UltimateZoneBuilder/Source/Plugins/BuilderModes/ClassicModes
MaxED 7c93fad714 GZDoom Builder 1.09a:
Added drawing modes to Mode menu, so they are much easier to spot now.
Warnings notify panel blinks much more noticeable when there are warnings.
UDMF Controls plugin:
3D-floor surfaces can be edited now.
Relative mode is now enabled by default.
Scale control now works properly in relative mode.
Angle control's angle indicator in now drawn properly when value is changed using numeric control.
2012-06-28 20:27:48 +00:00
..
BaseClassicMode.cs Added maximum number of map element checks (now you can't corrupt your map when exceeding the format's limits) 2010-08-15 19:43:00 +00:00
BlockMapMode.cs @ Modified the BlockMap class with a template for the BlockEntry class and added custom block size (must be a power of 2 greater than 1) 2009-08-14 10:45:22 +00:00
BridgeMode.cs Upper/lower textures are now applied in a more expected manner in Bridge mode. 2012-06-26 21:48:37 +00:00
BrightnessMode.cs Fixed some problems with copy/paste in modes where it can't be used. 2011-12-03 14:49:53 +00:00
CurveLinedefsMode.cs Fixed some problems with copy/paste in modes where it can't be used. 2011-12-03 14:49:53 +00:00
DragGeometryMode.cs Fixed a bug that allowed to place vertices and things outside the map format grid boundaries 2010-08-13 18:32:21 +00:00
DragLinedefsMode.cs Fixed some problems with copy/paste in modes where it can't be used. 2011-12-03 14:49:53 +00:00
DragSectorsMode.cs Fixed some problems with copy/paste in modes where it can't be used. 2011-12-03 14:49:53 +00:00
DragThingsMode.cs Fixed some problems with copy/paste in modes where it can't be used. 2011-12-03 14:49:53 +00:00
DragVerticesMode.cs Fixed some problems with copy/paste in modes where it can't be used. 2011-12-03 14:49:53 +00:00
DrawEllipseMode.cs GZDoom Builder 1.09a: 2012-06-28 20:27:48 +00:00
DrawGeometryMode.cs Added Draw Rectangle Mode. 2012-06-04 23:42:13 +00:00
DrawRectangleMode.cs GZDoom Builder 1.08: 2012-06-19 13:12:28 +00:00
EditSelectionMode.cs Added button in toolbar for Edit Selection mode. 2011-12-04 10:34:10 +00:00
ErrorCheckMode.cs Fixed some problems with copy/paste in modes where it can't be used. 2011-12-03 14:49:53 +00:00
FindReplaceMode.cs Fixed some problems with copy/paste in modes where it can't be used. 2011-12-03 14:49:53 +00:00
LinedefsMode.cs Added option in user preferences for manual line split behavior. 2012-03-19 21:31:10 +00:00
MakeSectorMode.cs Fixed crash when double-clicking a sector in Make Sector Mode 2010-08-16 19:31:56 +00:00
SectorsMode.cs Improved "make door" functionality. It now actually creates usable doors in Hexen and UDMF maps. 2012-04-14 12:22:19 +00:00
SnapVerticesMode.cs GZDoom Builder 1.09: 2012-06-26 08:54:25 +00:00
ThingsMode.cs Added maximum number of map element checks (now you can't corrupt your map when exceeding the format's limits) 2010-08-15 19:43:00 +00:00
TriangulatorMode.cs Added source for Tag Range plugin 2010-08-30 13:51:24 +00:00
VerticesMode.cs Added option in user preferences for manual line split behavior. 2012-03-19 21:31:10 +00:00