biwa
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467f791bd3
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Find and Replace Mode: fixed a bug where searching for linedef or thing action and arguments would not show "0" as an argument if it was the last arguments. Fixes 528
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2021-02-20 12:29:35 +01:00 |
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biwa
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3fbad3c8ac
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More fixes for erroneously being able to select object multiple times when paint selecting
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2021-02-13 22:59:06 +01:00 |
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biwa
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3c7811de5e
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Added option for special handling of triangular sectors when doing visual sloping. When enabled it'll always select an opposite smart pivot handle. Enabled by default, can be disabled in Tools -> Preferences -> Editing -> Opposite side/vertex is smart pivot handle on triangular sectors
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2021-02-13 12:03:37 +01:00 |
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biwa
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b70970ebcf
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Some refactoring related to visual sloping
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2021-02-13 09:57:09 +01:00 |
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biwa
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41e1652bfc
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Successfully exporting as OBJ doesn't show up as a warning anymore
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2021-02-07 16:50:42 +01:00 |
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biwa
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f80159d528
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Toggling visual sloping is now only possible in UDMF
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2021-02-07 16:48:45 +01:00 |
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biwa
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0911a3a9a4
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Some more performance improvements related to visual sloping
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2021-02-07 16:44:12 +01:00 |
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biwa
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5ed77c5d05
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Improved performance in visual mode related to visual slopes
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2021-02-06 14:51:00 +01:00 |
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biwa
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90e7dd1149
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Fixed a problem with visual vertex slope indicator angles
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2021-01-31 18:29:58 +01:00 |
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biwa
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d65fb7bbab
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Fixed a bug where map elements could be selected multiple times when paint selecting in visual mode. Fixes #519. Fixes #520
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2021-01-31 00:12:07 +01:00 |
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biwa
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5bcb27e51f
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Added some missing files
Some refactoring regarding visual sloping
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2021-01-30 22:45:08 +01:00 |
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biwa
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5d1492c5c2
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Added visual sloping for vertices (has an extra action to toggle visual vertex slope picking)
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2021-01-30 22:01:55 +01:00 |
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biwa
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478690e08f
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Fixed a potential crash when changing the ceiling texture to or from sky. Fixes #517
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2021-01-06 19:37:58 +01:00 |
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biwa
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46962aac89
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Using visual sloping to create a horizontal slope will now remove the slope and set the appropriate sector height instead
The Edit Sector dialog will not remove horizontal slopes anymore unless necessary
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2021-01-01 22:08:54 +01:00 |
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biwa
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4f5a4eba24
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Visual Mode: fixed a problem where pasting a texture to a 3D floor sometimes didn't show the pasted texture immediately
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2020-12-31 11:43:56 +01:00 |
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biwa
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23dacae944
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OBJ exporter: changed tab order to make sense
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2020-12-30 22:13:34 +01:00 |
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ZZYZX
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2945ca24cd
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Fixed: flat slope != no slope
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2020-12-28 00:47:55 +02:00 |
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ZZYZX
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eaa5227dc8
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Slightly tweaked size of Controls list. Added 'Reset plane slope' action.
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2020-12-28 00:13:56 +02:00 |
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biwa
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a3aba9b371
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OBJ Exporter: textures to skip are now saved between sessions
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2020-12-24 21:28:55 +01:00 |
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biwa
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4087506446
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OBJ Exporter: fixed a problem where textures were flipped horizontally
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2020-12-24 20:59:51 +01:00 |
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biwa
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7f1442ce86
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Export selection to image: added progress bar and button to cancel export
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2020-12-24 15:00:16 +01:00 |
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biwa
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676a8c0a26
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OBJ Exporter: added sanity checks to the actor name
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2020-12-23 22:08:56 +01:00 |
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biwa
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1a68194869
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OBJ Exporter: model can now be centered or has its z position normalized when not exporting for GZDoom
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2020-12-23 20:58:24 +01:00 |
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biwa
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2c5a433d57
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Export selection to image: fixed a problem where the export failed when sectors had a brightness of more than 255
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2020-12-23 11:10:47 +01:00 |
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biwa
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a17ecae740
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Curve Linedefs Mode: fixed a problem where it was impossible to flip fixed curves when the distance was set to 0. Fixes 487
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2020-12-16 18:06:02 +01:00 |
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biwa
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cd7a156cd7
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Sectors Mode: fixed a problem where copying/pasting sector properties could not copy/past Doom 64 style sector/wall/sprite colors, and floor/ceiling glow. Fixes #508.
