Backslashes in file paths are not supported on unix

This commit is contained in:
Magnus Norddahl 2019-08-29 21:38:56 +02:00
parent 4cfe80f33a
commit 2e14630982
43 changed files with 490 additions and 490 deletions

View file

@ -24,13 +24,13 @@ enabledbydefault = true;
// STANDARD DOOM SETTINGS
// Settings common to all games and all map formats
include("Includes\\Doom_common.cfg", "common");
include("Includes/Doom_common.cfg", "common");
// Settings common to Doom map format
include("Includes\\Boom_common.cfg", "mapformat_doom");
include("Includes/Boom_common.cfg", "mapformat_doom");
// Settings common to Doom games
include("Includes\\Game_Doom.cfg");
include("Includes/Game_Doom.cfg");
//mxd. No DECORATE support in vanilla
decorategames = "";
@ -39,7 +39,7 @@ decorategames = "";
// (these are not required, just useful for new users)
thingsfilters
{
include("Includes\\Doom_misc.cfg", "thingsfilters");
include("Includes/Doom_misc.cfg", "thingsfilters");
}
// THING TYPES
@ -48,9 +48,9 @@ thingsfilters
thingtypes
{
// Basic game actors
include("Includes\\Doom_things.cfg");
include("Includes\\Doom2_things.cfg");
include("Includes\\Boom_things.cfg");
include("Includes/Doom_things.cfg");
include("Includes/Doom2_things.cfg");
include("Includes/Boom_things.cfg");
}
// ENUMERATIONS
@ -59,5 +59,5 @@ thingtypes
enums
{
// Basic game enums
include("Includes\\Doom_misc.cfg", "enums");
include("Includes/Doom_misc.cfg", "enums");
}

View file

@ -21,13 +21,13 @@ engine = "boom";
// STANDARD DOOM SETTINGS
// Settings common to all games and all map formats
include("Includes\\Doom_common.cfg", "common");
include("Includes/Doom_common.cfg", "common");
// Settings common to Doom map format
include("Includes\\Boom_common.cfg", "mapformat_doom");
include("Includes/Boom_common.cfg", "mapformat_doom");
// Settings common to Doom games
include("Includes\\Game_Doom.cfg");
include("Includes/Game_Doom.cfg");
//mxd. No DECORATE support in vanilla
decorategames = "";
@ -45,14 +45,14 @@ defaultskytextures
// (these are not required, just useful for new users)
thingsfilters
{
include("Includes\\Doom_misc.cfg", "thingsfilters");
include("Includes/Doom_misc.cfg", "thingsfilters");
}
//Default map name
defaultlumpname = "E1M1";
// Default testing parameters
include("Includes\\Test_params.cfg", "vanilla_exmx");
include("Includes/Test_params.cfg", "vanilla_exmx");
// THING TYPES
// Each engine has its own additional thing types
@ -60,8 +60,8 @@ include("Includes\\Test_params.cfg", "vanilla_exmx");
thingtypes
{
// Basic game actors
include("Includes\\Doom_things.cfg");
include("Includes\\Boom_things.cfg");
include("Includes/Doom_things.cfg");
include("Includes/Boom_things.cfg");
}
// ENUMERATIONS
@ -70,5 +70,5 @@ thingtypes
enums
{
// Basic game enums
include("Includes\\Doom_misc.cfg", "enums");
include("Includes/Doom_misc.cfg", "enums");
}

View file

@ -24,13 +24,13 @@ enabledbydefault = true;
// STANDARD DOOM SETTINGS
// Settings common to all games and all map formats
include("Includes\\Doom_common.cfg", "common");
include("Includes/Doom_common.cfg", "common");
// Settings common to Doom map format
include("Includes\\Doom_common.cfg", "mapformat_doom");
include("Includes/Doom_common.cfg", "mapformat_doom");
// Settings common to Doom games
include("Includes\\Game_Doom.cfg");
include("Includes/Game_Doom.cfg");
//mxd. No DECORATE support in vanilla
decorategames = "";
@ -39,7 +39,7 @@ decorategames = "";
// (these are not required, just useful for new users)
thingsfilters
{
include("Includes\\Doom_misc.cfg", "thingsfilters");
include("Includes/Doom_misc.cfg", "thingsfilters");
}
// THING TYPES
@ -48,8 +48,8 @@ thingsfilters
thingtypes
{
// Basic game actors
include("Includes\\Doom_things.cfg");
include("Includes\\Doom2_things.cfg");
include("Includes/Doom_things.cfg");
include("Includes/Doom2_things.cfg");
}
// ENUMERATIONS
@ -58,5 +58,5 @@ thingtypes
enums
{
// Basic game enums
include("Includes\\Doom_misc.cfg", "enums");
include("Includes/Doom_misc.cfg", "enums");
}

View file

@ -21,13 +21,13 @@ engine = "doom";
// STANDARD DOOM SETTINGS
// Settings common to all games and all map formats
include("Includes\\Doom_common.cfg", "common");
include("Includes/Doom_common.cfg", "common");
// Settings common to Doom map format
include("Includes\\Doom_common.cfg", "mapformat_doom");
include("Includes/Doom_common.cfg", "mapformat_doom");
// Settings common to Doom games
include("Includes\\Game_Doom.cfg");
include("Includes/Game_Doom.cfg");
//mxd. No DECORATE support in vanilla
decorategames = "";
@ -45,14 +45,14 @@ defaultskytextures
// (these are not required, just useful for new users)
thingsfilters
{
include("Includes\\Doom_misc.cfg", "thingsfilters");
include("Includes/Doom_misc.cfg", "thingsfilters");
}
//Default map name
defaultlumpname = "E1M1";
// Default testing parameters
include("Includes\\Test_params.cfg", "vanilla_exmx");
include("Includes/Test_params.cfg", "vanilla_exmx");
// THING TYPES
// Each engine has its own additional thing types
@ -60,7 +60,7 @@ include("Includes\\Test_params.cfg", "vanilla_exmx");
thingtypes
{
// Basic game actors
include("Includes\\Doom_things.cfg");
include("Includes/Doom_things.cfg");
}
// ENUMERATIONS
@ -69,5 +69,5 @@ thingtypes
enums
{
// Basic game enums
include("Includes\\Doom_misc.cfg", "enums");
include("Includes/Doom_misc.cfg", "enums");
}

View file

@ -21,13 +21,13 @@ engine = "eternity";
// STANDARD DOOM SETTINGS
// Settings common to all games and all map formats
include("Includes\\Doom_common.cfg", "common");
include("Includes/Doom_common.cfg", "common");
// Settings common to Doom map format
include("Includes\\Eternity_common.cfg", "mapformat_doom");
include("Includes/Eternity_common.cfg", "mapformat_doom");
// Settings common to Doom games
include("Includes\\Game_Doom.cfg");
include("Includes/Game_Doom.cfg");
//mxd. No DECORATE support in Eternity
decorategames = "";
@ -36,7 +36,7 @@ decorategames = "";
// (these are not required, just useful for new users)
thingsfilters
{
include("Includes\\Doom_misc.cfg", "thingsfilters");
include("Includes/Doom_misc.cfg", "thingsfilters");
}
// THING TYPES
@ -45,10 +45,10 @@ thingsfilters
thingtypes
{
// Basic game actors
include("Includes\\Doom_things.cfg");
include("Includes\\Doom2_things.cfg");
include("Includes\\Boom_things.cfg");
include("Includes\\Eternity_things.cfg");
include("Includes/Doom_things.cfg");
include("Includes/Doom2_things.cfg");
include("Includes/Boom_things.cfg");
include("Includes/Eternity_things.cfg");
}
// ENUMERATIONS
@ -57,5 +57,5 @@ thingtypes
enums
{
// Basic game enums
include("Includes\\Doom_misc.cfg", "enums");
include("Includes/Doom_misc.cfg", "enums");
}

View file

@ -13,13 +13,13 @@ engine = "eternity";
// STANDARD ETERNITY SETTINGS
// Settings common to all games and all map formats
include("Includes\\Eternity_common.cfg", "common");
include("Includes/Eternity_common.cfg", "common");
// Settings common to text map format
include("Includes\\Eternity_common.cfg", "mapformat_udmf");
include("Includes/Eternity_common.cfg", "mapformat_udmf");
// Settings common to Doom games
include("Includes\\Game_Doom.cfg");
include("Includes/Game_Doom.cfg");
//mxd. No DECORATE support in Eternity
decorategames = "";
@ -28,7 +28,7 @@ decorategames = "";
// (these are not required, just useful for new users)
thingsfilters
{
include("Includes\\ZDoom_misc.cfg", "thingsfilters_udmf");
include("Includes/ZDoom_misc.cfg", "thingsfilters_udmf");
}
// THING TYPES
@ -37,9 +37,9 @@ thingsfilters
thingtypes
{
// Basic game actors
include("Includes\\Doom_things.cfg");
include("Includes\\Doom2_things.cfg");
include("Includes\\Eternity_things.cfg");
include("Includes/Doom_things.cfg");
include("Includes/Doom2_things.cfg");
include("Includes/Eternity_things.cfg");
}
// ENUMERATIONS
@ -48,10 +48,10 @@ thingtypes
enums
{
// Basic game enums
include("Includes\\Doom_misc.cfg", "enums");
include("Includes/Doom_misc.cfg", "enums");
// Standard ZDoom enums
include("Includes\\ZDoom_misc.cfg", "enums");
include("Includes/ZDoom_misc.cfg", "enums");
// Additional ZDoom enums for that game
include("Includes\\ZDoom_misc.cfg", "enums_doom");
include("Includes\\Eternity_misc.cfg", "enums");
include("Includes/ZDoom_misc.cfg", "enums_doom");
include("Includes/Eternity_misc.cfg", "enums");
}

View file

@ -21,19 +21,19 @@ engine = "gzdoom";
// STANDARD ZDOOM SETTINGS
// Settings common to all games and all map formats
include("Includes\\ZDoom_common.cfg", "common");
include("Includes/ZDoom_common.cfg", "common");
// Settings common to Doom map format
include("Includes\\ZDoom_common.cfg", "mapformat_doom");
include("Includes/ZDoom_common.cfg", "mapformat_doom");
// Settings common to Doom games
include("Includes\\Game_Doom.cfg");
include("Includes/Game_Doom.cfg");
// Default thing filters
// (these are not required, just useful for new users)
thingsfilters
{
include("Includes\\Doom_misc.cfg", "thingsfilters");
include("Includes/Doom_misc.cfg", "thingsfilters");
}
// THING TYPES
@ -42,15 +42,15 @@ thingsfilters
thingtypes
{
// Basic game actors
include("Includes\\Doom_things.cfg");
include("Includes\\Doom2_things.cfg");
include("Includes/Doom_things.cfg");
include("Includes/Doom2_things.cfg");
// Additional ZDoom actors for that game
include("Includes\\ZDoom_things.cfg", "doom");
include("Includes/ZDoom_things.cfg", "doom");
// Standard ZDoom actors
include("Includes\\ZDoom_things.cfg", "zdoom");
include("Includes/ZDoom_things.cfg", "zdoom");
// Additional actors from the engine
include("Includes\\GZDoom_things.cfg", "gzdoom");
include("Includes\\GZDoom_things.cfg", "gzdoom_lights");
include("Includes/GZDoom_things.cfg", "gzdoom");
include("Includes/GZDoom_things.cfg", "gzdoom_lights");
}
// ENUMERATIONS
@ -59,9 +59,9 @@ thingtypes
enums
{
// Basic game enums
include("Includes\\Doom_misc.cfg", "enums");
include("Includes/Doom_misc.cfg", "enums");
// Standard ZDoom enums
include("Includes\\ZDoom_misc.cfg", "enums");
include("Includes/ZDoom_misc.cfg", "enums");
// Additional ZDoom enums for that game
include("Includes\\ZDoom_misc.cfg", "enums_doom");
include("Includes/ZDoom_misc.cfg", "enums_doom");
}

