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1b6f8c97f9
UDMF: changing brightness of a wall or ceiling in GZDoom Visual mode will change brightness of selected surface, not sector brightness. Sector and Sidedef info panels show additional info if a map is in UDMF format. Fixed: GZDoom menu panel wasn't updated when a map was opened via "recent files" item click. |
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.. | ||
Controls | ||
Data | ||
Geometry | ||
GZDoom | ||
md3 | ||
GZGeneral.cs |