UltimateZoneBuilder/Source/Core/GZBuilder/GZDoom
MaxED adadca9d99 TEXTURES support: both patch Blend syntaxes are now supported (previously only "Blend <string color>[,<float alpha>]" was supported).
Added X11R6RGB parser.
Rewritten parts of unhandled exceptions handling to reduce the chance of additional exceptions happening after the first one.
2016-03-16 23:26:53 +00:00
..
AcsParserSE.cs Fixed, ACS parser: the names of include files bundled with acc compiler should be also checked for duplicate includes from user scripts, unless those user scripts are libraries. 2016-03-08 21:14:24 +00:00
DecorateParserSE.cs Added, Sector Edit window, UDMF: added UI for sector damage-realted properties. 2016-02-22 12:33:19 +00:00
GldefsParser.cs Added, Sector Edit window, UDMF: added UI for sector damage-realted properties. 2016-02-22 12:33:19 +00:00
MapinfoParser.cs TEXTURES support: both patch Blend syntaxes are now supported (previously only "Blend <string color>[,<float alpha>]" was supported). 2016-03-16 23:26:53 +00:00
ModeldefParser.cs Added, Sector Edit window, UDMF: added UI for sector damage-realted properties. 2016-02-22 12:33:19 +00:00
ModeldefParserSE.cs Added, Sector Edit window, UDMF: added UI for sector damage-realted properties. 2016-02-22 12:33:19 +00:00
ModeldefStructure.cs Added, Sector Edit window, UDMF: added UI for sector damage-realted properties. 2016-02-22 12:33:19 +00:00
ScriptTypeParserSE.cs Added, Sector Edit window, UDMF: added UI for sector damage-realted properties. 2016-02-22 12:33:19 +00:00