View file

@ -24,19 +24,19 @@ enabledbydefault = true;
// STANDARD ZDOOM SETTINGS
// Settings common to all games and all map formats
include("Includes\\ZDoom_common.cfg", "common");
include("Includes/ZDoom_common.cfg", "common");
// Settings common to Hexen map format
include("Includes\\ZDoom_common.cfg", "mapformat_hexen");
include("Includes/ZDoom_common.cfg", "mapformat_hexen");
// Settings common to Doom games
include("Includes\\Game_Doom.cfg");
include("Includes/Game_Doom.cfg");
// Default thing filters
// (these are not required, just useful for new users)
thingsfilters
{
include("Includes\\Doom_misc.cfg", "thingsfilters");
include("Includes/Doom_misc.cfg", "thingsfilters");
}
// THING TYPES
@ -45,15 +45,15 @@ thingsfilters
thingtypes
{
// Basic game actors
include("Includes\\Doom_things.cfg");
include("Includes\\Doom2_things.cfg");
include("Includes/Doom_things.cfg");
include("Includes/Doom2_things.cfg");
// Additional ZDoom actors for that game
include("Includes\\ZDoom_things.cfg", "doom");
include("Includes/ZDoom_things.cfg", "doom");
// Standard ZDoom actors
include("Includes\\ZDoom_things.cfg", "zdoom");
include("Includes/ZDoom_things.cfg", "zdoom");
// Additional actors from the engine
include("Includes\\GZDoom_things.cfg", "gzdoom");
include("Includes\\GZDoom_things.cfg", "gzdoom_lights");
include("Includes/GZDoom_things.cfg", "gzdoom");
include("Includes/GZDoom_things.cfg", "gzdoom_lights");
}
// ENUMERATIONS
@ -62,9 +62,9 @@ thingtypes
enums
{
// Basic game enums
include("Includes\\Doom_misc.cfg", "enums");
include("Includes/Doom_misc.cfg", "enums");
// Standard ZDoom enums
include("Includes\\ZDoom_misc.cfg", "enums");
include("Includes/ZDoom_misc.cfg", "enums");
// Additional ZDoom enums for that game
include("Includes\\ZDoom_misc.cfg", "enums_doom");
include("Includes/ZDoom_misc.cfg", "enums_doom");
}

View file

@ -24,19 +24,19 @@ enabledbydefault = true;
// STANDARD ZDOOM SETTINGS
// Settings common to all games and all map formats
include("Includes\\ZDoom_common.cfg", "common");
include("Includes/ZDoom_common.cfg", "common");
// Settings common to text map format
include("Includes\\ZDoom_common.cfg", "mapformat_udmf");
include("Includes/ZDoom_common.cfg", "mapformat_udmf");
// Settings common to Doom games
include("Includes\\Game_Doom.cfg");
include("Includes/Game_Doom.cfg");
// Default thing filters
// (these are not required, just useful for new users)
thingsfilters
{
include("Includes\\ZDoom_misc.cfg", "thingsfilters_udmf");
include("Includes/ZDoom_misc.cfg", "thingsfilters_udmf");
}
// THING TYPES
@ -45,15 +45,15 @@ thingsfilters
thingtypes
{
// Basic game actors
include("Includes\\Doom_things.cfg");
include("Includes\\Doom2_things.cfg");
include("Includes/Doom_things.cfg");
include("Includes/Doom2_things.cfg");
// Additional ZDoom actors for that game
include("Includes\\ZDoom_things.cfg", "doom");
include("Includes/ZDoom_things.cfg", "doom");
// Standard ZDoom actors
include("Includes\\ZDoom_things.cfg", "zdoom");
include("Includes/ZDoom_things.cfg", "zdoom");
// Additional actors from the engine
include("Includes\\GZDoom_things.cfg", "gzdoom");
include("Includes\\GZDoom_things.cfg", "gzdoom_lights");
include("Includes/GZDoom_things.cfg", "gzdoom");
include("Includes/GZDoom_things.cfg", "gzdoom_lights");
}
// ENUMERATIONS
@ -62,9 +62,9 @@ thingtypes
enums
{
// Basic game enums
include("Includes\\Doom_misc.cfg", "enums");
include("Includes/Doom_misc.cfg", "enums");
// Standard ZDoom enums
include("Includes\\ZDoom_misc.cfg", "enums");
include("Includes/ZDoom_misc.cfg", "enums");
// Additional ZDoom enums for that game
include("Includes\\ZDoom_misc.cfg", "enums_doom");
include("Includes/ZDoom_misc.cfg", "enums_doom");
}

View file

@ -21,20 +21,20 @@ engine = "gzdoom";
// STANDARD ZDOOM SETTINGS
// Settings common to all games and all map formats
include("Includes\\ZDoom_common.cfg", "common");
include("Includes/ZDoom_common.cfg", "common");
// Settings common to Doom map format
include("Includes\\ZDoom_common.cfg", "mapformat_doom");
include("Includes\\Heretic_misc.cfg", "mapformat_doom");
include("Includes/ZDoom_common.cfg", "mapformat_doom");
include("Includes/Heretic_misc.cfg", "mapformat_doom");
// Settings common to Heretic games
include("Includes\\Game_Heretic.cfg");
include("Includes/Game_Heretic.cfg");
// Default thing filters
// (these are not required, just useful for new users)
thingsfilters
{
include("Includes\\Doom_misc.cfg", "thingsfilters");
include("Includes/Doom_misc.cfg", "thingsfilters");
}
// THING TYPES
@ -43,14 +43,14 @@ thingsfilters
thingtypes
{
// Basic game actors
include("Includes\\Heretic_things.cfg");
include("Includes/Heretic_things.cfg");
// Additional ZDoom actors for that game
include("Includes\\ZDoom_things.cfg", "heretic");
include("Includes/ZDoom_things.cfg", "heretic");
// Standard ZDoom actors
include("Includes\\ZDoom_things.cfg", "zdoom");
include("Includes/ZDoom_things.cfg", "zdoom");
// Additional actors from the engine
include("Includes\\GZDoom_things.cfg", "gzdoom");
include("Includes\\GZDoom_things.cfg", "gzdoom_lights");
include("Includes/GZDoom_things.cfg", "gzdoom");
include("Includes/GZDoom_things.cfg", "gzdoom_lights");
}
// ENUMERATIONS
@ -59,9 +59,9 @@ thingtypes
enums
{
// Basic game enums
include("Includes\\Doom_misc.cfg", "enums");
include("Includes/Doom_misc.cfg", "enums");
// Standard ZDoom enums
include("Includes\\ZDoom_misc.cfg", "enums");
include("Includes/ZDoom_misc.cfg", "enums");
// Additional ZDoom enums for that game
include("Includes\\ZDoom_misc.cfg", "enums_heretic");
include("Includes/ZDoom_misc.cfg", "enums_heretic");
}

View file

@ -21,19 +21,19 @@ engine = "gzdoom";
// STANDARD ZDOOM SETTINGS
// Settings common to all games and all map formats
include("Includes\\ZDoom_common.cfg", "common");
include("Includes/ZDoom_common.cfg", "common");
// Settings common to Hexen map format
include("Includes\\ZDoom_common.cfg", "mapformat_hexen");
include("Includes/ZDoom_common.cfg", "mapformat_hexen");
// Settings common to Heretic games
include("Includes\\Game_Heretic.cfg");
include("Includes/Game_Heretic.cfg");
// Default thing filters
// (these are not required, just useful for new users)
thingsfilters
{
include("Includes\\Doom_misc.cfg", "thingsfilters");
include("Includes/Doom_misc.cfg", "thingsfilters");
}
// THING TYPES
@ -42,14 +42,14 @@ thingsfilters
thingtypes
{
// Basic game actors
include("Includes\\Heretic_things.cfg");
include("Includes/Heretic_things.cfg");
// Additional ZDoom actors for that game
include("Includes\\ZDoom_things.cfg", "heretic");
include("Includes/ZDoom_things.cfg", "heretic");
// Standard ZDoom actors
include("Includes\\ZDoom_things.cfg", "zdoom");
include("Includes/ZDoom_things.cfg", "zdoom");
// Additional actors from the engine
include("Includes\\GZDoom_things.cfg", "gzdoom");
include("Includes\\GZDoom_things.cfg", "gzdoom_lights");
include("Includes/GZDoom_things.cfg", "gzdoom");
include("Includes/GZDoom_things.cfg", "gzdoom_lights");
}
// ENUMERATIONS
@ -58,9 +58,9 @@ thingtypes
enums
{
// Basic game enums
include("Includes\\Doom_misc.cfg", "enums");
include("Includes/Doom_misc.cfg", "enums");
// Standard ZDoom enums
include("Includes\\ZDoom_misc.cfg", "enums");
include("Includes/ZDoom_misc.cfg", "enums");
// Additional ZDoom enums for that game
include("Includes\\ZDoom_misc.cfg", "enums_heretic");
include("Includes/ZDoom_misc.cfg", "enums_heretic");
}

View file

@ -21,19 +21,19 @@ engine = "gzdoom";
// STANDARD ZDOOM SETTINGS
// Settings common to all games and all map formats
include("Includes\\ZDoom_common.cfg", "common");
include("Includes/ZDoom_common.cfg", "common");
// Settings common to text map format
include("Includes\\ZDoom_common.cfg", "mapformat_udmf");
include("Includes/ZDoom_common.cfg", "mapformat_udmf");
// Settings common to Heretic games
include("Includes\\Game_Heretic.cfg");
include("Includes/Game_Heretic.cfg");
// Default thing filters
// (these are not required, just useful for new users)
thingsfilters
{
include("Includes\\ZDoom_misc.cfg", "thingsfilters_udmf");
include("Includes/ZDoom_misc.cfg", "thingsfilters_udmf");
}
// THING TYPES
@ -42,14 +42,14 @@ thingsfilters
thingtypes
{
// Basic game actors
include("Includes\\Heretic_things.cfg");
include("Includes/Heretic_things.cfg");
// Additional ZDoom actors for that game
include("Includes\\ZDoom_things.cfg", "heretic");
include("Includes/ZDoom_things.cfg", "heretic");
// Standard ZDoom actors
include("Includes\\ZDoom_things.cfg", "zdoom");
include("Includes/ZDoom_things.cfg", "zdoom");
// Additional actors from the engine
include("Includes\\GZDoom_things.cfg", "gzdoom");
include("Includes\\GZDoom_things.cfg", "gzdoom_lights");
include("Includes/GZDoom_things.cfg", "gzdoom");
include("Includes/GZDoom_things.cfg", "gzdoom_lights");
}
// ENUMERATIONS
@ -58,9 +58,9 @@ thingtypes
enums
{
// Basic game enums
include("Includes\\Doom_misc.cfg", "enums");
include("Includes/Doom_misc.cfg", "enums");
// Standard ZDoom enums
include("Includes\\ZDoom_misc.cfg", "enums");
include("Includes/ZDoom_misc.cfg", "enums");
// Additional ZDoom enums for that game
include("Includes\\ZDoom_misc.cfg", "enums_heretic");
include("Includes/ZDoom_misc.cfg", "enums_heretic");
}

