UltimateZoneBuilder/Source/Core/GZBuilder
MaxED 0366f13c9a Flat textures were loaded incorrectly in some cases.
UDMF map parser should work ~35% faster now.
Texture browser form: keyboard focus was not updated when switching between textures using Tab key.
"Graphics" folder is now checked when searching for texture patches.
Various cosmetic changes here and there.
2013-12-20 09:24:43 +00:00
..
Controls New angle control logic was behaving incorrectly in some cases. 2013-12-04 13:27:34 +00:00
Data Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
Geometry Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
GZDoom Flat textures were loaded incorrectly in some cases. 2013-12-20 09:24:43 +00:00
md3 Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
Rendering Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
Tools Manual linedef splitting: UDMF texture coordinates were incorrectly interpolated in some cases. 2013-09-05 13:03:17 +00:00
Windows Info panels: thing and sector flags are now displayed. 2013-12-05 09:24:55 +00:00
GZGeneral.cs Hints panel was improperly resized in some cases. 2013-12-18 09:11:04 +00:00