UltimateZoneBuilder/Source/Plugins/BuilderModes/Resources/Hints.cfg
MaxED c7696b0464 Fixed, Draw Lines/Rectangle/Circle/Curve modes: line length labels displayed incorrect length.
Changed, Drag Linedefs/Vertices/Sectors/Things modes: line length labels are now displayed the same way as in Draw modes.
Changed, Drag Linedefs/Vertices/Sectors/Things modes: "lock movement to cardinal directions" mode (Alt-Shift-Drag) now locks movement in 4 directions instead of 8 and doesn't snap map elements to nearest grid intersections when they are not aligned to it. 
Added, Visual mode, GZDoom, DECORATE: FORCEXYBILLBOARD flag is now supported.
Added, Visual mode, GLOOME, DECORATE: FLOORSPRITE, CEILSPRITE, WALLSPRITE, ROLLSPRITE and STICKTOPLANE flags are now supported (implementation is somewhat broken ATM and probably doesn't work the same way as in GLOOME, because Windows build with most these features is nowhere to be found...).
Fixed, Visual mode: in some cases Thing brightness was calculated incorrectly.
Updated ZDoom_DECORATE.cfg.
2015-08-25 22:05:14 +00:00

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// This is GZDB hints configuration file. It's dev-only stuff so bare minimum of boilerplate is present in the parser class
// (e.g. create your Hints.cfg exactly the way it's done here or face consequences).
// "class" should exactly match your classname; "group" can be anything. "general" and "multiselection" groups are shown automatically when appropriate.
// Supported tags are <b> for Bold and <br> for line break. Action name inside of <k> tag will insert keyboard shortcut for given action in bold.
// Only single-line comments are supported.
class VerticesMode
group general
"Hold <k>builder_pan_view</k> and move the mouse to pan the view"
"Press <k>builder_classicselect</k> to select a vertex"
"Hold <k>builder_classicselect</k> and drag to use rectangular selection"
"Press <k>builder_clearselection</k> to clear selection"
"Press <k>builder_insertitem</k> to insert a new vertex"
"Press <k>builder_deleteitem</k> to delete selected vertices"
"Press <k>builder_dissolveitem</k> to delete selected vertices and try to preserve surrounding geometry"
"Press <k>builder_classicedit</k> to edit properties of current selection"
"Use <k>builder_griddec</k> and <k>builder_gridinc</k> to change grid size"
"Press <k>buildermodes_drawlinesmode</k> to start drawing lines"
"Check <b>'Vertices'</b> menu for additional actions"
group multiselection
"Hold <b>Shift</b> to toggle additive selection"
"Hold <b>Ctrl</b> to enable subtractive selection"
"Hold <b>Ctrl-Shift</b> to intersect the new selection with already existing one"
class LinedefsMode
group general
"Hold <k>builder_pan_view</k> and move the mouse to pan the view"
"Press <k>builder_classicselect</k> to select a linedef"
"Hold <k>builder_classicselect</k> and drag to use rectangular selection"
"Press <k>builder_clearselection</k> to clear selection"
"Press <k>builder_deleteitem</k> to delete selected linedef(s)"
"Press <k>builder_dissolveitem</k> to delete selected linedef(s) and try to preserve surrounding geometry"
"Press <k>builder_classicedit</k> to edit properties of current selection"
"Use <k>builder_griddec</k> and <k>builder_gridinc</k> to change grid size"
"Press <k>buildermodes_drawlinesmode</k> or <k>builder_insertitem</k> to start drawing lines"
"Press <k>buildermodes_fliplinedefs</k> to flip the selected linedefs around keeping sidedefs on the correct side"
"Press <k>buildermodes_selectsinglesided</k> to keep only the single-sided lines in your selection selected"
"Press <k>buildermodes_selectdoublesided</k> to keep only the double-sided lines in your selection selected"
"Check <b>'Linedefs'</b> menu for additional actions"
group multiselection
"Hold <b>Shift</b> to toggle additive selection"
"Hold <b>Ctrl</b> to enable subtractive selection"
"Hold <b>Ctrl-Shift</b> to intersect the new selection with already existing one"
class SectorsMode
group general
"Hold <k>builder_pan_view</k> and move the mouse to pan the view"
"Press <k>builder_classicselect</k> to select a sector. Hold <b>Alt</b> to (de)select things inside of a sector"
"Hold <k>builder_classicselect</k> and drag to use rectangular selection"
"Press <k>builder_clearselection</k> to clear selection"
"Press <k>builder_deleteitem</k> to delete selected sector(s)"
"Press <k>builder_classicedit</k> to edit properties of current selection"
"Use <k>builder_griddec</k> and <k>builder_gridinc</k> to change grid size"
"Press <k>buildermodes_joinsectors</k> to join two or more selected sectors together and keep all linedefs"
"Press <k>buildermodes_mergesectors</k> to join two or more selected sectors together and remove the shared inedefs"
"Press <k>buildermodes_gradientbrightness</k> to create a brightness or color gradient over all selected sectors from the first to the last selected sector"