View file

@ -21,19 +21,19 @@ engine = "gzdoom";
// STANDARD ZDOOM SETTINGS
// Settings common to all games and all map formats
include("Includes\\ZDoom_common.cfg", "common");
include("Includes/ZDoom_common.cfg", "common");
// Settings common to Hexen map format
include("Includes\\ZDoom_common.cfg", "mapformat_hexen");
include("Includes/ZDoom_common.cfg", "mapformat_hexen");
// Settings common to Hexen games
include("Includes\\Game_Hexen.cfg");
include("Includes/Game_Hexen.cfg");
// Default thing filters
// (these are not required, just useful for new users)
thingsfilters
{
include("Includes\\Hexen_misc.cfg", "thingsfilters");
include("Includes/Hexen_misc.cfg", "thingsfilters");
}
// THING TYPES
@ -42,14 +42,14 @@ thingsfilters
thingtypes
{
// Basic game actors
include("Includes\\Hexen_things.cfg");
include("Includes/Hexen_things.cfg");
// Additional ZDoom actors for that game
include("Includes\\ZDoom_things.cfg", "hexen");
include("Includes/ZDoom_things.cfg", "hexen");
// Standard ZDoom actors
include("Includes\\ZDoom_things.cfg", "zdoom");
include("Includes/ZDoom_things.cfg", "zdoom");
// Additional actors from the engine
include("Includes\\GZDoom_things.cfg", "gzdoom");
include("Includes\\GZDoom_things.cfg", "gzdoom_lights");
include("Includes/GZDoom_things.cfg", "gzdoom");
include("Includes/GZDoom_things.cfg", "gzdoom_lights");
}
// ENUMERATIONS
@ -58,9 +58,9 @@ thingtypes
enums
{
// Basic game enums
include("Includes\\Doom_misc.cfg", "enums");
include("Includes/Doom_misc.cfg", "enums");
// Standard ZDoom enums
include("Includes\\ZDoom_misc.cfg", "enums");
include("Includes/ZDoom_misc.cfg", "enums");
// Additional ZDoom enums for that game
include("Includes\\ZDoom_misc.cfg", "enums_hexen");
include("Includes/ZDoom_misc.cfg", "enums_hexen");
}

View file

@ -21,19 +21,19 @@ engine = "gzdoom";
// STANDARD ZDOOM SETTINGS
// Settings common to all games and all map formats
include("Includes\\ZDoom_common.cfg", "common");
include("Includes/ZDoom_common.cfg", "common");
// Settings common to text map format
include("Includes\\ZDoom_common.cfg", "mapformat_udmf");
include("Includes/ZDoom_common.cfg", "mapformat_udmf");
// Settings common to Hexen games
include("Includes\\Game_Hexen.cfg");
include("Includes/Game_Hexen.cfg");
// Default thing filters
// (these are not required, just useful for new users)
thingsfilters
{
include("Includes\\ZDoom_misc.cfg", "thingsfilters_udmf");
include("Includes/ZDoom_misc.cfg", "thingsfilters_udmf");
}
// THING TYPES
@ -42,14 +42,14 @@ thingsfilters
thingtypes
{
// Basic game actors
include("Includes\\Hexen_things.cfg");
include("Includes/Hexen_things.cfg");
// Additional ZDoom actors for that game
include("Includes\\ZDoom_things.cfg", "hexen");
include("Includes/ZDoom_things.cfg", "hexen");
// Standard ZDoom actors
include("Includes\\ZDoom_things.cfg", "zdoom");
include("Includes/ZDoom_things.cfg", "zdoom");
// Additional actors from the engine
include("Includes\\GZDoom_things.cfg", "gzdoom");
include("Includes\\GZDoom_things.cfg", "gzdoom_lights");
include("Includes/GZDoom_things.cfg", "gzdoom");
include("Includes/GZDoom_things.cfg", "gzdoom_lights");
}
// ENUMERATIONS
@ -58,9 +58,9 @@ thingtypes
enums
{
// Basic game enums
include("Includes\\Doom_misc.cfg", "enums");
include("Includes/Doom_misc.cfg", "enums");
// Standard ZDoom enums
include("Includes\\ZDoom_misc.cfg", "enums");
include("Includes/ZDoom_misc.cfg", "enums");
// Additional ZDoom enums for that game
include("Includes\\ZDoom_misc.cfg", "enums_hexen");
include("Includes/ZDoom_misc.cfg", "enums_hexen");
}

View file

@ -21,20 +21,20 @@ engine = "gzdoom";
// STANDARD ZDOOM SETTINGS
// Settings common to all games and all map formats
include("Includes\\ZDoom_common.cfg", "common");
include("Includes/ZDoom_common.cfg", "common");
// Settings common to Doom map format
include("Includes\\ZDoom_common.cfg", "mapformat_doom");
include("Includes\\Strife_misc.cfg", "mapformat_doom");
include("Includes/ZDoom_common.cfg", "mapformat_doom");
include("Includes/Strife_misc.cfg", "mapformat_doom");
// Settings common to Strife games
include("Includes\\Game_Strife.cfg");
include("Includes/Game_Strife.cfg");
// Default thing filters
// (these are not required, just useful for new users)
thingsfilters
{
include("Includes\\Strife_misc.cfg", "thingsfilters");
include("Includes/Strife_misc.cfg", "thingsfilters");
}
// THING TYPES
@ -43,14 +43,14 @@ thingsfilters
thingtypes
{
// Basic game actors
include("Includes\\Strife_things.cfg");
include("Includes/Strife_things.cfg");
// Additional ZDoom actors for that game
include("Includes\\ZDoom_things.cfg", "strife");
include("Includes/ZDoom_things.cfg", "strife");
// Standard ZDoom actors
include("Includes\\ZDoom_things.cfg", "zdoom");
include("Includes/ZDoom_things.cfg", "zdoom");
// Additional actors from the engine
include("Includes\\GZDoom_things.cfg", "gzdoom");
include("Includes\\GZDoom_things.cfg", "gzdoom_lights");
include("Includes/GZDoom_things.cfg", "gzdoom");
include("Includes/GZDoom_things.cfg", "gzdoom_lights");
}
// ENUMERATIONS
@ -59,9 +59,9 @@ thingtypes
enums
{
// Basic game enums
include("Includes\\Doom_misc.cfg", "enums");
include("Includes/Doom_misc.cfg", "enums");
// Standard ZDoom enums
include("Includes\\ZDoom_misc.cfg", "enums");
include("Includes/ZDoom_misc.cfg", "enums");
// Additional ZDoom enums for that game
include("Includes\\ZDoom_misc.cfg", "enums_strife");
include("Includes/ZDoom_misc.cfg", "enums_strife");
}

View file

@ -21,19 +21,19 @@ engine = "gzdoom";
// STANDARD ZDOOM SETTINGS
// Settings common to all games and all map formats
include("Includes\\ZDoom_common.cfg", "common");
include("Includes/ZDoom_common.cfg", "common");
// Settings common to Hexen map format
include("Includes\\ZDoom_common.cfg", "mapformat_hexen");
include("Includes/ZDoom_common.cfg", "mapformat_hexen");
// Settings common to Strife games
include("Includes\\Game_Strife.cfg");
include("Includes/Game_Strife.cfg");
// Default thing filters
// (these are not required, just useful for new users)
thingsfilters
{
include("Includes\\Strife_misc.cfg", "thingsfilters");
include("Includes/Strife_misc.cfg", "thingsfilters");
}
// THING TYPES
@ -42,14 +42,14 @@ thingsfilters
thingtypes
{
// Basic game actors
include("Includes\\Strife_things.cfg");
include("Includes/Strife_things.cfg");
// Additional ZDoom actors for that game
include("Includes\\ZDoom_things.cfg", "strife");
include("Includes/ZDoom_things.cfg", "strife");
// Standard ZDoom actors
include("Includes\\ZDoom_things.cfg", "zdoom");
include("Includes/ZDoom_things.cfg", "zdoom");
// Additional actors from the engine
include("Includes\\GZDoom_things.cfg", "gzdoom");
include("Includes\\GZDoom_things.cfg", "gzdoom_lights");
include("Includes/GZDoom_things.cfg", "gzdoom");
include("Includes/GZDoom_things.cfg", "gzdoom_lights");
}
// ENUMERATIONS
@ -58,9 +58,9 @@ thingtypes
enums
{
// Basic game enums
include("Includes\\Doom_misc.cfg", "enums");
include("Includes/Doom_misc.cfg", "enums");
// Standard ZDoom enums
include("Includes\\ZDoom_misc.cfg", "enums");
include("Includes/ZDoom_misc.cfg", "enums");
// Additional ZDoom enums for that game
include("Includes\\ZDoom_misc.cfg", "enums_strife");
include("Includes/ZDoom_misc.cfg", "enums_strife");
}

View file

@ -21,19 +21,19 @@ engine = "gzdoom";
// STANDARD ZDOOM SETTINGS
// Settings common to all games and all map formats
include("Includes\\ZDoom_common.cfg", "common");
include("Includes/ZDoom_common.cfg", "common");
// Settings common to text map format
include("Includes\\ZDoom_common.cfg", "mapformat_udmf");
include("Includes/ZDoom_common.cfg", "mapformat_udmf");
// Settings common to Strife games
include("Includes\\Game_Strife.cfg");
include("Includes/Game_Strife.cfg");
// Default thing filters
// (these are not required, just useful for new users)
thingsfilters
{
include("Includes\\ZDoom_misc.cfg", "thingsfilters_udmf");
include("Includes/ZDoom_misc.cfg", "thingsfilters_udmf");
}
// THING TYPES
@ -42,14 +42,14 @@ thingsfilters
thingtypes
{
// Basic game actors
include("Includes\\Strife_things.cfg");
include("Includes/Strife_things.cfg");
// Additional ZDoom actors for that game
include("Includes\\ZDoom_things.cfg", "strife");
include("Includes/ZDoom_things.cfg", "strife");
// Standard ZDoom actors
include("Includes\\ZDoom_things.cfg", "zdoom");
include("Includes/ZDoom_things.cfg", "zdoom");
// Additional actors from the engine
include("Includes\\GZDoom_things.cfg", "gzdoom");
include("Includes\\GZDoom_things.cfg", "gzdoom_lights");
include("Includes/GZDoom_things.cfg", "gzdoom");
include("Includes/GZDoom_things.cfg", "gzdoom_lights");
}
// ENUMERATIONS
@ -58,9 +58,9 @@ thingtypes
enums
{
// Basic game enums
include("Includes\\Doom_misc.cfg", "enums");
include("Includes/Doom_misc.cfg", "enums");
// Standard ZDoom enums
include("Includes\\ZDoom_misc.cfg", "enums");
include("Includes/ZDoom_misc.cfg", "enums");
// Additional ZDoom enums for that game
include("Includes\\ZDoom_misc.cfg", "enums_strife");
include("Includes/ZDoom_misc.cfg", "enums_strife");
}

