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@ more fixes for auto-aligning hi-res textures: now takes the WorldPanning flag into account |
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.. | ||
ColorImage.cs | ||
ColormapImage.cs | ||
DataLocation.cs | ||
DataLocationList.cs | ||
DataManager.cs | ||
DataReader.cs | ||
DirectoryReader.cs | ||
FileImage.cs | ||
FlatImage.cs | ||
HighResImage.cs | ||
ImageData.cs | ||
ImageDataFormat.cs | ||
ImageLoadState.cs | ||
PatchNames.cs | ||
PK3FileImage.cs | ||
PK3Reader.cs | ||
PK3StructuredReader.cs | ||
Playpal.cs | ||
PreviewManager.cs | ||
ResourceImage.cs | ||
SimpleTextureImage.cs | ||
SpriteImage.cs | ||
TextureImage.cs | ||
TexturePatch.cs | ||
UnknownImage.cs | ||
WADReader.cs |