resource, not globally.
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2015-01-20 12:20:35 +00:00 |
Editing
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Added Hexen -> UDMF and UDMF -> Hexen action conversion as described in "Universal Doom Map Format ZDoom extensions" (udmf_zdoom.txt). It is used when changing map format form Hexen to UDMF and from UDMF to Hexen.
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2014-12-29 09:19:20 +00:00 |
General
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Visual mode: "Auto-align textures" actions now align mixed textures when used on a selection (helpful if you want to align several different textures, which can tile into each other).
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2015-01-20 07:58:47 +00:00 |
Geometry
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Draw Grid mode: added "Horizontal Interpolation" and "Vertical Interpolation" toolbar menus.
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2015-01-16 23:37:20 +00:00 |
GZBuilder
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Fixed, Script Editor: in some cases script navigator drop-down was not updated when required.
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2015-01-22 19:03:21 +00:00 |
IO
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UDMF: raised sector slope precision to 7 decimal places when saving a map.
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2015-01-11 19:42:57 +00:00 |
Map
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Fixed: texture coordinates interpolation during linedef splitting was failing in UDMF map format when target sidedef's texture was in a sub-folder of a PK3 or Folder resource.
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2015-01-16 13:14:57 +00:00 |
Plugins
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Draw modes: linedef length labels no longer overlap linedefs.
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2014-11-12 11:22:14 +00:00 |
Properties
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Draw Settings panel: added "Get From Selection" buttons.
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2015-01-14 13:12:23 +00:00 |
Rendering
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Visual mode: "Fit Textures" action can now fit textures across multiple selected surfaces. A number of times to repeat a texture can now be specified.
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2014-12-22 21:36:49 +00:00 |
Resources
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Changed, "Snap selected map elements to grid" action: the action now works on any selected map element type.
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2015-01-10 23:12:19 +00:00 |
Types
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Added AngleByteHandler (type 22).
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2014-12-08 21:06:08 +00:00 |
VisualModes
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Visual mode: "Fit Textures" action can now fit textures across multiple selected surfaces. A number of times to repeat a texture can now be specified.
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2014-12-22 21:36:49 +00:00 |
Windows
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Fixed, Script Editor: in some cases script navigator drop-down was not updated when required.
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2015-01-22 19:03:21 +00:00 |
ZDoom
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DECORATE parser: added multiple actions per frame (http://zdoom.org/Changelog/7d0faa5bd5f39f1b5c721e8287f94dc04811a355/files) support.
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2015-01-08 09:45:04 +00:00 |
app.manifest
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Fixed: apparently, adding dpiAware as asmv1 element broke Windows XP compatibility...
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2015-01-08 15:01:57 +00:00 |
Builder.csproj
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Sectors mode: added "Light and Fade" brightness gradient mode.
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2015-01-16 21:38:42 +00:00 |
Builder.sln
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Removed UDMFControls plugin.
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2013-08-10 11:28:51 +00:00 |