View file

@ -21,13 +21,13 @@ engine = "heretic";
// STANDARD DOOM SETTINGS
// Settings common to all games and all map formats
include("Includes\\Doom_common.cfg", "common");
include("Includes/Doom_common.cfg", "common");
// Settings common to Doom map format
include("Includes\\Heretic_common.cfg", "mapformat_doom");
include("Includes/Heretic_common.cfg", "mapformat_doom");
// Settings common to Doom games
include("Includes\\Game_Heretic.cfg");
include("Includes/Game_Heretic.cfg");
//mxd. No DECORATE support in vanilla
decorategames = "";
@ -36,14 +36,14 @@ decorategames = "";
// (these are not required, just useful for new users)
thingsfilters
{
include("Includes\\Doom_misc.cfg", "thingsfilters");
include("Includes/Doom_misc.cfg", "thingsfilters");
}
//Default map name
defaultlumpname = "E1M1";
// Default testing parameters
include("Includes\\Test_params.cfg", "vanilla_exmx");
include("Includes/Test_params.cfg", "vanilla_exmx");
// THING TYPES
// Each engine has its own additional thing types
@ -51,7 +51,7 @@ include("Includes\\Test_params.cfg", "vanilla_exmx");
thingtypes
{
// Basic game actors
include("Includes\\Heretic_things.cfg");
include("Includes/Heretic_things.cfg");
}
// ENUMERATIONS
@ -60,5 +60,5 @@ thingtypes
enums
{
// Basic game enums
include("Includes\\Doom_misc.cfg", "enums");
include("Includes/Doom_misc.cfg", "enums");
}

View file

@ -21,13 +21,13 @@ engine = "hexen";
// STANDARD ZDOOM SETTINGS
// Settings common to all games and all map formats
include("Includes\\Doom_common.cfg", "common");
include("Includes/Doom_common.cfg", "common");
// Settings common to Hexen map format
include("Includes\\Hexen_common.cfg", "mapformat_hexen");
include("Includes/Hexen_common.cfg", "mapformat_hexen");
// Settings common to Hexen games
include("Includes\\Game_Hexen.cfg");
include("Includes/Game_Hexen.cfg");
//mxd. No DECORATE support in vanilla
decorategames = "";
@ -39,7 +39,7 @@ doomthingrotationangles = false;
// (these are not required, just useful for new users)
thingsfilters
{
include("Includes\\Hexen_misc.cfg", "thingsfilters");
include("Includes/Hexen_misc.cfg", "thingsfilters");
}
// THING TYPES
@ -48,7 +48,7 @@ thingsfilters
thingtypes
{
// Basic game actors
include("Includes\\Hexen_things.cfg");
include("Includes/Hexen_things.cfg");
}
// ENUMERATIONS
@ -57,9 +57,9 @@ thingtypes
enums
{
// Basic game enums
include("Includes\\Doom_misc.cfg", "enums");
include("Includes/Doom_misc.cfg", "enums");
// Standard ZDoom enums
include("Includes\\ZDoom_misc.cfg", "enums");
include("Includes/ZDoom_misc.cfg", "enums");
// Additional ZDoom enums for that game
include("Includes\\ZDoom_misc.cfg", "enums_hexen");
include("Includes/ZDoom_misc.cfg", "enums_hexen");
}

View file

@ -21,13 +21,13 @@ engine = "strife";
// STANDARD DOOM SETTINGS
// Settings common to all games and all map formats
include("Includes\\Doom_common.cfg", "common");
include("Includes/Doom_common.cfg", "common");
// Settings common to Doom map format
include("Includes\\Strife_common.cfg", "mapformat_doom");
include("Includes/Strife_common.cfg", "mapformat_doom");
// Settings common to Strife games
include("Includes\\Game_Strife.cfg");
include("Includes/Game_Strife.cfg");
//mxd. No DECORATE support in vanilla
decorategames = "";
@ -36,7 +36,7 @@ decorategames = "";
// (these are not required, just useful for new users)
thingsfilters
{
include("Includes\\Strife_misc.cfg", "thingsfilters");
include("Includes/Strife_misc.cfg", "thingsfilters");
}
// THING TYPES
@ -45,5 +45,5 @@ thingsfilters
thingtypes
{
// Basic game actors
include("Includes\\Strife_things.cfg");
include("Includes/Strife_things.cfg");
}

View file

@ -21,22 +21,22 @@ engine = "zdaemon";
// STANDARD ZDOOM SETTINGS
// Settings common to all games and all map formats
include("Includes\\ZDaemon_common.cfg", "common");
include("Includes/ZDaemon_common.cfg", "common");
// Settings common to Hexen map format
include("Includes\\ZDoom_common.cfg", "mapformat_hexen");
include("Includes/ZDoom_common.cfg", "mapformat_hexen");
// mxd. Default script compiler
defaultscriptcompiler = "zdaemon_acs.cfg";
// Settings common to Doom games
include("Includes\\Game_Doom.cfg");
include("Includes/Game_Doom.cfg");
// Default thing filters
// (these are not required, just useful for new users)
thingsfilters
{
include("Includes\\Doom_misc.cfg", "thingsfilters");
include("Includes/Doom_misc.cfg", "thingsfilters");
}
// THING TYPES
@ -45,13 +45,13 @@ thingsfilters
thingtypes
{
// Basic game actors
include("Includes\\Doom_things.cfg");
include("Includes\\Doom2_things.cfg");
include("Includes/Doom_things.cfg");
include("Includes/Doom2_things.cfg");
// Additional ZDoom actors for that game
include("Includes\\ZDoom_things.cfg", "doom");
include("Includes/ZDoom_things.cfg", "doom");
// Standard ZDoom actors
include("Includes\\ZDoom_things.cfg", "zdoom");
include("Includes\\ZDaemon_things.cfg");
include("Includes/ZDoom_things.cfg", "zdoom");
include("Includes/ZDaemon_things.cfg");
}
// ENUMERATIONS
@ -60,9 +60,9 @@ thingtypes
enums
{
// Basic game enums
include("Includes\\Doom_misc.cfg", "enums");
include("Includes/Doom_misc.cfg", "enums");
// Standard ZDoom enums
include("Includes\\ZDoom_misc.cfg", "enums");
include("Includes/ZDoom_misc.cfg", "enums");
// Additional ZDoom enums for that game
include("Includes\\ZDoom_misc.cfg", "enums_doom");
include("Includes/ZDoom_misc.cfg", "enums_doom");
}

View file

@ -21,19 +21,19 @@ engine = "zdoom";
// STANDARD ZDOOM SETTINGS
// Settings common to all games and all map formats
include("Includes\\ZDoom_common.cfg", "common");
include("Includes/ZDoom_common.cfg", "common");
// Settings common to Doom map format
include("Includes\\ZDoom_common.cfg", "mapformat_doom");
include("Includes/ZDoom_common.cfg", "mapformat_doom");
// Settings common to Doom games
include("Includes\\Game_Doom.cfg");
include("Includes/Game_Doom.cfg");
// Default thing filters
// (these are not required, just useful for new users)
thingsfilters
{
include("Includes\\Doom_misc.cfg", "thingsfilters");
include("Includes/Doom_misc.cfg", "thingsfilters");
}
// THING TYPES
@ -42,12 +42,12 @@ thingsfilters
thingtypes
{
// Basic game actors
include("Includes\\Doom_things.cfg");
include("Includes\\Doom2_things.cfg");
include("Includes/Doom_things.cfg");
include("Includes/Doom2_things.cfg");
// Additional ZDoom actors for that game
include("Includes\\ZDoom_things.cfg", "doom");
include("Includes/ZDoom_things.cfg", "doom");
// Standard ZDoom actors
include("Includes\\ZDoom_things.cfg", "zdoom");
include("Includes/ZDoom_things.cfg", "zdoom");
}
// ENUMERATIONS
@ -56,9 +56,9 @@ thingtypes
enums
{
// Basic game enums
include("Includes\\Doom_misc.cfg", "enums");
include("Includes/Doom_misc.cfg", "enums");
// Standard ZDoom enums
include("Includes\\ZDoom_misc.cfg", "enums");
include("Includes/ZDoom_misc.cfg", "enums");
// Additional ZDoom enums for that game
include("Includes\\ZDoom_misc.cfg", "enums_doom");
include("Includes/ZDoom_misc.cfg", "enums_doom");
}

View file

@ -21,19 +21,19 @@ engine = "zdoom";
// STANDARD ZDOOM SETTINGS
// Settings common to all games and all map formats
include("Includes\\ZDoom_common.cfg", "common");
include("Includes/ZDoom_common.cfg", "common");
// Settings common to Hexen map format
include("Includes\\ZDoom_common.cfg", "mapformat_hexen");
include("Includes/ZDoom_common.cfg", "mapformat_hexen");
// Settings common to Doom games
include("Includes\\Game_Doom.cfg");
include("Includes/Game_Doom.cfg");
// Default thing filters
// (these are not required, just useful for new users)
thingsfilters
{
include("Includes\\Doom_misc.cfg", "thingsfilters");
include("Includes/Doom_misc.cfg", "thingsfilters");
}
// THING TYPES
@ -42,12 +42,12 @@ thingsfilters
thingtypes
{
// Basic game actors
include("Includes\\Doom_things.cfg");
include("Includes\\Doom2_things.cfg");
include("Includes/Doom_things.cfg");
include("Includes/Doom2_things.cfg");
// Additional ZDoom actors for that game
include("Includes\\ZDoom_things.cfg", "doom");
include("Includes/ZDoom_things.cfg", "doom");
// Standard ZDoom actors
include("Includes\\ZDoom_things.cfg", "zdoom");
include("Includes/ZDoom_things.cfg", "zdoom");
}
// ENUMERATIONS
@ -56,9 +56,9 @@ thingtypes
enums
{
// Basic game enums
include("Includes\\Doom_misc.cfg", "enums");
include("Includes/Doom_misc.cfg", "enums");
// Standard ZDoom enums
include("Includes\\ZDoom_misc.cfg", "enums");
include("Includes/ZDoom_misc.cfg", "enums");
// Additional ZDoom enums for that game
include("Includes\\ZDoom_misc.cfg", "enums_doom");
include("Includes/ZDoom_misc.cfg", "enums_doom");
}

