UltimateZoneBuilder/Source/Core/GZBuilder
2016-02-22 08:04:06 +00:00
..
Controls Fixed, Sector Edit window, UDMF: sector brightness was applied twice. 2016-02-07 23:04:20 +00:00
Data Fixed, Visual mode: some video memory was not released after closing a map if the Visual mode was enabled at least once during the editing session, eventually resulting in E_OUTOFMEMORY crash. 2016-02-01 22:04:00 +00:00
Geometry Added, Things mode: dynamic light things light radii are now rendered (can be disabled by setting "Dynamic light mode" to "Don't show dynamic lights" on the top toolbar). 2015-12-14 12:34:31 +00:00
GZDoom Fixed, Things mode: Undo for things cloning by Shift-dragging them was created incorrectly (cloned things were moved to their initial position, but not removed). 2016-02-02 21:07:15 +00:00
md3 Cosmetic: changed ' to " in the most of Error and Warning messages. 2016-02-22 08:04:06 +00:00
Rendering Fixed, Visual mode: some video memory was not released after closing a map if the Visual mode was enabled at least once during the editing session, eventually resulting in E_OUTOFMEMORY crash. 2016-02-01 22:04:00 +00:00
Windows Cosmetic: changed ' to " in the most of Error and Warning messages. 2016-02-22 08:04:06 +00:00
GZGeneral.cs Fixed, Visual mode: some video memory was not released after closing a map if the Visual mode was enabled at least once during the editing session, eventually resulting in E_OUTOFMEMORY crash. 2016-02-01 22:04:00 +00:00