UltimateZoneBuilder/Source/BuilderModes/ClassicModes
2009-01-12 19:51:51 +00:00
..
BaseClassicMode.cs fixed Visual Mode camera placement with shortcut and changed camera-from-thing positioning logic a bit 2009-01-10 01:35:11 +00:00
BrightnessMode.cs working on visual mode 2008-12-24 18:27:13 +00:00
CurveLinedefsMode.cs working on visual mode 2008-12-24 18:27:13 +00:00
DragGeometryMode.cs working on visual mode 2008-12-24 18:27:13 +00:00
DragLinedefsMode.cs
DragSectorsMode.cs
DragThingsMode.cs working on visual mode 2008-12-24 18:27:13 +00:00
DragVerticesMode.cs
DrawGeometryMode.cs several fixes 2009-01-03 22:18:59 +00:00
EditSelectionMode.cs - edit selection mode now also rotates thing angles 2009-01-04 13:58:26 +00:00
ErrorCheckMode.cs
FindReplaceMode.cs
LinedefsMode.cs fixed flipping linedefs and sidedefs without selection (only highlight is needed at the very least) 2009-01-10 12:37:31 +00:00
MakeSectorMode.cs drawing a new sector completely inside a parent sector now takes the properties of the parent sector 2009-01-09 22:04:24 +00:00
SectorsMode.cs fixed crash on merging sectors together in which case one of the sectors only has lines adjacent to the others 2009-01-12 19:51:51 +00:00
ThingsMode.cs bug fixed that prevented editing dialogs from showing up 2009-01-07 10:44:38 +00:00
TriangulatorMode.cs fixed another triangulation bug 2009-01-12 18:39:55 +00:00
VerticesMode.cs little refactoring to expose some of the ActionManager to plugins 2009-01-05 21:41:32 +00:00
WAuthorMode.cs moved files around 2009-01-11 20:50:19 +00:00
WAuthorTools.cs moved files around 2009-01-11 20:50:19 +00:00
WAuthorTools.Designer.cs moved files around 2009-01-11 20:50:19 +00:00
WAuthorTools.resx moved files around 2009-01-11 20:50:19 +00:00