codeimp
0247329122
- Pressing Insert on a wall in Visual Mode now creates a middle texture
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- Pressing Delete on a wall in Visual Mode now removes the texture (makes it a dash -)
2009-02-23 22:22:28 +00:00
codeimp
6cb509d90c
- Indentation guides in script editor now use the same color as line numbers
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- Fixed bug in script editor that unindents a line when autocomplete is used with Enter key.
2009-02-20 10:42:05 +00:00
codeimp
743b6db2e6
- added option to load patches between P_START and P_END only, for the WAD file being opened/created
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- removed dummy action for developers
2009-01-31 09:09:49 +00:00
codeimp
9205662dbf
converted some internal images to A8R8G8B8 format (so that they don't need conversion when loaded)
2009-01-24 15:08:59 +00:00
codeimp
1ae7813fad
changed a lot in resources loading, how unknown textures are displayed and how corrupt textures are handled
2009-01-24 14:48:43 +00:00
codeimp
45ab139ff9
- removed useless things menu
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- fixed curve lines menu item in linedefs menu
- changed the test map drop down menu (nomonsters option is now in the menu instead of a seperate button)
2009-01-04 15:06:51 +00:00
codeimp
caada1aa57
- added feature to expand/collapse the info panel
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- fixed a bug with target info in visual mode that was introduced in previous commit
2009-01-04 13:19:18 +00:00
codeimp
f351822859
added full brightness toggle feature in visual mode
2009-01-04 11:59:24 +00:00
codeimp
31184de358
prefabs support added
2008-12-31 16:43:23 +00:00
codeimp
28bb966a12
added gravity, upper/lower unpegged toggle, and texture auto-alignment (both X and Y) in visual mode. also some small changes.
2008-12-31 00:44:04 +00:00
codeimp
79676b312e
working on visual mode
2008-12-27 00:22:31 +00:00
codeimp
27f4acac04
thing in cages
2008-12-14 23:24:40 +00:00
codeimp
93522a1461
sprite icons
2008-12-11 10:59:35 +00:00
codeimp
3daf9307e9
- created MapSet serialization system for undo/redo
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- added hourglass crosshair in visual mode for time consuming actions
2008-12-06 13:20:47 +00:00
codeimp
4481b60b55
working on visual mode
2008-12-05 06:52:20 +00:00
codeimp
569c95064c
working on visual mode
2008-12-05 06:23:24 +00:00
codeimp
95f6dcee6a
working on visual mode
2008-12-03 07:04:57 +00:00
codeimp
f5c635a998
added settings and view menu and more stuff
2008-11-17 00:41:52 +00:00
codeimp
7e05755944
added pascal lexer for syntax highlighting
2008-11-15 19:32:17 +00:00
codeimp
fc44793fd2
working on script editor
2008-11-10 16:11:44 +00:00
codeimp
2a568cb7d7
working on script editor
2008-11-09 17:59:13 +00:00
codeimp
b1792c9c10
added margin images and autocomplete images in script editor
2008-11-09 10:34:03 +00:00
codeimp
360bd58b0c
pretty toolbar icons for script editor
2008-11-06 22:54:23 +00:00
codeimp
89ad4527f3
working on script editor
2008-11-06 15:00:01 +00:00
codeimp
39e6167f85
defaults for plain text editing (we don't need a config for that)
2008-11-04 18:54:47 +00:00
codeimp
1979dcfafd
tooltip in script editor with function info
2008-11-04 14:06:32 +00:00
codeimp
0958677cac
working on script editor
2008-11-01 09:35:54 +00:00
veilofsorrow
7426b77dc4
added view panning control
2008-10-28 12:04:28 +00:00
codeimp
7e664d1ba9
added selection groups!
2008-10-16 09:33:35 +00:00
codeimp
b120c567bc
generic system to display sector brightness and textures in their polygons (still buggy, working on it)
2008-10-15 11:46:43 +00:00
codeimp
b45ae2b905
- removed the million parameters that create an action and let the action read them from configuration itsself
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- added optional default key setting to actions
- updated default keys in default user configuration
2008-10-09 05:49:46 +00:00
codeimp
4f92956d44
controls in preferences dialog are now sorted in categories
2008-10-08 22:01:10 +00:00
codeimp
e8b9cb3a30
- tweaked the font
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- fixed bugs in sectors mode
- worked on brightness mode
2008-10-08 12:32:08 +00:00
codeimp
6d6b594c24
small user-interface improvements regarding texture sets and texture browsers
2008-10-01 20:04:50 +00:00
codeimp
1dad4b68c6
- change a lot in the resources system
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- fixed memory leak in PixelColorBlock
- several small changes and bugfixes
2008-09-28 21:20:56 +00:00
codeimp
4d67cc7dd4
- added button to switch monsters on/off for testing (adds -nomonsters to parameters)
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- preparations for new resource management
2008-09-26 05:53:34 +00:00
codeimp
5c93390222
better icons for the status bar buttons (arrows now point up)
2008-09-25 18:42:45 +00:00
codeimp
6a4ffcc498
- updated todo list
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- added some icons for copy/paste
- begun working on copy/paste features
2008-09-15 21:53:00 +00:00
codeimp
eb08197d56
begun working on EditSelectionMode (unfinished)
2008-09-07 21:28:20 +00:00
codeimp
c37b28e15f
- improved game config guessing to better detect UDMF when map is opened
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- added game config detection pattern to Doom Legacy game config
- insert thing feature added, including automatic thing defaults
- fixed typo in all game configs (defaulthingflags -> defaultthingflags)
2008-06-10 11:32:06 +00:00
codeimp
66052a82f7
added grid controls
2008-06-10 08:35:14 +00:00
codeimp
2b9a233579
lots more UDMF code
2008-05-31 19:31:45 +00:00
codeimp
dc158d2407
- things filters! (filtering by fields doesn't work yet, will complete that when UDMF has been implemented)
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- several bug fixes
2008-05-26 20:06:15 +00:00
codeimp
cfdddb66ee
- fixed some bugs in the shaders
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- included VC80 redist libraries (required for slimdx)
- updated todo list
2008-05-26 06:54:32 +00:00
codeimp
91d111a734
updated shaders
2008-05-23 09:54:51 +00:00
codeimp
aee5ae3fb8
- fixes in rendering when display mode changed
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- test map feature
2008-05-23 06:00:37 +00:00
codeimp
91a5f8e41f
- ask to save map when closing application
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- updated about dialog with version info and slimdx logo
2008-05-19 21:33:07 +00:00
codeimp
5d5b9d1c33
- added curve lines code (by Anders Åstrand)
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- updated logo images
2008-05-18 20:03:09 +00:00
codeimp
12eb6fdaf2
lots of rendering changes
2008-05-18 11:43:28 +00:00
codeimp
8805a48058
- 'delete item' implemented for all elements
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- fixed bug with disposing a Vertex
2008-05-17 06:24:16 +00:00