UltimateZoneBuilder/Source/Core/General
MaxED 8891395b3a Fixed incorrect dragging of floor/ceiling textures with "rotationfloor" / "rotationceiling" UDMF property set in GZDoom Visual Mode.
Replaced all doubles with floats.
Script Editor: 
Navigator drop-down now updates automatically.
Navigator drop-down now also works for external files.
Added Navigator drop-down support for Decorate and Modeldef.
2012-07-12 22:34:12 +00:00
..
BinaryHeap.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Clock.cs Fixed incorrect dragging of floor/ceiling textures with "rotationfloor" / "rotationceiling" UDMF property set in GZDoom Visual Mode. 2012-07-12 22:34:12 +00:00
CRC.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ErrorItem.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ErrorLogger.cs Added GLDEFS and (Z)MAPINFO parsers. 2012-06-01 10:17:47 +00:00
General.cs Removed some unused functions. 2012-07-10 14:14:53 +00:00
Launcher.cs GZDoom Builder 1.07d: 2012-06-07 01:06:37 +00:00
MapManager.cs Fixed incorrect dragging of floor/ceiling textures with "rotationfloor" / "rotationceiling" UDMF property set in GZDoom Visual Mode. 2012-07-12 22:34:12 +00:00
SavePurpose.cs @ Added OnMapSaveBegin and OnMapSaveEnd events for plugins 2009-08-23 13:55:49 +00:00
StepsList.cs Added up/down buttons to numeric input controls 2009-07-10 19:15:22 +00:00