UltimateZoneBuilder/Source/Core
2010-08-11 18:50:37 +00:00
..
Actions Restructured configuration parsing code and added a file include system. Use in structure where to include a file like this: include(file [, structurepath] ); 2009-07-28 13:40:30 +00:00
Compilers Changed when/how the scripts are compiled and errors are shown 2009-05-10 19:04:47 +00:00
Config @ Small improvement for the earlier committed sprite scale support. The DECORATE 'xscale' and 'yscale' Actor properties are now also supported, but I am not sure what the intended behavior is when one of these is used in combination with 'scale'. Right now 'scale' overrides them. 2010-08-02 08:08:52 +00:00
Controls Fixed continuous replace (hang) when replacing the same text in script editor. 2010-08-02 06:11:35 +00:00
Data Added actions to move the camera up and down in 3D visual modes (no default keys bound) 2010-05-08 13:14:48 +00:00
Editing @ Fixed WithdrawUndo() function behavior, it no longer shows the undo message. 2010-08-10 21:34:48 +00:00
General Fixed crash when pressing CTRL+S to save the map when no map is open. 2010-08-01 20:52:56 +00:00
Geometry Fixed sector triangulation issues. 2010-08-11 18:50:37 +00:00
IO Added support for tall patches 2010-08-01 00:07:12 +00:00
Map @ UnlockBuffers() added to Sector.UpdateCache() and some additional vertex buffer usage flag changes. Also added a note that some DirectX warnings can't easily be fixed, so we'll live with that (they are harmless, just not nice to see). 2010-08-01 16:02:00 +00:00
Plugins @ Added OnMapSaveBegin and OnMapSaveEnd events for plugins 2009-08-23 13:55:49 +00:00
Properties @ version number update 2009-07-12 11:52:48 +00:00
Rendering @ woops, this should not use the LockFlags.NoOverwrite flag because it will overwrite things! 2010-08-01 18:28:39 +00:00
Resources Added actions to move the camera up and down in 3D visual modes (no default keys bound) 2010-05-08 13:14:48 +00:00
Types @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
VisualModes Added actions to move the camera up and down in 3D visual modes (no default keys bound) 2010-05-08 13:14:48 +00:00
Windows Fixed continuous replace (hang) when replacing the same text in script editor. 2010-08-02 06:11:35 +00:00
ZDoom Fixed a bug in the DECORATE parser that misread a negative DoomEdNum (negative is now interpreted as NO DoomEdNum) 2010-08-01 20:08:29 +00:00
Builder.csproj @ Added OnMapSaveBegin and OnMapSaveEnd events for plugins 2009-08-23 13:55:49 +00:00