codeimp
9854653465
- Insert action in Vertices, Lines and Sectors mode now inserts a vertex that also snaps to geometry and grid, when preferred
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- Undo now works for insertactions
2009-01-17 12:14:46 +00:00
codeimp
c13aa274f0
fixed crash when selecting all vertices and deleting them
2009-01-12 19:56:44 +00:00
codeimp
1a4b588f44
little refactoring to expose some of the ActionManager to plugins
2009-01-05 21:41:32 +00:00
codeimp
5115857b7b
inserting a vertex using 'insert item' action now also splits linedefs
2009-01-05 21:00:36 +00:00
codeimp
f8574ace7a
removing a vertex that has exactly 2 linedefs attached now leaves one linedef connected to the other linedef's vertex. also removed some unneeded template code.
2009-01-04 09:54:15 +00:00
codeimp
42fc938b77
drawing geometry without stitching now always stitches to the first drawn vertex so that a user can complete the sector drawn entirely without stitching geometry
2008-12-31 11:52:58 +00:00
codeimp
97735e5764
working on visual mode
2008-12-24 18:27:13 +00:00
codeimp
94d538434c
starting draw mode with right-click now also snaps to the grid or geometry (unless shift or control is used)
2008-12-16 15:10:40 +00:00
codeimp
e135c279eb
more on selectable editing modes
2008-11-27 19:25:13 +00:00
codeimp
580fe3f181
oops, the EditingManager should be a general manager, not depending on the loaded map
2008-11-27 11:59:17 +00:00
codeimp
ae8daa2924
- refactored all editing mode management into the EditingManager
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- added interface controls for editing mode selection in game configurations
2008-11-27 10:33:09 +00:00
codeimp
b120c567bc
generic system to display sector brightness and textures in their polygons (still buggy, working on it)
2008-10-15 11:46:43 +00:00
codeimp
0fd6efb82f
renamed events OnEndSelect to OnSelectEnd and OnEndEdit to OnEditEnd for naming consistency
2008-10-08 14:24:21 +00:00
codeimp
8b6a6754ab
renamed events OnSelect to OnSelectBegin and OnEdit to OnEditBegin for naming consistency
2008-10-08 14:19:09 +00:00
codeimp
b1ccdbbc7f
lots of stuff (including half decent copy/paste)
2008-09-22 18:27:50 +00:00
codeimp
0c77136c30
- clearing selection now editing mode's responsibility (because it is not wanted in all modes)
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- fixes flashing of editing mode name and button when editing mode refuses to engage
- a highlight also works now for classic modes to go to EditSelectionMode
2008-09-12 05:50:19 +00:00
codeimp
8a3e761896
each basic mode now takes care of converting the current selection as best as possible for that mode
2008-09-10 12:44:38 +00:00
codeimp
1bd143c9b3
- added Make Sectors mode
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- added editing mode name at the bottom information bar
- some bugfixes in game configurations
2008-06-11 05:02:48 +00:00
codeimp
c37b28e15f
- improved game config guessing to better detect UDMF when map is opened
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- added game config detection pattern to Doom Legacy game config
- insert thing feature added, including automatic thing defaults
- fixed typo in all game configs (defaulthingflags -> defaultthingflags)
2008-06-10 11:32:06 +00:00
codeimp
8aa99cfb88
separated the Interface namespace into Controls and Windows
2008-05-29 11:54:45 +00:00
codeimp
d73ec193bf
renamed Controls namespace to Actions in preparation for separation of user controls into Controls namespace
2008-05-29 11:34:01 +00:00
codeimp
dc158d2407
- things filters! (filtering by fields doesn't work yet, will complete that when UDMF has been implemented)
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- several bug fixes
2008-05-26 20:06:15 +00:00
codeimp
efdc703f94
moo
2008-05-26 10:36:41 +00:00
codeimp
11151c36cc
- map changed fixes
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- toolbar buttons fixed
2008-05-18 11:56:45 +00:00
codeimp
1d58484dd3
- created dynamic presentation pipeline
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- added sectors brightness editing mode
2008-05-18 07:31:33 +00:00
codeimp
e2e9e17985
some fixes and the ability to start drawing with right-click (Edit) when nothing is highlighted
2008-05-17 08:00:25 +00:00
codeimp
8805a48058
- 'delete item' implemented for all elements
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- fixed bug with disposing a Vertex
2008-05-17 06:24:16 +00:00
codeimp
8c777ca780
- prevented showing editing dialog when EndEdit was the result of a BeginEdit action started from another mode (which is normal behavior and desired in some cases, such as dragging)
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- implemented Accept action and corresponding OnAccept event for all editing modes
2008-05-16 21:08:36 +00:00
codeimp
7e6d49450c
added the On* prefix to all event methods
2008-05-15 08:10:29 +00:00
codeimp
d7656f1f3b
- added some new menus in the plugin
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- volatile mode may not be started from a volatile mode by shortcut key!
- added ability to cancel an editing mode change
- added mipmap levels setting to images (this fixes blurred fonts in low-quality display)
2008-05-14 21:48:36 +00:00
codeimp
4ae985d630
- changed a lot around the actions
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- no more mousebutton-specific code in the editing modes (now all bound by actions)
- some progress on the drawing editing mode
2008-04-27 12:07:26 +00:00
codeimp
606983deb6
moved some files around
2008-04-20 22:57:12 +00:00