View file

@ -21,19 +21,19 @@ engine = "zdoom";
// STANDARD ZDOOM SETTINGS
// Settings common to all games and all map formats
include("Includes\\ZDoom_common.cfg", "common");
include("Includes/ZDoom_common.cfg", "common");
// Settings common to text map format
include("Includes\\ZDoom_common.cfg", "mapformat_udmf");
include("Includes/ZDoom_common.cfg", "mapformat_udmf");
// Settings common to Doom games
include("Includes\\Game_Doom.cfg");
include("Includes/Game_Doom.cfg");
// Default thing filters
// (these are not required, just useful for new users)
thingsfilters
{
include("Includes\\ZDoom_misc.cfg", "thingsfilters_udmf");
include("Includes/ZDoom_misc.cfg", "thingsfilters_udmf");
}
// THING TYPES
@ -42,12 +42,12 @@ thingsfilters
thingtypes
{
// Basic game actors
include("Includes\\Doom_things.cfg");
include("Includes\\Doom2_things.cfg");
include("Includes/Doom_things.cfg");
include("Includes/Doom2_things.cfg");
// Additional ZDoom actors for that game
include("Includes\\ZDoom_things.cfg", "doom");
include("Includes/ZDoom_things.cfg", "doom");
// Standard ZDoom actors
include("Includes\\ZDoom_things.cfg", "zdoom");
include("Includes/ZDoom_things.cfg", "zdoom");
}
// ENUMERATIONS
@ -56,9 +56,9 @@ thingtypes
enums
{
// Basic game enums
include("Includes\\Doom_misc.cfg", "enums");
include("Includes/Doom_misc.cfg", "enums");
// Standard ZDoom enums
include("Includes\\ZDoom_misc.cfg", "enums");
include("Includes/ZDoom_misc.cfg", "enums");
// Additional ZDoom enums for that game
include("Includes\\ZDoom_misc.cfg", "enums_doom");
include("Includes/ZDoom_misc.cfg", "enums_doom");
}

View file

@ -21,20 +21,20 @@ engine = "zdoom";
// STANDARD ZDOOM SETTINGS
// Settings common to all games and all map formats
include("Includes\\ZDoom_common.cfg", "common");
include("Includes/ZDoom_common.cfg", "common");
// Settings common to Doom map format
include("Includes\\ZDoom_common.cfg", "mapformat_doom");
include("Includes\\Heretic_misc.cfg", "mapformat_doom");
include("Includes/ZDoom_common.cfg", "mapformat_doom");
include("Includes/Heretic_misc.cfg", "mapformat_doom");
// Settings common to Heretic games
include("Includes\\Game_Heretic.cfg");
include("Includes/Game_Heretic.cfg");
// Default thing filters
// (these are not required, just useful for new users)
thingsfilters
{
include("Includes\\Doom_misc.cfg", "thingsfilters");
include("Includes/Doom_misc.cfg", "thingsfilters");
}
// THING TYPES
@ -43,11 +43,11 @@ thingsfilters
thingtypes
{
// Basic game actors
include("Includes\\Heretic_things.cfg");
include("Includes/Heretic_things.cfg");
// Additional ZDoom actors for that game
include("Includes\\ZDoom_things.cfg", "heretic");
include("Includes/ZDoom_things.cfg", "heretic");
// Standard ZDoom actors
include("Includes\\ZDoom_things.cfg", "zdoom");
include("Includes/ZDoom_things.cfg", "zdoom");
}
// ENUMERATIONS
@ -56,9 +56,9 @@ thingtypes
enums
{
// Basic game enums
include("Includes\\Doom_misc.cfg", "enums");
include("Includes/Doom_misc.cfg", "enums");
// Standard ZDoom enums
include("Includes\\ZDoom_misc.cfg", "enums");
include("Includes/ZDoom_misc.cfg", "enums");
// Additional ZDoom enums for that game
include("Includes\\ZDoom_misc.cfg", "enums_heretic");
include("Includes/ZDoom_misc.cfg", "enums_heretic");
}

View file

@ -21,19 +21,19 @@ engine = "zdoom";
// STANDARD ZDOOM SETTINGS
// Settings common to all games and all map formats
include("Includes\\ZDoom_common.cfg", "common");
include("Includes/ZDoom_common.cfg", "common");
// Settings common to Hexen map format
include("Includes\\ZDoom_common.cfg", "mapformat_hexen");
include("Includes/ZDoom_common.cfg", "mapformat_hexen");
// Settings common to Heretic games
include("Includes\\Game_Heretic.cfg");
include("Includes/Game_Heretic.cfg");
// Default thing filters
// (these are not required, just useful for new users)
thingsfilters
{
include("Includes\\Doom_misc.cfg", "thingsfilters");
include("Includes/Doom_misc.cfg", "thingsfilters");
}
// THING TYPES
@ -42,11 +42,11 @@ thingsfilters
thingtypes
{
// Basic game actors
include("Includes\\Heretic_things.cfg");
include("Includes/Heretic_things.cfg");
// Additional ZDoom actors for that game
include("Includes\\ZDoom_things.cfg", "heretic");
include("Includes/ZDoom_things.cfg", "heretic");
// Standard ZDoom actors
include("Includes\\ZDoom_things.cfg", "zdoom");
include("Includes/ZDoom_things.cfg", "zdoom");
}
// ENUMERATIONS
@ -55,9 +55,9 @@ thingtypes
enums
{
// Basic game enums
include("Includes\\Doom_misc.cfg", "enums");
include("Includes/Doom_misc.cfg", "enums");
// Standard ZDoom enums
include("Includes\\ZDoom_misc.cfg", "enums");
include("Includes/ZDoom_misc.cfg", "enums");
// Additional ZDoom enums for that game
include("Includes\\ZDoom_misc.cfg", "enums_heretic");
include("Includes/ZDoom_misc.cfg", "enums_heretic");
}

View file

@ -21,19 +21,19 @@ engine = "zdoom";
// STANDARD ZDOOM SETTINGS
// Settings common to all games and all map formats
include("Includes\\ZDoom_common.cfg", "common");
include("Includes/ZDoom_common.cfg", "common");
// Settings common to text map format
include("Includes\\ZDoom_common.cfg", "mapformat_udmf");
include("Includes/ZDoom_common.cfg", "mapformat_udmf");
// Settings common to Heretic games
include("Includes\\Game_Heretic.cfg");
include("Includes/Game_Heretic.cfg");
// Default thing filters
// (these are not required, just useful for new users)
thingsfilters
{
include("Includes\\ZDoom_misc.cfg", "thingsfilters_udmf");
include("Includes/ZDoom_misc.cfg", "thingsfilters_udmf");
}
// THING TYPES
@ -42,11 +42,11 @@ thingsfilters
thingtypes
{
// Basic game actors
include("Includes\\Heretic_things.cfg");
include("Includes/Heretic_things.cfg");
// Additional ZDoom actors for that game
include("Includes\\ZDoom_things.cfg", "heretic");
include("Includes/ZDoom_things.cfg", "heretic");
// Standard ZDoom actors
include("Includes\\ZDoom_things.cfg", "zdoom");
include("Includes/ZDoom_things.cfg", "zdoom");
}
// ENUMERATIONS
@ -55,9 +55,9 @@ thingtypes
enums
{
// Basic game enums
include("Includes\\Doom_misc.cfg", "enums");
include("Includes/Doom_misc.cfg", "enums");
// Standard ZDoom enums
include("Includes\\ZDoom_misc.cfg", "enums");
include("Includes/ZDoom_misc.cfg", "enums");
// Additional ZDoom enums for that game
include("Includes\\ZDoom_misc.cfg", "enums_heretic");
include("Includes/ZDoom_misc.cfg", "enums_heretic");
}

View file

@ -21,19 +21,19 @@ engine = "zdoom";
// STANDARD ZDOOM SETTINGS
// Settings common to all games and all map formats
include("Includes\\ZDoom_common.cfg", "common");
include("Includes/ZDoom_common.cfg", "common");
// Settings common to Hexen map format
include("Includes\\ZDoom_common.cfg", "mapformat_hexen");
include("Includes/ZDoom_common.cfg", "mapformat_hexen");
// Settings common to Hexen games
include("Includes\\Game_Hexen.cfg");
include("Includes/Game_Hexen.cfg");
// Default thing filters
// (these are not required, just useful for new users)
thingsfilters
{
include("Includes\\Hexen_misc.cfg", "thingsfilters");
include("Includes/Hexen_misc.cfg", "thingsfilters");
}
// THING TYPES
@ -42,11 +42,11 @@ thingsfilters
thingtypes
{
// Basic game actors
include("Includes\\Hexen_things.cfg");
include("Includes/Hexen_things.cfg");
// Additional ZDoom actors for that game
include("Includes\\ZDoom_things.cfg", "hexen");
include("Includes/ZDoom_things.cfg", "hexen");
// Standard ZDoom actors
include("Includes\\ZDoom_things.cfg", "zdoom");
include("Includes/ZDoom_things.cfg", "zdoom");
}
// ENUMERATIONS
@ -55,9 +55,9 @@ thingtypes
enums
{
// Basic game enums
include("Includes\\Doom_misc.cfg", "enums");
include("Includes/Doom_misc.cfg", "enums");
// Standard ZDoom enums
include("Includes\\ZDoom_misc.cfg", "enums");
include("Includes/ZDoom_misc.cfg", "enums");
// Additional ZDoom enums for that game
include("Includes\\ZDoom_misc.cfg", "enums_hexen");
include("Includes/ZDoom_misc.cfg", "enums_hexen");
}

View file

@ -21,19 +21,19 @@ engine = "zdoom";
// STANDARD ZDOOM SETTINGS
// Settings common to all games and all map formats
include("Includes\\ZDoom_common.cfg", "common");
include("Includes/ZDoom_common.cfg", "common");
// Settings common to text map format
include("Includes\\ZDoom_common.cfg", "mapformat_udmf");
include("Includes/ZDoom_common.cfg", "mapformat_udmf");
// Settings common to Hexen games
include("Includes\\Game_Hexen.cfg");
include("Includes/Game_Hexen.cfg");
// Default thing filters
// (these are not required, just useful for new users)
thingsfilters
{
include("Includes\\ZDoom_misc.cfg", "thingsfilters_udmf");
include("Includes/ZDoom_misc.cfg", "thingsfilters_udmf");
}
// THING TYPES
@ -42,11 +42,11 @@ thingsfilters
thingtypes
{
// Basic game actors
include("Includes\\Hexen_things.cfg");
include("Includes/Hexen_things.cfg");
// Additional ZDoom actors for that game
include("Includes\\ZDoom_things.cfg", "hexen");
include("Includes/ZDoom_things.cfg", "hexen");
// Standard ZDoom actors
include("Includes\\ZDoom_things.cfg", "zdoom");
include("Includes/ZDoom_things.cfg", "zdoom");
}
// ENUMERATIONS
@ -55,9 +55,9 @@ thingtypes
enums
{
// Basic game enums
include("Includes\\Doom_misc.cfg", "enums");
include("Includes/Doom_misc.cfg", "enums");
// Standard ZDoom enums
include("Includes\\ZDoom_misc.cfg", "enums");
include("Includes/ZDoom_misc.cfg", "enums");
// Additional ZDoom enums for that game
include("Includes\\ZDoom_misc.cfg", "enums_hexen");
include("Includes/ZDoom_misc.cfg", "enums_hexen");
}