"Press <k>buildermodes_gradientfloors</k> to create a floor heights gradient over all selected sectors from the first to the last selected sector"
"Press <k>buildermodes_gradientceilings</k> to create a ceiling heights gradient over all selected sectors from the first to the last selected sector"
"Press <k>buildermodes_makedoor</k> to create doors from the highlighted or selected sectors"
"Press <k>buildermodes_drawlinesmode</k> or <k>builder_insertitem</k> to start drawing lines"
"Check <b>'Sectors'</b> menu for additional actions"
group multiselection
"Hold <b>Shift</b> to toggle additive selection"
"Hold <b>Ctrl</b> to enable subtractive selection"
"Hold <b>Ctrl-Shift</b> to intersect the new selection with already existing one"
"Hold <b>Alt</b> to select things inside of selected sectors"
class ThingsMode
group general
"Hold <k>builder_pan_view</k> and move the mouse to pan the view"
"Press <k>builder_classicselect</k> to select a thing"
"Hold <k>builder_classicedit</k> to drag selected or highlighted things"
"Hold <b>Shift-</b><k>builder_classicedit</k> to clone-drag selected or highlighted things"
"Hold <k>builder_classicselect</k> and drag to use rectangular selection"
"Press <k>buildermodes_thingsselectinsectors</k> to select things in selected sectors"
"Press <k>builder_clearselection</k> to clear selection"
"Press <k>builder_deleteitem</k> to delete selected thing(s)"
"Press <k>builder_classicedit</k> to edit properties of current selection"
"Use <k>builder_griddec</k> and <k>builder_gridinc</k> to change grid size"
"Press <k>builder_insertitem</k> to create a new thing"
"Press <k>buildermodes_thinglookatcursor</k> to point selected things to cursor position. Hold <b>Ctrl</b> to point away from cursor"
"Press <k>buildermodes_thingaligntowall</k> to align selected things to closest linedef"
"Press <k>buildermodes_drawlinesmode</k> to start drawing lines"
"Check <b>'Things'</b> menu for additional actions"
group multiselection
"Hold <b>Shift</b> to toggle additive selection"
"Hold <b>Ctrl</b> to enable subtractive selection"
"Hold <b>Ctrl-Shift</b> to intersect the new selection with already existing one"
class BaseVisualMode
group general
"Use <k>builder_moveforward</k>, <k>builder_movebackward</k>, <k>builder_moveleft</k> and <k>builder_moveright</k> to move around. Hold <b>Shift</b> to double the speed"
"Use <k>builder_moveup</k> and <k>builder_movedown</k> to move up and down"
"Press <k>builder_gztogglevisualvertices</k> to toggle vertex handles rendering (UDMF only)"
group things
"Use <k>builder_moveforward</k>, <k>builder_movebackward</k>, <k>builder_moveleft</k> and <k>builder_moveright</k> to move around. Hold <b>Shift</b> to double the speed"
"Use <k>builder_moveup</k> and <k>builder_movedown</k> to move up and down"
"Press <k>builder_gztogglevisualvertices</k> to toggle vertex handles rendering (UDMF only)"
"Press <k>builder_insertitem</k> to insert a thing at current cursor position"
"Press <k>builder_visualselect</k> to select the highlighted thing"
"Press <k>builder_clearselection</k> to clear selection"
"Press <k>builder_deleteitem</k> to delete selected things"
"Use <k>buildermodes_raisesector8</k> and <k>buildermodes_lowersector8</k> to change height of selected/targeted things by 8 map units"
"Use <k>buildermodes_lowersectortonearest</k> and <k>buildermodes_raisesectortonearest</k> to align selected/targeted things to floor or ceiling"
"Use <k>builder_movethingfwd</k>, <k>builder_movethingback</k>, <k>builder_movethingleft</k> and <k>builder_movethingright</k> to move selected things around"
"Use <k>buildermodes_scaleupx</k>, <k>buildermodes_scaledownx</k>, <k>buildermodes_scaleupy</k> and <k>buildermodes_scaledowny</k> to scale selected things (UDMF only)"
"Press <k>builder_placethingatcursor</k> to move selected things to cursor location"
"Press <k>buildermodes_showvisualthings</k> to cycle through the different ways the things are shown"
group sidedefs
"Use <k>builder_moveforward</k>, <k>builder_movebackward</k>, <k>builder_moveleft</k> and <k>builder_moveright</k> to move around. Hold <b>Shift</b> to double the speed"
"Use <k>builder_moveup</k> and <k>builder_movedown</k> to move up and down"
"Press <k>builder_gztogglevisualvertices</k> to toggle vertex handles rendering (UDMF only)"
"Press <k>builder_insertitem</k> to insert a thing at current cursor position"
"Press <k>builder_visualselect</k> to select the highlighted surface. Hold <b>Shift</b> to select adjacent surfaces with the same texture. Hold <b>Ctrl</b> to select adjacent surfaces with the same height. Hold <b>Alt</b> to stop selecting adjacent surfaces when already selected surface is encountered"
"Press <k>builder_deleteitem</k> to remove textures from selected surfaces"
"Use <k>buildermodes_movetextureleft</k>, <k>buildermodes_movetextureright</k>, <k>buildermodes_movetextureup</k> and <k>buildermodes_movetexturedown</k> to change texture offsets by 1 mp."
