MaxED
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b80bc3f811
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Manual linedef splitting: UDMF texture coordinates were incorrectly interpolated in some cases.
Manual linedef splitting: "Duplicate texture coordinates" and "Reset X coordinate, copy Y coordinate" settings now affect UDMF texture offsets.
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2013-09-05 13:03:17 +00:00 |
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MaxED
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8cf9e651cc
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Removed a metric ton of unused "using" directives from Core.
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2013-04-11 11:04:16 +00:00 |
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codeimp
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7e13e3b45c
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@ Added a very useful function in the map element fields. Why didn't I add this long ago?!
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2010-09-15 20:29:40 +00:00 |
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codeimp
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34bd24505d
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Added some missing things in ZDoom game configurations
Added Copy and Paste object properties for classic modes
Added some options for toolbar customization
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2010-08-15 13:45:43 +00:00 |
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codeimp
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55e640b6e1
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- Progressive undo/redo system (much faster and up to 1000 undo/redo levels) Please note that several plugin functions and properties have changed.
- Some small optimizations in the classic 2D rendering (cached linedef flags, reduced some unneeded redrawing)
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2009-06-11 21:21:20 +00:00 |
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codeimp
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67c16f555e
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@ some intellisense documentation
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2009-05-21 08:18:34 +00:00 |
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codeimp
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7e7f24e965
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
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