Commit graph

17 commits

Author SHA1 Message Date
codeimp
9af4b5f059 vertices dragged in vertices mode now correctly merge with the other geometry 2009-01-17 14:40:12 +00:00
codeimp
b120c567bc generic system to display sector brightness and textures in their polygons (still buggy, working on it) 2008-10-15 11:46:43 +00:00
codeimp
b1ccdbbc7f lots of stuff (including half decent copy/paste) 2008-09-22 18:27:50 +00:00
codeimp
1bd143c9b3 - added Make Sectors mode
- added editing mode name at the bottom information bar
- some bugfixes in game configurations
2008-06-11 05:02:48 +00:00
codeimp
8aa99cfb88 separated the Interface namespace into Controls and Windows 2008-05-29 11:54:45 +00:00
codeimp
dc158d2407 - things filters! (filtering by fields doesn't work yet, will complete that when UDMF has been implemented)
- several bug fixes
2008-05-26 20:06:15 +00:00
codeimp
efdc703f94 moo 2008-05-26 10:36:41 +00:00
codeimp
1d58484dd3 - created dynamic presentation pipeline
- added sectors brightness editing mode
2008-05-18 07:31:33 +00:00
codeimp
7e6d49450c added the On* prefix to all event methods 2008-05-15 08:10:29 +00:00
codeimp
d7656f1f3b - added some new menus in the plugin
- volatile mode may not be started from a volatile mode by shortcut key!
- added ability to cancel an editing mode change
- added mipmap levels setting to images (this fixes blurred fonts in low-quality display)
2008-05-14 21:48:36 +00:00
codeimp
9f07f2ef2c - nice wrapper for line length labels
- line length labels while drawing!
2008-05-13 17:11:33 +00:00
codeimp
77720694a3 - added proper text rendering
- linedef lengths visible when dragging geometry
- included my ancient bitmap font creator
2008-05-13 14:24:35 +00:00
codeimp
6f255e1866 - introduced "volatile" editing modes
- automated exclusive mouse mode management
- fixed bug with actions that never ended when a dialog appears
2008-05-08 16:39:14 +00:00
codeimp
4522698765 completely got rid of integral vertex coordinates (now all floating point) 2008-05-05 22:01:27 +00:00
codeimp
e95a24f281 the "Marked" property of map elements now indicates the set we are working with, not the user selection 2008-05-01 14:10:38 +00:00
codeimp
6ba6d7416d snapping to nearest lines where they intersect the grid! this is hot! 2008-04-29 14:41:16 +00:00
codeimp
606983deb6 moved some files around 2008-04-20 22:57:12 +00:00
Renamed from Source/BuilderModes/VerticesMode/DragVerticesMode.cs (Browse further)