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Thing Edit Form, UDMF: added controls for setting pitch, roll, scale, render style, fill color, alpha, health and score. Visual mode, UDMF: UDMF scale is now applied when rendering sprites. Added Thing Statistics form (Edit -> View Thing Types...), which shows all loaded thing types with some additional info. Visual mode: sprites with negative ScaleX and positive ScaleY were not rendered properly. Classic modes: display was not updated after loading a sprite. Current testing engine change was not saved on closing the program when no other game configuration settings were changed.
442 B
16x16px
442 B
16x16px
![](/stjr/UltimateZoneBuilder/raw/commit/2056febb829f3e11364e0c245e014a3bcc7ce197/Source/Core/Resources/ThingStatistics.png)