mykola-ambar
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c6b879bb1a
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Fix sector offset transformation in Edit Selection mode (PR#274 by mykola-ambar)
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2019-09-20 21:49:30 +03:00 |
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biwa
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6e0acdf789
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Merge branch 'master' of https://github.com/jewalky/GZDoom-Builder-Bugfix
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2019-09-17 20:23:28 +02:00 |
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biwa
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e799d882a9
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Fixed a crash when manually modifying a sidedef's sector index to a sector with a tag
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2019-09-17 20:22:51 +02:00 |
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Kevin Caccamo
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b5bd90c0ce
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Attempt to fix grid being vertically inverted
I don't know exactly where the root cause of the problem lies, but this solution works for me, even if it is a bit of a hack.
Fixes #1
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2019-09-10 19:28:43 -04:00 |
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Kevin Caccamo
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6e4298660f
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Fix crash when adding a new sector with the same number of vertices as another
I think it happened because set.buffers[bufferindex] was null.
Fixes #2
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2019-09-10 00:17:53 -04:00 |
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Kevin Caccamo
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c853430b1d
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Improve Makefile so that msbuild and gcc can be run in parallel
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2019-09-09 23:30:14 -04:00 |
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Xabis
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399e527b5c
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Support for RenderRadius (PR#297 by Xabis)
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2019-09-05 13:37:31 +03:00 |
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Kevin Caccamo
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7d3379c6ce
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Fix textures in 2D mode being clamped
I have no idea why the textures in 2D more ended up being clamped to begin with, but this should fix that.
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2019-09-03 22:55:54 -04:00 |
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Kevin Caccamo
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b5ad511671
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Enable DevIL on Linux
Remove NO_DEVIL defines, and add devil.dll -> libIL.so.1 DLL mapping to app.config
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2019-09-03 22:47:59 -04:00 |
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DoomKrawa
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a8ef8d526c
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ZDaemon sprites (PR#282 by Krawa)
* Flags and Railgun taken from zdaemon.wad.
Thanks to ZDaemon team for the sprites.
* ZDaemon Flags and Railgun.
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2019-09-03 11:57:44 +03:00 |
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Magnus Norddahl
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15a7f02617
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Create mono projects for all the plugins
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2019-08-31 14:14:25 +02:00 |
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Magnus Norddahl
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03e9da365e
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Misc fixes for mono P/Invoke of BuilderNative
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2019-08-30 10:30:28 +02:00 |
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Magnus Norddahl
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3cd96fc788
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Fix linux compile errors and build the BuilderNative.so library
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2019-08-30 08:45:14 +02:00 |
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Magnus Norddahl
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51fabae1e7
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Turn off updater with mono as it won't work without additional work
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2019-08-29 21:45:58 +02:00 |
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Magnus Norddahl
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2e14630982
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Backslashes in file paths are not supported on unix
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2019-08-29 21:38:56 +02:00 |
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Magnus Norddahl
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4cfe80f33a
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GZDB can now boot using mono
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2019-08-29 21:04:50 +02:00 |
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Magnus Norddahl
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159a2e6d38
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Build using msbuild on mono to fix issues with resources and such
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2019-08-29 20:24:22 +02:00 |
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Magnus Norddahl
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9b300126e9
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Disable DEVIL and create build solution specifically for mono
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2019-08-29 17:56:12 +02:00 |
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Magnus Norddahl
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9f2c9e00d7
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Add mono makefile
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2019-08-29 16:30:49 +02:00 |
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biwa
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64c04f4246
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- Fixed a bug where lights defined in GLDEFS wouldn't show up in visual mode. Fixes #294.
