UltimateZoneBuilder/Source/BuilderModes/VisualModes
2008-12-17 10:58:57 +00:00
..
BaseVisualGeometrySector.cs things that 'hang from ceiling' now correctly displayed in visual mode 2008-12-17 10:58:57 +00:00
BaseVisualGeometrySidedef.cs things that 'hang from ceiling' now correctly displayed in visual mode 2008-12-17 10:58:57 +00:00
BaseVisualMode.cs things that 'hang from ceiling' now correctly displayed in visual mode 2008-12-17 10:58:57 +00:00
BaseVisualSector.cs things that 'hang from ceiling' now correctly displayed in visual mode 2008-12-17 10:58:57 +00:00
BaseVisualThing.cs things that 'hang from ceiling' now correctly displayed in visual mode 2008-12-17 10:58:57 +00:00
IVisualEventReceiver.cs changed inheritance to use an interface that defines the events (this was required to support the same events for visual things) 2008-12-15 18:32:36 +00:00
VisualCeiling.cs things that 'hang from ceiling' now correctly displayed in visual mode 2008-12-17 10:58:57 +00:00
VisualFloor.cs things that 'hang from ceiling' now correctly displayed in visual mode 2008-12-17 10:58:57 +00:00
VisualLower.cs things that 'hang from ceiling' now correctly displayed in visual mode 2008-12-17 10:58:57 +00:00
VisualMiddleDouble.cs things that 'hang from ceiling' now correctly displayed in visual mode 2008-12-17 10:58:57 +00:00
VisualMiddleSingle.cs things that 'hang from ceiling' now correctly displayed in visual mode 2008-12-17 10:58:57 +00:00
VisualUpper.cs things that 'hang from ceiling' now correctly displayed in visual mode 2008-12-17 10:58:57 +00:00