UltimateZoneBuilder/Help/gzdb/gamecfg_settings.html
2014-10-17 13:43:32 +00:00

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<h1>New settings in game configurations</h1>
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<h2>General settings:</h2>
<p>int<b> basegame</b> - indicates which game the current configuration is based on. Used to load game-specific GLDEFS lumps (DOOMDEFS, HTICDEFS, HEXNDEFS or STRFDEFS)</br>
<b>Possible values:</b> 1 (DOOM), 2 (HERETIC), 3 (HEXEN) or 4 (STRIFE).<br />
<b>Example: </b><span class="style3">basegame = 2;</span>
</p>
<p>bool<strong> enabledbydefault</strong> - this game configuration is available by default.<br />
<strong>Default value</strong> is "false".</p>
<h2>Linedef definitions:</h2>
<p>bool <strong>requiresactivation</strong> - this linedef action requires activation flag(s). When this property is set to true, a warning will be shown when a user selects this linedef action and no activation flags are set.
<br />
<strong>Default value</strong> is "true".
<br />
<b>Example:</b> <br>
<code>1<br />
{<br />
&nbsp;&nbsp;&nbsp;&nbsp;title = &quot;Polyobj Start Line&quot;;<br />
&nbsp;&nbsp;&nbsp;&nbsp;<span class="style3">requiresactivation = false;</span><br />
}</code> </p>
<br>
<h2>Thing and linedef definitions:</h2>
<p>int <strong>default</strong> - sets default value for a Thing or Linedef argument definition.<br>
<b>Example:</b> <br>
<code>9038<br />
{<br />
&nbsp;&nbsp;&nbsp;&nbsp;title = &quot;ColorSetter&quot;;<br />
&nbsp;&nbsp;&nbsp;&nbsp;arg0<br />
&nbsp;&nbsp;&nbsp;&nbsp;{<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;title = &quot;Red&quot;;<br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<span class="style3">default = 255;</span><br />
&nbsp;&nbsp;&nbsp;&nbsp;}<br />
}</code></div>
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