UltimateZoneBuilder/Source/Data
2008-06-19 07:25:01 +00:00
..
DataLocation.cs merged plugin system into trunk 2008-01-02 21:49:43 +00:00
DataLocationList.cs merged plugin system into trunk 2008-01-02 21:49:43 +00:00
DataManager.cs - "save into" implemented (really just a modified copy of "save as", needs testing) 2008-05-22 12:03:33 +00:00
DataReader.cs merged plugin system into trunk 2008-01-02 21:49:43 +00:00
DirectoryReader.cs merged plugin system into trunk 2008-01-02 21:49:43 +00:00
FileImage.cs grid and background image 2007-11-10 19:24:52 +00:00
FlatImage.cs added some exception handling in case textures/sprites can't load for some reason 2008-02-23 13:12:59 +00:00
ImageData.cs added automatic association highlighting for things, sectors and linedefs 2008-06-19 07:25:01 +00:00
ImageDataFormat.cs merged plugin system into trunk 2008-01-02 21:49:43 +00:00
NullImage.cs merged plugin system into trunk 2008-01-02 21:49:43 +00:00
PatchNames.cs merged plugin system into trunk 2008-01-02 21:49:43 +00:00
PK3Reader.cs merged plugin system into trunk 2008-01-02 21:49:43 +00:00
Playpal.cs fixed crash when no palette could be found (a 50% gray-only palette is now used instead of null) 2007-12-26 01:14:31 +00:00
ResourceImage.cs fixes 2007-10-27 13:59:24 +00:00
SimpleTextureImage.cs added some exception handling in case textures/sprites can't load for some reason 2008-02-23 13:12:59 +00:00
SpriteImage.cs added some exception handling in case textures/sprites can't load for some reason 2008-02-23 13:12:59 +00:00
TextureImage.cs added some exception handling in case textures/sprites can't load for some reason 2008-02-23 13:12:59 +00:00
TexturePatch.cs merged plugin system into trunk 2008-01-02 21:49:43 +00:00
WADReader.cs - "save into" implemented (really just a modified copy of "save as", needs testing) 2008-05-22 12:03:33 +00:00