UltimateZoneBuilder/Source/Core/Rendering
2020-01-07 21:27:37 +01:00
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Shaders Allow functions block in a shader, error out on duplicate functions 2020-01-02 02:56:27 +02:00
Color3.cs Rewrote dynamic light support. Resolves #319. Resolves #318. Resolves #233. 2020-01-03 03:22:33 +02:00
Color4.cs Rewrote dynamic light support. Resolves #319. Resolves #318. Resolves #233. 2020-01-03 03:22:33 +02:00
ColorCollection.cs
ColorSetting.cs
CommentType.cs
CustomTextLabel.cs
FlatQuad.cs
FlatVertex.cs
IndexBuffer.cs
IRenderer2D.cs
IRenderer3D.cs Ported visual sloping to UDB 2019-12-31 00:08:17 +01:00
IRenderResource.cs
Matrix.cs Rewrote dynamic light support. Resolves #319. Resolves #318. Resolves #233. 2020-01-03 03:22:33 +02:00
Mesh.cs
PixelColor.cs
Plotter.cs Compute the length of the line in Plotter.DrawLine3DFloor with a method that actually works on big numbers 2019-12-31 10:57:29 +01:00
Presentation.cs
RenderDevice.cs Merge branch 'master' of https://github.com/jewalky/UltimateDoomBuilder into visual-slope2 2020-01-04 22:15:13 +01:00
Renderer.cs
Renderer2D.cs Rewrote dynamic light support. Resolves #319. Resolves #318. Resolves #233. 2020-01-03 03:22:33 +02:00
Renderer3D.cs Merge branch 'master' of https://github.com/jewalky/UltimateDoomBuilder into visual-slope2 2020-01-04 22:15:13 +01:00
RenderLayers.cs
RenderModeEnums.cs
RenderPasses.cs
SurfaceBufferSet.cs
SurfaceEntry.cs
SurfaceEntryCollection.cs
SurfaceManager.cs Remove preview manager and remove CreateTexture 2019-12-29 20:48:11 +01:00
SurfaceUpdate.cs
TextAlignment.cs
TextFont.cs
TextLabel.cs
Texture.cs
Vector2.cs Rewrote dynamic light support. Resolves #319. Resolves #318. Resolves #233. 2020-01-03 03:22:33 +02:00
Vector3.cs Rewrote dynamic light support. Resolves #319. Resolves #318. Resolves #233. 2020-01-03 03:22:33 +02:00
Vector4.cs Rewrote dynamic light support. Resolves #319. Resolves #318. Resolves #233. 2020-01-03 03:22:33 +02:00
VertexBuffer.cs
ViewMode.cs
VisualSlopeHandle.cs Trying to figure out matrix black magic 2020-01-07 21:27:37 +01:00
VisualVertexHandle.cs
WorldVertex.cs