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2020-12-06 12:10:21 +01:00 |
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biwa
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bb7cf59a65
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Sectors Mode: fixed a problem where things were not selected correctly when synchronized thing edit was enabled
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2020-11-22 18:19:47 +01:00 |
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biwa
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c5054c5449
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Fixed a problem where duplicating 3D floors sometimes changed the slopes of adjacent 3D floors
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2020-11-21 22:38:16 +01:00 |
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biwa
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f2f0e1bae1
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Export selection to image: added option to scale the output image to a higher resolution
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2020-11-21 17:44:10 +01:00 |
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biwa
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cf61c74e35
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Export selection to image: decreased memory footprint
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2020-11-21 15:14:48 +01:00 |
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biwa
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3ee12f4ca7
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Sectors Mode: tag and effect labels are now only updated when necessary, increasing performance
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2020-11-16 00:45:57 +01:00 |
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biwa
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8b643aef65
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Wavefront OBJ exporter: improved handling of long texture names. Probably fixes #495
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2020-11-06 20:59:13 +01:00 |
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biwa
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f040306c55
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Linedefs Mode: fixed a problem where after splitting a linedef the insert vertex preview would not work correctly
Vertices Mode: fixed a problem where after inserting a vertext the insert vertex preview would not work correctly
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2020-11-06 20:14:00 +01:00 |
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biwa
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601d741b7e
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Vertices Mode: fixed a potential crash when deleting/dissolving vertices
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2020-11-01 23:08:41 +01:00 |
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biwa
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41e6632b18
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Sectors Mode: fixed an potential crash when joining/merging sectors
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2020-11-01 21:29:57 +01:00 |
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biwa
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f4510aba3e
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Draw Geometry Modes: removed status messages expressing negative feeling when finishing a drawing and replaces them with positive messages
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2020-11-01 18:49:15 +01:00 |
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biwa
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9c85635ff0
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More renaming GZDB Visual Mode to just Visual Mode
The exception dialog now correctly states that it's UDB and not GZDB
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2020-11-01 18:33:19 +01:00 |
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biwa
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5820665e70
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Some project file fixes
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2020-11-01 11:37:44 +01:00 |
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biwa
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2dda3d228d
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Visual Mode: changed name from "GZDB Visual Mode" to simply "Visual Mode". The naming difference was for historical reason that doesn't apply anymore. Also reverted the mode icon to the original one
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2020-11-01 11:31:57 +01:00 |
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biwa
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00d9be5266
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Things Mode: increased rendering speed
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2020-10-31 21:13:37 +01:00 |
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biwa
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7a5c7e5090
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Linedefs Mode: increased rendering speed
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2020-10-31 21:06:24 +01:00 |
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biwa
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4a0e1d7c62
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Sectors Mode: significantly increased rendering speed
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2020-10-31 20:45:05 +01:00 |
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biwa
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4991c323c3
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Linedefs Mode, Sectors Mode, Vertices Mode, Sound Environment Mode, Sound Propagation Mode: slightly improved performance when moving the mouse
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2020-10-31 16:09:22 +01:00 |
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biwa
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d92ab46838
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Visual Mode: fixed a bug where selected 3D floor tops/bottoms would appear to be selected after undo, but actually weren't selected anymore
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2020-10-23 20:56:50 +02:00 |
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biwa
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f91bf312fb
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3D Floor Mode: fixed typo in the 3D floor editing window
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2020-10-23 20:31:08 +02:00 |
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biwa
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eec2c40dcc
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Visual Mode: fixed a bug where the line slope things (9500 and 9501) would slope the same sector multiple times when multiple lines of the same sector were tagged to the thing. Fixes #491.
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2020-10-22 21:11:12 +02:00 |
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biwa
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9c10069d58
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Visual Mode: improved support for GZDoom UDMF rendering styles. Partially addresses #485
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2020-10-19 21:42:34 +02:00 |
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biwa
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2217e6f633
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Visual Sloping: fixed a problem where slopes were not computed correctly in certain cases
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2020-10-19 17:32:34 +02:00 |
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biwa
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0a1e40f11d
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Export selection as image: potentially decreased memory usage when also exporting brightmaps
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2020-10-17 12:42:23 +02:00 |
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biwa
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14e4162d35
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Copy/Past thing properties: fixed a crash when pasting properties from a thing that has no model assigned to a thing that has a model applied
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2020-10-17 11:09:53 +02:00 |
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