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2019-08-24 12:45:55 +02:00 |
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Magnus Norddahl
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c2157ee24e
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- fix field of view
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2019-08-22 23:28:26 +02:00 |
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Magnus Norddahl
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9d02676f8f
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- fix wrong uniform state
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2019-08-22 22:59:27 +02:00 |
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Magnus Norddahl
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64cc7d2bc2
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- implement the fixed function fog
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2019-08-22 18:43:54 +02:00 |
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Magnus Norddahl
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808d644c0b
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- fix visual mode movement not working
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2019-08-22 16:26:22 +02:00 |
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Magnus Norddahl
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7abcb2a328
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- remove unsafe keyword from functions no longer needing it
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2019-08-22 15:52:17 +02:00 |
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Magnus Norddahl
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1ef7d4a267
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- improve performance
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2019-08-22 15:46:24 +02:00 |
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Magnus Norddahl
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0562dac685
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- fix screenverts math and some line drawing bugs
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2019-08-20 12:45:23 +02:00 |
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Magnus Norddahl
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4c0e6e8fcc
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- implement plotter as a shader
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2019-08-20 11:00:24 +02:00 |
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Magnus Norddahl
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e5500f7190
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- don't update the texture unless something was drawn
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2019-08-18 08:14:14 +02:00 |
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Magnus Norddahl
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9b0b6d2687
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- clear command list once drawn
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2019-08-18 08:11:09 +02:00 |
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Magnus Norddahl
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b51270fdfa
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- Delay plotter drawing until DrawContents is called
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2019-08-18 08:07:28 +02:00 |
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Magnus Norddahl
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3142437444
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- move plotter texture into plotter
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2019-08-18 07:43:46 +02:00 |
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Magnus Norddahl
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3b2d50cce0
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- add the X11 OpenGL init code, even though it is useless until someone repairs mono's winforms implementation
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2019-08-18 06:04:15 +02:00 |
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Magnus Norddahl
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ebba32e7ba
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- add the appropriate ifdefs for an unix build
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2019-08-18 03:29:33 +02:00 |
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Magnus Norddahl
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5ccc225fa8
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- fix light pass
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2019-08-17 05:21:28 +02:00 |
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Magnus Norddahl
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6c9f9b9247
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- remove unused code
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2019-08-17 03:58:07 +02:00 |
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Magnus Norddahl
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c914aadcaa
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- simplify texture binding
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2019-08-17 03:21:11 +02:00 |
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Magnus Norddahl
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c88b94e1c9
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- render to texture bug fixes
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2019-08-17 03:08:34 +02:00 |
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Magnus Norddahl
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cea032e025
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- remove unused code
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2019-08-16 14:06:03 +02:00 |
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Magnus Norddahl
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0542bd25ec
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- convert texturefactor to uniform
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2019-08-16 14:01:27 +02:00 |
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Magnus Norddahl
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3968206199
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- Sending data to Direct3D 9 just to retrieve it is stupid
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2019-08-16 13:38:53 +02:00 |
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Magnus Norddahl
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149012e8b3
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- simplify buffer indexing
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2019-08-16 13:23:25 +02:00 |
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Magnus Norddahl
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9b53939f0c
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- simplify vertex buffer and vertex format
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2019-08-16 13:07:57 +02:00 |
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Magnus Norddahl
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d701987fb4
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- don't pass sizes into VertexBuffer and IndexBuffer constructors
- CopyTexture bug fixes
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2019-08-16 11:24:22 +02:00 |
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Magnus Norddahl
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fb137d46db
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- draw streamed vertices
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2019-08-16 07:45:34 +02:00 |
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Magnus Norddahl
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dc3bd6cb9c
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- ignore release build files
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2019-08-16 07:44:48 +02:00 |
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Magnus Norddahl
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edecd3f7aa
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- rename draw functions
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2019-08-16 07:12:26 +02:00 |
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Magnus Norddahl
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5604685770
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- remove old fixed function shader as it isn't used
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2019-08-16 07:10:46 +02:00 |
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Magnus Norddahl
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55c404e689
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- add raw mouse input
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2019-08-16 06:39:18 +02:00 |
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Magnus Norddahl
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e035ff8113
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- fix alpha ending up in red channel
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2019-08-16 05:37:03 +02:00 |
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