View file

@ -21,20 +21,20 @@ engine = "zdoom";
// STANDARD ZDOOM SETTINGS
// Settings common to all games and all map formats
include("Includes\\ZDoom_common.cfg", "common");
include("Includes/ZDoom_common.cfg", "common");
// Settings common to Doom map format
include("Includes\\ZDoom_common.cfg", "mapformat_doom");
include("Includes\\Strife_misc.cfg", "mapformat_doom");
include("Includes/ZDoom_common.cfg", "mapformat_doom");
include("Includes/Strife_misc.cfg", "mapformat_doom");
// Settings common to Strife games
include("Includes\\Game_Strife.cfg");
include("Includes/Game_Strife.cfg");
// Default thing filters
// (these are not required, just useful for new users)
thingsfilters
{
include("Includes\\Strife_misc.cfg", "thingsfilters");
include("Includes/Strife_misc.cfg", "thingsfilters");
}
// THING TYPES
@ -43,11 +43,11 @@ thingsfilters
thingtypes
{
// Basic game actors
include("Includes\\Strife_things.cfg");
include("Includes/Strife_things.cfg");
// Additional ZDoom actors for that game
include("Includes\\ZDoom_things.cfg", "strife");
include("Includes/ZDoom_things.cfg", "strife");
// Standard ZDoom actors
include("Includes\\ZDoom_things.cfg", "zdoom");
include("Includes/ZDoom_things.cfg", "zdoom");
}
// ENUMERATIONS
@ -56,9 +56,9 @@ thingtypes
enums
{
// Basic game enums
include("Includes\\Doom_misc.cfg", "enums");
include("Includes/Doom_misc.cfg", "enums");
// Standard ZDoom enums
include("Includes\\ZDoom_misc.cfg", "enums");
include("Includes/ZDoom_misc.cfg", "enums");
// Additional ZDoom enums for that game
include("Includes\\ZDoom_misc.cfg", "enums_strife");
include("Includes/ZDoom_misc.cfg", "enums_strife");
}

View file

@ -21,19 +21,19 @@ engine = "zdoom";
// STANDARD ZDOOM SETTINGS
// Settings common to all games and all map formats
include("Includes\\ZDoom_common.cfg", "common");
include("Includes/ZDoom_common.cfg", "common");
// Settings common to Hexen map format
include("Includes\\ZDoom_common.cfg", "mapformat_hexen");
include("Includes/ZDoom_common.cfg", "mapformat_hexen");
// Settings common to Strife games
include("Includes\\Game_Strife.cfg");
include("Includes/Game_Strife.cfg");
// Default thing filters
// (these are not required, just useful for new users)
thingsfilters
{
include("Includes\\Strife_misc.cfg", "thingsfilters");
include("Includes/Strife_misc.cfg", "thingsfilters");
}
// THING TYPES
@ -42,11 +42,11 @@ thingsfilters
thingtypes
{
// Basic game actors
include("Includes\\Strife_things.cfg");
include("Includes/Strife_things.cfg");
// Additional ZDoom actors for that game
include("Includes\\ZDoom_things.cfg", "strife");
include("Includes/ZDoom_things.cfg", "strife");
// Standard ZDoom actors
include("Includes\\ZDoom_things.cfg", "zdoom");
include("Includes/ZDoom_things.cfg", "zdoom");
}
// ENUMERATIONS
@ -55,9 +55,9 @@ thingtypes
enums
{
// Basic game enums
include("Includes\\Doom_misc.cfg", "enums");
include("Includes/Doom_misc.cfg", "enums");
// Standard ZDoom enums
include("Includes\\ZDoom_misc.cfg", "enums");
include("Includes/ZDoom_misc.cfg", "enums");
// Additional ZDoom enums for that game
include("Includes\\ZDoom_misc.cfg", "enums_strife");
include("Includes/ZDoom_misc.cfg", "enums_strife");
}

View file

@ -21,19 +21,19 @@ engine = "zdoom";
// STANDARD ZDOOM SETTINGS
// Settings common to all games and all map formats
include("Includes\\ZDoom_common.cfg", "common");
include("Includes/ZDoom_common.cfg", "common");
// Settings common to text map format
include("Includes\\ZDoom_common.cfg", "mapformat_udmf");
include("Includes/ZDoom_common.cfg", "mapformat_udmf");
// Settings common to Strife games
include("Includes\\Game_Strife.cfg");
include("Includes/Game_Strife.cfg");
// Default thing filters
// (these are not required, just useful for new users)
thingsfilters
{
include("Includes\\ZDoom_misc.cfg", "thingsfilters_udmf");
include("Includes/ZDoom_misc.cfg", "thingsfilters_udmf");
}
// THING TYPES
@ -42,11 +42,11 @@ thingsfilters
thingtypes
{
// Basic game actors
include("Includes\\Strife_things.cfg");
include("Includes/Strife_things.cfg");
// Additional ZDoom actors for that game
include("Includes\\ZDoom_things.cfg", "strife");
include("Includes/ZDoom_things.cfg", "strife");
// Standard ZDoom actors
include("Includes\\ZDoom_things.cfg", "zdoom");
include("Includes/ZDoom_things.cfg", "zdoom");
}
// ENUMERATIONS
@ -55,9 +55,9 @@ thingtypes
enums
{
// Basic game enums
include("Includes\\Doom_misc.cfg", "enums");
include("Includes/Doom_misc.cfg", "enums");
// Standard ZDoom enums
include("Includes\\ZDoom_misc.cfg", "enums");
include("Includes/ZDoom_misc.cfg", "enums");
// Additional ZDoom enums for that game
include("Includes\\ZDoom_misc.cfg", "enums_strife");
include("Includes/ZDoom_misc.cfg", "enums_strife");
}

View file

@ -21,19 +21,19 @@ engine = "zandronum";
// STANDARD ZDOOM SETTINGS
// Settings common to all games and all map formats
include("Includes\\ZDoom_common.cfg", "common");
include("Includes/ZDoom_common.cfg", "common");
// Settings common to Doom map format
include("Includes\\ZDoom_common.cfg", "mapformat_doom");
include("Includes/ZDoom_common.cfg", "mapformat_doom");
// Settings common to Doom games
include("Includes\\Game_Doom.cfg");
include("Includes/Game_Doom.cfg");
// Default thing filters
// (these are not required, just useful for new users)
thingsfilters
{
include("Includes\\Doom_misc.cfg", "thingsfilters");
include("Includes/Doom_misc.cfg", "thingsfilters");
}
// THING TYPES
@ -42,15 +42,15 @@ thingsfilters
thingtypes
{
// Basic game actors
include("Includes\\Doom_things.cfg");
include("Includes\\Doom2_things.cfg");
include("Includes/Doom_things.cfg");
include("Includes/Doom2_things.cfg");
// Additional ZDoom actors for that game
include("Includes\\ZDoom_things.cfg", "doom");
include("Includes/ZDoom_things.cfg", "doom");
// Standard ZDoom actors
include("Includes\\ZDoom_things.cfg", "zdoom");
include("Includes/ZDoom_things.cfg", "zdoom");
// Additional actors from the engine
include("Includes\\Zandronum_things.cfg", "default");
include("Includes\\Zandronum_things.cfg", "doom");
include("Includes/Zandronum_things.cfg", "default");
include("Includes/Zandronum_things.cfg", "doom");
}
// ENUMERATIONS
@ -59,11 +59,11 @@ thingtypes
enums
{
// Basic game enums
include("Includes\\Doom_misc.cfg", "enums");
include("Includes/Doom_misc.cfg", "enums");
// Standard ZDoom enums
include("Includes\\ZDoom_misc.cfg", "enums");
include("Includes/ZDoom_misc.cfg", "enums");
// Additional ZDoom enums for that game
include("Includes\\ZDoom_misc.cfg", "enums_doom");
include("Includes/ZDoom_misc.cfg", "enums_doom");
// Additional enums from the engine
include("Includes\\Zandronum_misc.cfg", "enums_doom");
include("Includes/Zandronum_misc.cfg", "enums_doom");
}

View file

@ -21,11 +21,11 @@ engine = "zandronum";
// STANDARD ZDOOM SETTINGS
// Settings common to all games and all map formats
include("Includes\\ZDoom_common.cfg", "common");
include("Includes/ZDoom_common.cfg", "common");
// Settings common to Hexen map format
include("Includes\\ZDoom_common.cfg", "mapformat_hexen");
include("Includes\\Zandronum_linedefs.cfg");
include("Includes/ZDoom_common.cfg", "mapformat_hexen");
include("Includes/Zandronum_linedefs.cfg");
// This enables the broken behavior of +USEACTORPITCH in MODELDEF lump.
buggymodeldefpitch = true;
@ -34,13 +34,13 @@ buggymodeldefpitch = true;
defaultscriptcompiler = "zandronum_acs.cfg";
// Settings common to Doom games
include("Includes\\Game_Doom.cfg");
include("Includes/Game_Doom.cfg");
// Default thing filters
// (these are not required, just useful for new users)
thingsfilters
{
include("Includes\\Doom_misc.cfg", "thingsfilters");
include("Includes/Doom_misc.cfg", "thingsfilters");
}
// THING TYPES
@ -49,15 +49,15 @@ thingsfilters
thingtypes
{
// Basic game actors
include("Includes\\Doom_things.cfg");
include("Includes\\Doom2_things.cfg");
include("Includes/Doom_things.cfg");
include("Includes/Doom2_things.cfg");
// Additional ZDoom actors for that game
include("Includes\\ZDoom_things.cfg", "doom");
include("Includes/ZDoom_things.cfg", "doom");
// Standard ZDoom actors
include("Includes\\ZDoom_things.cfg", "zdoom");
include("Includes/ZDoom_things.cfg", "zdoom");
// Additional actors from the engine
include("Includes\\Zandronum_things.cfg", "default");
include("Includes\\Zandronum_things.cfg", "doom");
include("Includes/Zandronum_things.cfg", "default");
include("Includes/Zandronum_things.cfg", "doom");
}
// ENUMERATIONS
@ -66,11 +66,11 @@ thingtypes
enums
{
// Basic game enums
include("Includes\\Doom_misc.cfg", "enums");
include("Includes/Doom_misc.cfg", "enums");
// Standard ZDoom enums
include("Includes\\ZDoom_misc.cfg", "enums");
include("Includes/ZDoom_misc.cfg", "enums");
// Additional ZDoom enums for that game
include("Includes\\ZDoom_misc.cfg", "enums_doom");
include("Includes/ZDoom_misc.cfg", "enums_doom");
// Additional enums from the engine
include("Includes\\Zandronum_misc.cfg", "enums_doom");
include("Includes/Zandronum_misc.cfg", "enums_doom");
}

