UltimateZoneBuilder/Source/Core/GZBuilder
MaxED 09e1eef95c Added LOCKDEFS parser.
Changed, Game Configurations: changed "basegame" value type from int to string.
Updated documentation.
2016-07-14 23:39:48 +00:00
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Data Added LOCKDEFS parser. 2016-07-14 23:39:48 +00:00
md3 Added: preview sprites are now generated from voxels. Those are used as previews and when model rendering is disabled. 2016-07-11 22:13:43 +00:00
GZGeneral.cs Fixed, Visual mode: some video memory was not released after closing a map if the Visual mode was enabled at least once during the editing session, eventually resulting in E_OUTOFMEMORY crash. 2016-02-01 22:04:00 +00:00