MaxED
1118fd6b98
Changed: "Show Comments" option should also control whether comment tooltips are displayed.
...
Added some boilerplate to CommentsDocker.
Internal: converted a bunch of if-elses to switches.
2015-07-15 09:09:47 +00:00
MaxED
cfae82afe4
Added some disposers here and there.
2015-05-27 10:34:25 +00:00
MaxED
86031291dc
High-Dpi: fixed most of alignment errors.
2015-01-06 11:49:06 +00:00
MaxED
d916e54686
Comments Panel: probably fixed a possible crash when UpdateList() is triggered during map unloading.
2014-09-11 17:37:20 +00:00
MaxED
8555d75cd2
A r1959 change in ImageSelectorControl prevented inherited classes from showing properly in Visual Studio's designer.
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Also made a bunch of methods static.
2014-05-20 09:09:28 +00:00
MaxED
0369c969d1
According to dotnetperls.com, "new Dictionary<string, [anything]>(StringComparer.Ordinal)" works 17% faster than "new Dictionary<string, [anything]>()", so let's stick that everywhere and see what happens :)
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Draw Curve Mode: added settings panel.
Sectors mode: added "Make Door" button to the toolbar.
Swapped Side panel and Info panel z-order.
Interface: split toolbar into 3 separate toolbars. All toolbar buttons are now viewable at 1024x768.
Interface: grouped stuff in "Modes" menu a bit better.
Interface: added "Draw [stuff]" buttons to modes toolbar.
Interface: reorganized main menu. Hope it makes more sense now.
API: added General.Interface.AddModesButton() and General.Interface.AddModesMenu(), which can be used to add buttons to specific group in "Modes" toolbar and menu items to specific group in "Modes" menu, so actions, which behave like an editing mode, but are not part of one can be added there.
2014-02-26 14:11:06 +00:00
MaxED
3e5f85dc8f
Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter.
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Maintenance: removed a ton of redundant stuff.
2014-02-21 14:42:12 +00:00
MaxED
9ac9b18e2d
Hints and Draw Settings panels were not removed during map closing/switching, which resulted in duplicate panels.
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The way things were rendered during dragging is now used by default in Things mode.
2014-01-17 13:48:06 +00:00
MaxED
591f92cce6
Moving to new SVN...
2013-03-18 13:52:27 +00:00
MaxED
ea312a6e22
Started working on Tag Explorer plugin
2012-06-30 12:55:47 +00:00
MaxED
20bb7fd119
GZDoom Builder 1.07
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Updated to Doom Builder 2 SVN rev. 1549.
2012-06-01 19:53:14 +00:00
codeimp
2fda5b457c
Changed .NET Framework for Comments Panel plugin to version 3.5 (no clue why it was at 2.0)
2010-08-22 12:18:04 +00:00
codeimp
a79b8e215f
@ Small improvement on selecting in Comments Panel plugin
2010-08-20 19:41:20 +00:00
codeimp
6fd04509dd
@ commants panel update
2010-08-20 19:15:50 +00:00
codeimp
c273025ff2
@ This is one sexy plugin!
2010-08-20 15:04:08 +00:00
codeimp
8c96fff8c4
@ work in progress
2010-08-20 06:07:56 +00:00
codeimp
cfde4a92f2
@ Added plugin source code I started working on (and project file that was not committed earlier?)
2010-08-19 15:18:11 +00:00