"Use <k>buildermodes_movetextureleft8</k>, <k>buildermodes_movetextureright8</k>, <k>buildermodes_movetextureup8</k> and <k>buildermodes_movetexturedown8</k> to change texture offsets by current grid size"
"Use <k>buildermodes_scaleupx</k>, <k>buildermodes_scaledownx</k>, <k>buildermodes_scaleupy</k> and <k>buildermodes_scaledowny</k> to scale selected textures (UDMF only)"
"Press <k>buildermodes_textureselect</k> to open texture browser"
"Use <k>buildermodes_texturecopy</k>, <k>buildermodes_texturepaste</k> and <k>buildermodes_floodfilltextures</k> to copy, paste and flood-fill highlighted texture"
"Use <k>buildermodes_texturecopyoffsets</k> and <k>buildermodes_texturepasteoffsets</k> to copy and paste texture offsets"
"Use <k>buildermodes_visualautoalignx</k>, <k>buildermodes_visualautoalign</k> or <k>buildermodes_visualautoalign</k> to auto align textures on X, Y and XY axis"
"Use <k>buildermodes_visualfittextures</k> to fit texture's width or height to selected surfaces (UDMF only)"
"Use <k>buildermodes_resettexture</k> to reset global texture offsets"
"Use <k>buildermodes_resettextureudmf</k> to reset local texture offsets and scale (UDMF only)"
"Use <k>buildermodes_toggleupperunpegged</k> or <k>buildermodes_togglelowerunpegged</k> to toggle Upper or Lower Unpegged setting"
group sectors
"Use <k>builder_moveforward</k>, <k>builder_movebackward</k>, <k>builder_moveleft</k> and <k>builder_moveright</k> to move around. Hold <b>Shift</b> to double the speed"
"Use <k>builder_moveup</k> and <k>builder_movedown</k> to move up and down"
"Press <k>builder_gztogglevisualvertices</k> to toggle vertex handles rendering (UDMF only)"
"Press <k>builder_insertitem</k> to insert a thing at current cursor position"
"Press <k>builder_visualselect</k> to select the highlighted surface. Hold <b>Shift</b> to select adjacent surfaces with the same texture. Hold <b>Ctrl</b> to select adjacent surfaces with the same height"
"Press <k>builder_deleteitem</k> to remove textures from selected surfaces"
"Use <k>buildermodes_movetextureleft</k>, <k>buildermodes_movetextureright</k>, <k>buildermodes_movetextureup</k> and <k>buildermodes_movetexturedown</k> to change texture offsets by 1 mp. (UDMF only)"
"Use <k>buildermodes_movetextureleft8</k>, <k>buildermodes_movetextureright8</k>, <k>buildermodes_movetextureup8</k> and <k>buildermodes_movetexturedown8</k> to change texture offsets by current grid size (UDMF only)"
"Use <k>buildermodes_scaleupx</k>, <k>buildermodes_scaledownx</k>, <k>buildermodes_scaleupy</k> and <k>buildermodes_scaledowny</k> to scale selected textures (UDMF only)"
"Use <k>buildermodes_resettextureudmf</k> to reset local texture offsets and scale (UDMF only)"
"Press <k>buildermodes_textureselect</k> to open texture browser"
"Use <k>buildermodes_texturecopy</k> and <k>buildermodes_texturepaste</k> to copy and paste highlighted texture"
group vertices
"Use <k>builder_moveforward</k>, <k>builder_movebackward</k>, <k>builder_moveleft</k> and <k>builder_moveright</k> to move around. Hold <b>Shift</b> to double the speed"
"Use <k>builder_moveup</k> and <k>builder_movedown</k> to move up and down"
"Press <k>builder_gztogglevisualvertices</k> to toggle vertex handles rendering (UDMF only)"
"Press <k>builder_insertitem</k> to insert a thing at current cursor position"
"Press <k>builder_deleteitem</k> to reset vertex height offsets for selected vertex handles"
class DragGeometryMode
group general
