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Update things filter when clone-dragging things
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@ -810,6 +810,16 @@ namespace CodeImp.DoomBuilder.BuilderModes
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// All the cloned things are now the things we want to drag
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dragthings = clonedthings;
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// Update things filter
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General.Map.ThingsFilter.Update();
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General.Interface.RefreshInfo();
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//mxd. Update helper lines
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UpdateHelperObjects();
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// Redraw
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General.Interface.RedrawDisplay();
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}
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}
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