View file

@ -21,11 +21,11 @@ engine = "zandronum";
// STANDARD ZDOOM SETTINGS
// Settings common to all games and all map formats
include("Includes\\ZDoom_common.cfg", "common");
include("Includes/ZDoom_common.cfg", "common");
// Settings common to text map format
include("Includes\\ZDoom_common.cfg", "mapformat_udmf");
include("Includes\\Zandronum_linedefs.cfg");
include("Includes/ZDoom_common.cfg", "mapformat_udmf");
include("Includes/Zandronum_linedefs.cfg");
// Enables support for long (> 8 chars) texture names
// WARNING: this should only be enabled for UDMF game configurations!
@ -39,13 +39,13 @@ buggymodeldefpitch = true;
defaultscriptcompiler = "zandronum_acs.cfg";
// Settings common to Doom games
include("Includes\\Game_Doom.cfg");
include("Includes/Game_Doom.cfg");
// Default thing filters
// (these are not required, just useful for new users)
thingsfilters
{
include("Includes\\ZDoom_misc.cfg", "thingsfilters_udmf");
include("Includes/ZDoom_misc.cfg", "thingsfilters_udmf");
}
// THING TYPES
@ -54,15 +54,15 @@ thingsfilters
thingtypes
{
// Basic game actors
include("Includes\\Doom_things.cfg");
include("Includes\\Doom2_things.cfg");
include("Includes/Doom_things.cfg");
include("Includes/Doom2_things.cfg");
// Additional ZDoom actors for that game
include("Includes\\ZDoom_things.cfg", "doom");
include("Includes/ZDoom_things.cfg", "doom");
// Standard ZDoom actors
include("Includes\\ZDoom_things.cfg", "zdoom");
include("Includes/ZDoom_things.cfg", "zdoom");
// Additional actors from the engine
include("Includes\\Zandronum_things.cfg", "default");
include("Includes\\Zandronum_things.cfg", "doom");
include("Includes/Zandronum_things.cfg", "default");
include("Includes/Zandronum_things.cfg", "doom");
}
// ENUMERATIONS
@ -71,11 +71,11 @@ thingtypes
enums
{
// Basic game enums
include("Includes\\Doom_misc.cfg", "enums");
include("Includes/Doom_misc.cfg", "enums");
// Standard ZDoom enums
include("Includes\\ZDoom_misc.cfg", "enums");
include("Includes/ZDoom_misc.cfg", "enums");
// Additional ZDoom enums for that game
include("Includes\\ZDoom_misc.cfg", "enums_doom");
include("Includes/ZDoom_misc.cfg", "enums_doom");
// Additional enums from the engine
include("Includes\\Zandronum_misc.cfg", "enums_doom");
include("Includes/Zandronum_misc.cfg", "enums_doom");
}

View file

@ -21,23 +21,23 @@ engine = "zandronum";
// STANDARD ZDOOM SETTINGS
// Settings common to all games and all map formats
include("Includes\\ZDoom_common.cfg", "common");
include("Includes/ZDoom_common.cfg", "common");
// Settings common to Doom map format
include("Includes\\ZDoom_common.cfg", "mapformat_doom");
include("Includes\\Heretic_misc.cfg", "mapformat_doom");
include("Includes/ZDoom_common.cfg", "mapformat_doom");
include("Includes/Heretic_misc.cfg", "mapformat_doom");
// This enables the broken behavior of +USEACTORPITCH in MODELDEF lump.
buggymodeldefpitch = true;
// Settings common to Heretic games
include("Includes\\Game_Heretic.cfg");
include("Includes/Game_Heretic.cfg");
// Default thing filters
// (these are not required, just useful for new users)
thingsfilters
{
include("Includes\\Doom_misc.cfg", "thingsfilters");
include("Includes/Doom_misc.cfg", "thingsfilters");
}
// THING TYPES
@ -46,14 +46,14 @@ thingsfilters
thingtypes
{
// Basic game actors
include("Includes\\Heretic_things.cfg");
include("Includes/Heretic_things.cfg");
// Additional ZDoom actors for that game
include("Includes\\ZDoom_things.cfg", "heretic");
include("Includes/ZDoom_things.cfg", "heretic");
// Standard ZDoom actors
include("Includes\\ZDoom_things.cfg", "zdoom");
include("Includes/ZDoom_things.cfg", "zdoom");
// Additional actors from the engine
include("Includes\\Zandronum_things.cfg", "default");
include("Includes\\Zandronum_things.cfg", "heretic");
include("Includes/Zandronum_things.cfg", "default");
include("Includes/Zandronum_things.cfg", "heretic");
}
// ENUMERATIONS
@ -62,11 +62,11 @@ thingtypes
enums
{
// Basic game enums
include("Includes\\Doom_misc.cfg", "enums");
include("Includes/Doom_misc.cfg", "enums");
// Standard ZDoom enums
include("Includes\\ZDoom_misc.cfg", "enums");
include("Includes/ZDoom_misc.cfg", "enums");
// Additional ZDoom enums for that game
include("Includes\\ZDoom_misc.cfg", "enums_heretic");
include("Includes/ZDoom_misc.cfg", "enums_heretic");
// Additional enums from the engine
include("Includes\\Zandronum_misc.cfg", "enums_notdoom");
include("Includes/Zandronum_misc.cfg", "enums_notdoom");
}

View file

@ -21,11 +21,11 @@ engine = "zandronum";
// STANDARD ZDOOM SETTINGS
// Settings common to all games and all map formats
include("Includes\\ZDoom_common.cfg", "common");
include("Includes/ZDoom_common.cfg", "common");
// Settings common to Hexen map format
include("Includes\\ZDoom_common.cfg", "mapformat_hexen");
include("Includes\\Zandronum_linedefs.cfg");
include("Includes/ZDoom_common.cfg", "mapformat_hexen");
include("Includes/Zandronum_linedefs.cfg");
// This enables the broken behavior of +USEACTORPITCH in MODELDEF lump.
buggymodeldefpitch = true;
@ -34,13 +34,13 @@ buggymodeldefpitch = true;
defaultscriptcompiler = "zandronum_acs.cfg";
// Settings common to Heretic games
include("Includes\\Game_Heretic.cfg");
include("Includes/Game_Heretic.cfg");
// Default thing filters
// (these are not required, just useful for new users)
thingsfilters
{
include("Includes\\Doom_misc.cfg", "thingsfilters");
include("Includes/Doom_misc.cfg", "thingsfilters");
}
// THING TYPES
@ -49,14 +49,14 @@ thingsfilters
thingtypes
{
// Basic game actors
include("Includes\\Heretic_things.cfg");
include("Includes/Heretic_things.cfg");
// Additional ZDoom actors for that game
include("Includes\\ZDoom_things.cfg", "heretic");
include("Includes/ZDoom_things.cfg", "heretic");
// Standard ZDoom actors
include("Includes\\ZDoom_things.cfg", "zdoom");
include("Includes/ZDoom_things.cfg", "zdoom");
// Additional actors from the engine
include("Includes\\Zandronum_things.cfg", "default");
include("Includes\\Zandronum_things.cfg", "heretic");
include("Includes/Zandronum_things.cfg", "default");
include("Includes/Zandronum_things.cfg", "heretic");
}
// ENUMERATIONS
@ -65,11 +65,11 @@ thingtypes
enums
{
// Basic game enums
include("Includes\\Doom_misc.cfg", "enums");
include("Includes/Doom_misc.cfg", "enums");
// Standard ZDoom enums
include("Includes\\ZDoom_misc.cfg", "enums");
include("Includes/ZDoom_misc.cfg", "enums");
// Additional ZDoom enums for that game
include("Includes\\ZDoom_misc.cfg", "enums_heretic");
include("Includes/ZDoom_misc.cfg", "enums_heretic");
// Additional enums from the engine
include("Includes\\Zandronum_misc.cfg", "enums_notdoom");
include("Includes/Zandronum_misc.cfg", "enums_notdoom");
}

View file

@ -21,11 +21,11 @@ engine = "zandronum";
// STANDARD ZDOOM SETTINGS
// Settings common to all games and all map formats
include("Includes\\ZDoom_common.cfg", "common");
include("Includes/ZDoom_common.cfg", "common");
// Settings common to text map format
include("Includes\\ZDoom_common.cfg", "mapformat_udmf");
include("Includes\\Zandronum_linedefs.cfg");
include("Includes/ZDoom_common.cfg", "mapformat_udmf");
include("Includes/Zandronum_linedefs.cfg");
// Enables support for long (> 8 chars) texture names
// WARNING: this should only be enabled for UDMF game configurations!
@ -39,13 +39,13 @@ buggymodeldefpitch = true;
defaultscriptcompiler = "zandronum_acs.cfg";
// Settings common to Heretic games
include("Includes\\Game_Heretic.cfg");
include("Includes/Game_Heretic.cfg");
// Default thing filters
// (these are not required, just useful for new users)
thingsfilters
{
include("Includes\\ZDoom_misc.cfg", "thingsfilters_udmf");
include("Includes/ZDoom_misc.cfg", "thingsfilters_udmf");
}
// THING TYPES
@ -54,14 +54,14 @@ thingsfilters
thingtypes
{
// Basic game actors
include("Includes\\Heretic_things.cfg");
include("Includes/Heretic_things.cfg");
// Additional ZDoom actors for that game
include("Includes\\ZDoom_things.cfg", "heretic");
include("Includes/ZDoom_things.cfg", "heretic");
// Standard ZDoom actors
include("Includes\\ZDoom_things.cfg", "zdoom");
include("Includes/ZDoom_things.cfg", "zdoom");
// Additional actors from the engine
include("Includes\\Zandronum_things.cfg", "default");
include("Includes\\Zandronum_things.cfg", "heretic");
include("Includes/Zandronum_things.cfg", "default");
include("Includes/Zandronum_things.cfg", "heretic");
}
// ENUMERATIONS
@ -70,11 +70,11 @@ thingtypes
enums
{
// Basic game enums
include("Includes\\Doom_misc.cfg", "enums");
include("Includes/Doom_misc.cfg", "enums");
// Standard ZDoom enums
include("Includes\\ZDoom_misc.cfg", "enums");
include("Includes/ZDoom_misc.cfg", "enums");
// Additional ZDoom enums for that game
include("Includes\\ZDoom_misc.cfg", "enums_heretic");
include("Includes/ZDoom_misc.cfg", "enums_heretic");
// Additional enums from the engine
include("Includes\\Zandronum_misc.cfg", "enums_notdoom");
include("Includes/Zandronum_misc.cfg", "enums_notdoom");
}

View file

@ -21,11 +21,11 @@ engine = "zandronum";
// STANDARD ZDOOM SETTINGS
// Settings common to all games and all map formats
include("Includes\\ZDoom_common.cfg", "common");
include("Includes/ZDoom_common.cfg", "common");
// Settings common to Hexen map format
include("Includes\\ZDoom_common.cfg", "mapformat_hexen");
include("Includes\\Zandronum_linedefs.cfg");
include("Includes/ZDoom_common.cfg", "mapformat_hexen");
include("Includes/Zandronum_linedefs.cfg");
// This enables the broken behavior of +USEACTORPITCH in MODELDEF lump.
buggymodeldefpitch = true;
@ -34,13 +34,13 @@ buggymodeldefpitch = true;
defaultscriptcompiler = "zandronum_acs.cfg";
// Settings common to Hexen games
include("Includes\\Game_Hexen.cfg");
include("Includes/Game_Hexen.cfg");
// Default thing filters
// (these are not required, just useful for new users)
thingsfilters
{
include("Includes\\Hexen_misc.cfg", "thingsfilters");
include("Includes/Hexen_misc.cfg", "thingsfilters");
}
// THING TYPES
@ -49,14 +49,14 @@ thingsfilters
thingtypes
{
// Basic game actors
include("Includes\\Hexen_things.cfg");
include("Includes/Hexen_things.cfg");
// Additional ZDoom actors for that game
include("Includes\\ZDoom_things.cfg", "hexen");
include("Includes/ZDoom_things.cfg", "hexen");
// Standard ZDoom actors
include("Includes\\ZDoom_things.cfg", "zdoom");
include("Includes/ZDoom_things.cfg", "zdoom");
// Additional actors from the engine
include("Includes\\Zandronum_things.cfg", "default");
include("Includes\\Zandronum_things.cfg", "hexen");
include("Includes/Zandronum_things.cfg", "default");
include("Includes/Zandronum_things.cfg", "hexen");
}
// ENUMERATIONS
@ -65,11 +65,11 @@ thingtypes
enums
{
// Basic game enums
include("Includes\\Doom_misc.cfg", "enums");
include("Includes/Doom_misc.cfg", "enums");
// Standard ZDoom enums
include("Includes\\ZDoom_misc.cfg", "enums");
include("Includes/ZDoom_misc.cfg", "enums");
// Additional ZDoom enums for that game
include("Includes\\ZDoom_misc.cfg", "enums_hexen");
include("Includes/ZDoom_misc.cfg", "enums_hexen");
// Additional enums from the engine
include("Includes\\Zandronum_misc.cfg", "enums_notdoom");
include("Includes/Zandronum_misc.cfg", "enums_notdoom");
}