"Hold <b>Shift</b> to toggle grid snapping"
"Hold <b>Ctrl</b> to toggle snapping to nearest vertex"
"Hold <b>Alt</b> to snap by grid increment"
"Hold <b>Alt - Shift</b> to snap to 4 cardinal directions"
class DragThingsMode
group general
"Hold <b>Shift</b> to toggle grid snapping"
"Hold <b>Ctrl</b> to toggle snapping to nearest vertex"
"Hold <b>Alt</b> to snap by grid increment"
"Hold <b>Alt - Shift</b> to snap to 4 cardinal directions"
class DrawGeometryMode
group general
"Press <k>builder_classicselect</k> to place a vertex"
"Press <k>buildermodes_removepoint</k> to remove last vertex"
"Hold <b>Shift</b> to toggle grid snapping"
"Hold <b>Ctrl</b> to toggle snapping to nearest vertex"
"Hold <b>Alt - Shift</b> to snap to 8 cardinal directions"
"Press <k>builder_acceptmode</k> to accept"
"Press <k>builder_cancelmode</k> or <k>builder_classicedit</k> to cancel"
class DrawCurveMode
group general
"Press <k>builder_classicselect</k> to place a vertex"
"Use <k>buildermodes_increasesubdivlevel</k> and <k>buildermodes_decreasesubdivlevel</k> to change detail level of the curve"
"Press <k>buildermodes_removepoint</k> to remove last vertex"
"Hold <b>Shift</b> to toggle grid snapping"
"Hold <b>Ctrl</b> to toggle snapping to nearest vertex"
"Hold <b>Alt - Shift</b> to snap to 8 cardinal directions"
"Press <k>builder_acceptmode</k> to accept"
"Press <k>builder_cancelmode</k> or <k>builder_classicedit</k> to cancel"
class DrawRectangleMode
group general
"Press <k>builder_classicselect</k> to place a vertex"
"Use <k>buildermodes_increasebevel</k> and <k>buildermodes_decreasebevel</k> to change corners bevel by current grid size"
"Use <k>buildermodes_increasesubdivlevel</k> and <k>buildermodes_decreasesubdivlevel</k> to change bevel detail level"
"Hold <b>Shift</b> to toggle grid snapping"
"Hold <b>Ctrl</b> to toggle snapping to nearest vertex"
"Hold <b>Alt - Shift</b> to snap to 4 cardinal directions"
"Place second vertex to finish drawing"
"Press <k>builder_cancelmode</k> or <k>builder_classicedit</k> to cancel"
class DrawEllipseMode
group general
"Press <k>builder_classicselect</k> to place a vertex"
"Use <k>buildermodes_increasebevel</k> and <k>buildermodes_decreasebevel</k> to change bevel by current grid size"
"Use <k>buildermodes_increasesubdivlevel</k> and <k>buildermodes_decreasesubdivlevel</k> to change the number of points in ellipse"
"Hold <b>Shift</b> to toggle grid snapping"
"Hold <b>Ctrl</b> to toggle snapping to nearest vertex"
"Hold <b>Alt - Shift</b> to snap to 4 cardinal directions"
"Place second vertex to finish drawing"
"Press <k>builder_cancelmode</k> or <k>builder_classicedit</k> to cancel"
class DrawGridMode
group general
"Use <k>buildermodes_increasebevel</k> and <k>buildermodes_decreasebevel</k> to change the number of horizontal slices"
"Use <k>buildermodes_increasesubdivlevel</k> and <k>buildermodes_decreasesubdivlevel</k> to change the number of vertical slices"
"Hold <b>Shift</b> to toggle grid snapping"
"Hold <b>Ctrl</b> to toggle snapping to nearest vertex"
"Hold <b>Alt - Shift</b> to snap to 4 cardinal directions"
"Place second vertex to finish drawing"
"Press <k>builder_cancelmode</k> or <k>builder_classicedit</k> to cancel"
group gridlockhelp
"Use <k>builder_griddec</k> and <k>builder_gridinc</k> to change grid size."
"Hold <b>Alt - Shift</b> to snap to 4 cardinal directions"
"Place second vertex to finish drawing"
"Press <k>builder_cancelmode</k> or <k>builder_classicedit</k> to cancel"