UltimateZoneBuilder/Source/Plugins/BuilderModes
MaxED 7febb2434f Fixed, Visual mode: horizontal sprite offset was applied incorrectly.
DECORATE: added "$obsolete" special comment. When present, it marks the thing as obsolete. It will be detected by "Check obsolete thing" Map Analysis Mode check and will be marked in the Thing Properties Window and the Thing Info panel.
Map Analysis mode: added "Check obsolete things" check.
Updated documentation ("DECORATE keys" page).
Updated ZDoom_DECORATE.cfg.
2015-10-15 15:16:31 +00:00
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ClassicModes Removed "Paste Properties Options" action. 2015-10-09 12:38:12 +00:00
ErrorChecks Fixed, Visual mode: horizontal sprite offset was applied incorrectly. 2015-10-15 15:16:31 +00:00
FindReplace Preferences: removed "Square Things" setting. Square things are now the only option. 2015-08-03 22:02:39 +00:00
General Changed: when entering Visual mode, the camera is no longer positioned at "Visual Mode camera" thing when "Sync camera position between 2D and 3D mode" setting is enabled. 2015-10-09 21:57:32 +00:00
Interface Removed "Paste Properties Options" action. 2015-10-09 12:38:12 +00:00
IO Fixed, Wavefront .obj Export: long texture names were handled incorrectly causing exceptions during textures export. 2015-06-30 12:16:03 +00:00
Properties Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported. 2015-08-27 20:46:49 +00:00
Resources Removed "Paste Properties Options" action. 2015-10-09 12:38:12 +00:00
VisualModes Fixed, Visual mode: horizontal sprite offset was applied incorrectly. 2015-10-15 15:16:31 +00:00
BuilderModes.csproj Fixed, Visual mode: horizontal sprite offset was applied incorrectly. 2015-10-15 15:16:31 +00:00