View file

@ -21,11 +21,11 @@ engine = "zandronum";
// STANDARD ZDOOM SETTINGS
// Settings common to all games and all map formats
include("Includes\\ZDoom_common.cfg", "common");
include("Includes/ZDoom_common.cfg", "common");
// Settings common to text map format
include("Includes\\ZDoom_common.cfg", "mapformat_udmf");
include("Includes\\Zandronum_linedefs.cfg");
include("Includes/ZDoom_common.cfg", "mapformat_udmf");
include("Includes/Zandronum_linedefs.cfg");
// Enables support for long (> 8 chars) texture names
// WARNING: this should only be enabled for UDMF game configurations!
@ -39,13 +39,13 @@ buggymodeldefpitch = true;
defaultscriptcompiler = "zandronum_acs.cfg";
// Settings common to Hexen games
include("Includes\\Game_Hexen.cfg");
include("Includes/Game_Hexen.cfg");
// Default thing filters
// (these are not required, just useful for new users)
thingsfilters
{
include("Includes\\ZDoom_misc.cfg", "thingsfilters_udmf");
include("Includes/ZDoom_misc.cfg", "thingsfilters_udmf");
}
// THING TYPES
@ -54,14 +54,14 @@ thingsfilters
thingtypes
{
// Basic game actors
include("Includes\\Hexen_things.cfg");
include("Includes/Hexen_things.cfg");
// Additional ZDoom actors for that game
include("Includes\\ZDoom_things.cfg", "hexen");
include("Includes/ZDoom_things.cfg", "hexen");
// Standard ZDoom actors
include("Includes\\ZDoom_things.cfg", "zdoom");
include("Includes/ZDoom_things.cfg", "zdoom");
// Additional actors from the engine
include("Includes\\Zandronum_things.cfg", "default");
include("Includes\\Zandronum_things.cfg", "hexen");
include("Includes/Zandronum_things.cfg", "default");
include("Includes/Zandronum_things.cfg", "hexen");
}
// ENUMERATIONS
@ -70,11 +70,11 @@ thingtypes
enums
{
// Basic game enums
include("Includes\\Doom_misc.cfg", "enums");
include("Includes/Doom_misc.cfg", "enums");
// Standard ZDoom enums
include("Includes\\ZDoom_misc.cfg", "enums");
include("Includes/ZDoom_misc.cfg", "enums");
// Additional ZDoom enums for that game
include("Includes\\ZDoom_misc.cfg", "enums_hexen");
include("Includes/ZDoom_misc.cfg", "enums_hexen");
// Additional enums from the engine
include("Includes\\Zandronum_misc.cfg", "enums_notdoom");
include("Includes/Zandronum_misc.cfg", "enums_notdoom");
}

View file

@ -21,23 +21,23 @@ engine = "zandronum";
// STANDARD ZDOOM SETTINGS
// Settings common to all games and all map formats
include("Includes\\ZDoom_common.cfg", "common");
include("Includes/ZDoom_common.cfg", "common");
// Settings common to Doom map format
include("Includes\\ZDoom_common.cfg", "mapformat_doom");
include("Includes\\Strife_misc.cfg", "mapformat_doom");
include("Includes/ZDoom_common.cfg", "mapformat_doom");
include("Includes/Strife_misc.cfg", "mapformat_doom");
// This enables the broken behavior of +USEACTORPITCH in MODELDEF lump.
buggymodeldefpitch = true;
// Settings common to Strife games
include("Includes\\Game_Strife.cfg");
include("Includes/Game_Strife.cfg");
// Default thing filters
// (these are not required, just useful for new users)
thingsfilters
{
include("Includes\\Strife_misc.cfg", "thingsfilters");
include("Includes/Strife_misc.cfg", "thingsfilters");
}
// THING TYPES
@ -46,14 +46,14 @@ thingsfilters
thingtypes
{
// Basic game actors
include("Includes\\Strife_things.cfg");
include("Includes/Strife_things.cfg");
// Additional ZDoom actors for that game
include("Includes\\ZDoom_things.cfg", "strife");
include("Includes/ZDoom_things.cfg", "strife");
// Standard ZDoom actors
include("Includes\\ZDoom_things.cfg", "zdoom");
include("Includes/ZDoom_things.cfg", "zdoom");
// Additional actors from the engine
include("Includes\\Zandronum_things.cfg", "default");
include("Includes\\Zandronum_things.cfg", "strife");
include("Includes/Zandronum_things.cfg", "default");
include("Includes/Zandronum_things.cfg", "strife");
}
// ENUMERATIONS
@ -62,11 +62,11 @@ thingtypes
enums
{
// Basic game enums
include("Includes\\Doom_misc.cfg", "enums");
include("Includes/Doom_misc.cfg", "enums");
// Standard ZDoom enums
include("Includes\\ZDoom_misc.cfg", "enums");
include("Includes/ZDoom_misc.cfg", "enums");
// Additional ZDoom enums for that game
include("Includes\\ZDoom_misc.cfg", "enums_strife");
include("Includes/ZDoom_misc.cfg", "enums_strife");
// Additional enums from the engine
include("Includes\\Zandronum_misc.cfg", "enums_notdoom");
include("Includes/Zandronum_misc.cfg", "enums_notdoom");
}

View file

@ -21,11 +21,11 @@ engine = "zandronum";
// STANDARD ZDOOM SETTINGS
// Settings common to all games and all map formats
include("Includes\\ZDoom_common.cfg", "common");
include("Includes/ZDoom_common.cfg", "common");
// Settings common to Hexen map format
include("Includes\\ZDoom_common.cfg", "mapformat_hexen");
include("Includes\\Zandronum_linedefs.cfg");
include("Includes/ZDoom_common.cfg", "mapformat_hexen");
include("Includes/Zandronum_linedefs.cfg");
// This enables the broken behavior of +USEACTORPITCH in MODELDEF lump.
buggymodeldefpitch = true;
@ -34,13 +34,13 @@ buggymodeldefpitch = true;
defaultscriptcompiler = "zandronum_acs.cfg";
// Settings common to Strife games
include("Includes\\Game_Strife.cfg");
include("Includes/Game_Strife.cfg");
// Default thing filters
// (these are not required, just useful for new users)
thingsfilters
{
include("Includes\\Strife_misc.cfg", "thingsfilters");
include("Includes/Strife_misc.cfg", "thingsfilters");
}
// THING TYPES
@ -49,14 +49,14 @@ thingsfilters
thingtypes
{
// Basic game actors
include("Includes\\Strife_things.cfg");
include("Includes/Strife_things.cfg");
// Additional ZDoom actors for that game
include("Includes\\ZDoom_things.cfg", "strife");
include("Includes/ZDoom_things.cfg", "strife");
// Standard ZDoom actors
include("Includes\\ZDoom_things.cfg", "zdoom");
include("Includes/ZDoom_things.cfg", "zdoom");
// Additional actors from the engine
include("Includes\\Zandronum_things.cfg", "default");
include("Includes\\Zandronum_things.cfg", "strife");
include("Includes/Zandronum_things.cfg", "default");
include("Includes/Zandronum_things.cfg", "strife");
}
// ENUMERATIONS
@ -65,11 +65,11 @@ thingtypes
enums
{
// Basic game enums
include("Includes\\Doom_misc.cfg", "enums");
include("Includes/Doom_misc.cfg", "enums");
// Standard ZDoom enums
include("Includes\\ZDoom_misc.cfg", "enums");
include("Includes/ZDoom_misc.cfg", "enums");
// Additional ZDoom enums for that game
include("Includes\\ZDoom_misc.cfg", "enums_strife");
include("Includes/ZDoom_misc.cfg", "enums_strife");
// Additional enums from the engine
include("Includes\\Zandronum_misc.cfg", "enums_notdoom");
include("Includes/Zandronum_misc.cfg", "enums_notdoom");
}

View file

@ -21,11 +21,11 @@ engine = "zandronum";
// STANDARD ZDOOM SETTINGS
// Settings common to all games and all map formats
include("Includes\\ZDoom_common.cfg", "common");
include("Includes/ZDoom_common.cfg", "common");
// Settings common to text map format
include("Includes\\ZDoom_common.cfg", "mapformat_udmf");
include("Includes\\Zandronum_linedefs.cfg");
include("Includes/ZDoom_common.cfg", "mapformat_udmf");
include("Includes/Zandronum_linedefs.cfg");
// Enables support for long (> 8 chars) texture names
// WARNING: this should only be enabled for UDMF game configurations!
@ -39,13 +39,13 @@ buggymodeldefpitch = true;
defaultscriptcompiler = "zandronum_acs.cfg";
// Settings common to Strife games
include("Includes\\Game_Strife.cfg");
include("Includes/Game_Strife.cfg");
// Default thing filters
// (these are not required, just useful for new users)
thingsfilters
{
include("Includes\\ZDoom_misc.cfg", "thingsfilters_udmf");
include("Includes/ZDoom_misc.cfg", "thingsfilters_udmf");
}
// THING TYPES
@ -54,14 +54,14 @@ thingsfilters
thingtypes
{
// Basic game actors
include("Includes\\Strife_things.cfg");
include("Includes/Strife_things.cfg");
// Additional ZDoom actors for that game
include("Includes\\ZDoom_things.cfg", "strife");
include("Includes/ZDoom_things.cfg", "strife");
// Standard ZDoom actors
include("Includes\\ZDoom_things.cfg", "zdoom");
include("Includes/ZDoom_things.cfg", "zdoom");
// Additional actors from the engine
include("Includes\\Zandronum_things.cfg", "default");
include("Includes\\Zandronum_things.cfg", "strife");
include("Includes/Zandronum_things.cfg", "default");
include("Includes/Zandronum_things.cfg", "strife");
}
// ENUMERATIONS
@ -70,11 +70,11 @@ thingtypes
enums
{
// Basic game enums
include("Includes\\Doom_misc.cfg", "enums");
include("Includes/Doom_misc.cfg", "enums");
// Standard ZDoom enums
include("Includes\\ZDoom_misc.cfg", "enums");
include("Includes/ZDoom_misc.cfg", "enums");
// Additional ZDoom enums for that game
include("Includes\\ZDoom_misc.cfg", "enums_strife");
include("Includes/ZDoom_misc.cfg", "enums_strife");
// Additional enums from the engine
include("Includes\\Zandronum_misc.cfg", "enums_notdoom");
include("Includes/Zandronum_misc.cfg", "enums_notdoom");
}