spherallic
fb5d404e0c
Change one more instance of code assuming 5 arguments instead of 10
2023-09-15 16:44:56 +02:00
spherallic
7964875710
Expand 3D floor checks to encompass SRB2's multiple actions
2023-09-14 22:17:57 +02:00
spherallic
388e206d03
v0.5: Update version number and revision
2023-09-11 03:09:30 +02:00
spherallic
2abdfaf3e4
Display floating things via temporary method
2023-09-11 03:04:07 +02:00
spherallic
a51366131c
Fix string arguments not being copied/pasted as a property
2023-09-11 02:13:14 +02:00
spherallic
8b161a78a6
Draw Modes: Don't draw preview lines when "Place things" is enabled
2023-09-11 02:05:46 +02:00
spherallic
570040f011
Display sky on horizon lines
2023-09-11 00:37:20 +02:00
spherallic
27a268ae89
Iterate over things before lines in Visual Mode
2023-09-08 23:04:00 +02:00
spherallic
0f1c06d44b
v0.4: Update version number and installer script
2023-09-08 13:35:37 +02:00
spherallic
845cbe2c3a
Fixed "Place Things" not working for Draw Curve mode
2023-09-08 13:35:26 +02:00
spherallic
f50b138424
Update things filter when clone-dragging things
2023-09-08 12:22:50 +02:00
spherallic
5f408e2c6e
Add "Place Things" option to curve, ellipse and rectangle drawing modes
2023-09-08 02:57:22 +02:00
spherallic
925c50bfd3
Clean up map element loops when rebuilding Visual Mode data
2023-09-07 14:27:53 +02:00
spherallic
92418d40a6
Merge remote-tracking branch 'udb/master'
2023-09-06 22:42:33 +02:00
biwa
809bb24ae0
Visual Mode: fixed an issue where trying to apply a rotation to things that were not seen yet would cause a crash
2023-09-06 19:20:12 +02:00
spherallic
d2b4c05aa6
Don't cancel pointing thing at cursor if category info doesn't have arrow
2023-09-06 00:10:56 +02:00
spherallic
ab830ea159
Disable Visual Mode features that don't apply to SRB2
2023-09-04 18:36:03 +02:00
spherallic
758f480faf
Render additive FOFs as such in Visual Mode
2023-09-04 15:25:22 +02:00
biwa
3a7d926704
Image Exporter: added support for transparency
2023-09-03 15:39:34 +02:00
wisselstem
edc4c2bd16
Visual Mode: prevent crash if no potential slope handles are found ( #949 )
2023-09-02 14:21:40 +02:00
spherallic
395243df3e
Prevent possible slope handle crash
2023-09-01 00:30:19 +02:00
biwa
5c76efb8c0
Fixed a problem where not selected geometry and things could not be dragged when the "don't move selection if any part of it is outside of map boundary" option was enabled
2023-08-26 13:49:00 +02:00
spherallic
b56ca5e018
Merge remote-tracking branch 'udb/master'
2023-08-21 20:41:15 +02:00
biwa
1d0430d48e
Visual Mode: fixed a problem where the selection order was not kept when synchronized selection between visual and classic modes was enabled. Fixes #938
2023-08-12 16:43:07 +02:00
biwa
1a116574b9
Visual Mode: fixed a problem where things directly touching the top of 3D floors were rendered with the incorrect brightness. Fixes #940
2023-08-12 11:15:13 +02:00
samwiddowson
19b8bd1e6c
Edit Selection Mode: Fix Ceiling/Floor transforms when pinned ( #943 )
2023-08-11 18:25:49 +02:00
biwa
f56ae2e0c9
Visual Mode: Fixed problem where UDB-internal sprites were shown with a wrong offset
2023-08-02 20:39:28 +02:00
biwa
085df399f5
Fixed an issue where sprite offsets defined in TEXTURES were not used
2023-07-29 13:32:42 +02:00
biwa
f34ab6a606
Visual Mode: changes to Eternity Engine's upper/lower texture skewing definitions are now shown in Visual Mode
2023-07-15 18:45:58 +02:00
spherallic
778cf4be7c
Merge remote-tracking branch 'udb/master'
2023-07-14 00:19:00 +02:00
biwa
58480f5b31
Visual Mode: fixed a crash when toggling visual vertex slope picking and the map contains double-sided linedefs without a front sidedef. Fixes #928
2023-07-09 14:18:24 +02:00
biwa
4dba3a9234
Texture skewing:
...
- fixed a rare condition where skewed mid textures were not clipped correctly
- fixed a problem where translucent mid textures were not skewed correctly
- fixed a problem where sprites were skewed unintentionally
2023-07-09 11:45:47 +02:00
biwa
9c35a8f65d
Eternity Engine: added support for texture skewing in Visual Mode ( #930 )
2023-07-08 22:39:50 +02:00
spherallic
730449c986
Copy/paste properties: Forgot to disable floor portal render style
2023-07-05 22:58:32 +02:00
spherallic
9d659ad797
Add SRB2-specific properties to copy/paste, disable unused properties
2023-07-04 23:19:17 +02:00
spherallic
97b7fdbd29
Don't render always intangible & invisible FOFs, fix half light blocks
2023-06-28 15:30:40 +02:00
spherallic
31bb3ebac0
Update revision number to match latest UDB merge
2023-06-27 21:08:06 +02:00
spherallic
74d71b1acf
Merge remote-tracking branch 'udb/master'
2023-06-27 21:05:32 +02:00
wisselstem
55e2d5a902
Add toasts to Visual Mode's "Show Things" action ( #922 )
2023-06-27 20:40:22 +02:00
spherallic
6ca071a6cc
Update revision number to match latest UDB merge
2023-06-20 09:59:25 +02:00
spherallic
202a8294ba
Merge remote-tracking branch 'udb/master'
2023-06-20 09:58:08 +02:00
biwa
6f047e4347
Draw Grid Mode: fixed a problem where "continuous drawing" would redraw all previously drawn shapes each time a drawing was finished. Fixes #912
2023-06-19 20:27:26 +02:00
spherallic
ba67a87c75
Optimize SRB2 NiGHTS/zoom tube/polyobject rendering
...
(Text labels are removed because of performance issues)
2023-06-15 12:25:46 +02:00
spherallic
1c0649883f
Disable light/sound radii toggles if unsupported
2023-06-12 12:35:34 +02:00
spherallic
ac9b6137b2
Implement FOF texture alignment
2023-06-11 01:03:17 +02:00
spherallic
ba064bae3e
Update revision number to match latest UDB merge
2023-06-11 00:59:51 +02:00
spherallic
c32f677c44
Merge remote-tracking branch 'udb/master'
2023-06-10 19:31:53 +02:00
spherallic
606f323cac
Support Flip flag, add properties for flip & absolutez flags
2023-06-10 16:08:38 +02:00
spherallic
073798166a
Implement absolutez flag for things
2023-06-10 03:00:20 +02:00
spherallic
ba4fca0861
Add centerhitbox thing property
2023-06-10 01:13:54 +02:00