MaxED
1118fd6b98
Changed: "Show Comments" option should also control whether comment tooltips are displayed.
...
Added some boilerplate to CommentsDocker.
Internal: converted a bunch of if-elses to switches.
2015-07-15 09:09:47 +00:00
MaxED
321a56a850
Interface: changed OK / Cancel buttons order.
2015-02-15 20:16:01 +00:00
MaxED
43d4f80ba3
Fixed: flats and textures defined in TEXTURES should override regular ones (adding long texture names support broke this).
...
Removed unused references from all projects.
2015-01-23 21:51:11 +00:00
MaxED
b8c871916b
Sectors mode: added "Light and Fade" brightness gradient mode.
...
Sectors mode: "Gradient Interpolation Mode" toolbar menu.
Internal: extracted easing functions from Bridge Mode into InterpolationTools class.
+a couple of cosmetic changes.
2015-01-16 21:38:42 +00:00
MaxED
86031291dc
High-Dpi: fixed most of alignment errors.
2015-01-06 11:49:06 +00:00
MaxED
558cd6f23e
Changed FormBorderStyle from FixedToolWindow to FixedDialog. GZDB should no longer disappear from the alt-tab list when a child form is opened.
2014-10-17 12:50:26 +00:00
MaxED
be12251c2f
Tag Range plugin: 0 should not be considered as "used tag"
2014-08-12 09:06:10 +00:00
MaxED
18dea2d7da
Tag Range plugin: tags of selected map elements should not be considered as "already used".
2014-08-12 08:30:19 +00:00
MaxED
9802b653d8
Tag Range plugin: custom increment can now be set.
...
Tag Range plugin: tags can be set in relative mode (when this mode is enabled, generated values are added to existing tags instead of replacing them).
Updated documentation.
2014-08-12 08:13:46 +00:00
MaxED
8555d75cd2
A r1959 change in ImageSelectorControl prevented inherited classes from showing properly in Visual Studio's designer.
...
Also made a bunch of methods static.
2014-05-20 09:09:28 +00:00
MaxED
5f6e9ad316
Rearranged controls a bit. "OK/Accept" button is now always the rightmost button on the most of controls.
...
Also made some controls a bit smaller.
2014-05-08 12:33:10 +00:00
MaxED
3e5f85dc8f
Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter.
...
Maintenance: removed a ton of redundant stuff.
2014-02-21 14:42:12 +00:00
MaxED
883527c37c
Sector Edit form and Linedef Edit form now support float texture offsets.
...
Tag Statistics form: you can now double click on Sectors, Linedefs or Things cell to select them, and right click to open their properties.
Texture size labels were displayed incorrectly in some cases.
Rewritten VerticesMode.DeleteItem() once again...
Vertex Edit form now works in realtime mode.
Vertex Edit form: ceiling and floor vertex offsets can now be cleared.
Added StairSectorBuilder plugin (I suppose some external plugins will stop working in GZDB because I've changed ButtonStep to float in ButtonsNumericTextbox a couple revisions ago...).
Preferences form: action description is now scrollable.
Changed background color of Sector Edit form.
Vertex' ZCeiling and ZFloor properties are now managed internally.
2013-07-08 13:13:28 +00:00
boris_i
c024702a17
TagRange plugin: the menu bar button now opens the plugin's window
2011-09-18 08:39:01 +00:00
codeimp
6f17b98b6b
@ renamed Tag Range action
2010-08-31 05:57:57 +00:00
codeimp
224755e165
@ TagRange plugin should use .NET 3.5
2010-08-30 19:37:29 +00:00
codeimp
be96d7cfc3
@ File update needed for VS 2008
2010-08-30 17:22:21 +00:00
codeimp
b16f48862a
@ Fixed a bug and changed category of the Tag Range action in the control list
2010-08-30 14:13:36 +00:00
codeimp
08e6f30d0f
Added source for Tag Range plugin
2010-08-30 13:51:24 +00:00