wisselstem
a2c67a9c5e
Select Sectors Outline action: fixed an issue where selection info/labels were not updated ( #884 )
2023-05-17 17:45:17 +02:00
Xaser Acheron
184c13a563
Automap Mode: improved support for GZDoom ( #876 )
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- A new "Show Textures" option up on the top bar, which draws any sector not flagged to be hidden on the textured automap
- Holding Shift will highlight sectors instead of lines
- Left-clicking on a highlighted sector will toggle the "Not shown on textured automap" flag
- Textures will be shown when Shift is held down even if the "Show Textures" toggle is off
2023-05-01 09:32:09 +02:00
biwa
464f4c4ea7
ZScript parser: fixed an issue where mixins were not added to extend classes. Fixes #880
2023-04-30 20:07:39 +02:00
biwa
f7d767c115
Fixed some more case sensitivity issues in file dialogs on Linux. Fixes #872
2023-04-22 22:29:15 +02:00
biwa
86f1532a9f
Edit Selection Mode: fixed a problem where floor and ceiling textures were unintentionally scaled in UDMF when resizing the selection. Fixes #873
2023-04-22 19:38:18 +02:00
biwa
724bd24d37
Fixed a problem where the last used game configuration was not saved for the new map dialog
2023-03-29 11:24:51 +02:00
biwa
d706e04149
UDBScript: fixed a problem where the Angle2D class wasn't usable from old API versions anymore
2023-03-06 16:12:59 +01:00
biwa
e1672281e6
UDBScript: fixed a problem where hot reloading would not select the previously selected script
2023-03-06 11:57:10 +01:00
biwa
8c30cef65e
UDBScript: fixed a problem where floating point default script option values would be converted to the system's locale on hot reloading. Fixes #858
2023-03-03 13:10:32 +01:00
biwa
6c53594ec8
Nodes Viewer Mode: fixed a problem where trying to engage the mode with an empty map could crash. Fixes #857
2023-03-03 10:49:40 +01:00
biwa
bb7857d2bb
Map Analysis Mode: fixed a problem where lines with fractional vertex positions could erroneously be reported as overlapping
2023-03-03 09:53:08 +01:00
biwa
1766b71cb0
Texture Browser: fixed a problem where the setting for texture type to show wasn't saved
2023-02-11 21:37:49 +01:00
biwa
eb974fcaf0
Thing Edit Form (UDMF): fixed a problem where setting floating point values for health wasn't possible. Fixes #225
2023-02-01 20:51:03 +01:00
biwa
0fb4c98a77
Stair Sector Builder Mode: fixed an issue where the number of sectors and the sector depth was not loaded correctly when a default prefab was set. Fixes #847
2023-01-28 23:52:07 +01:00
Boondorl
6d2a3b646d
ZScript: Added support for narrowed enums ( #854 )
2023-01-21 10:07:13 +01:00
Boondorl
d73a2173d7
ZScript: Added support for Map<type, type> structures ( #853 )
2023-01-21 00:44:30 +01:00
biwa
5cf8ed914a
Comments Panel: docker is now only updated when it is visible
2022-12-25 18:24:52 +01:00
biwa
e0e61d63ec
Tag Explorer: docker is now only updated when it is visible
2022-12-25 15:20:23 +01:00
biwa
db8babf811
Nodes Viewer Mode: a crash that could happen when the nodes header was interpreted as an UTF-8 value should be fixed for good now ( #827 )
2022-12-11 11:02:03 +01:00
biwa
65f1b6c209
Fixed a crash that occurred when using the NullTexture option in the TEXTURES lump. Fixes #833
2022-12-10 19:11:28 +01:00
biwa
af25e772e3
Improved performance in classic modes when panning the view. This is achieved by parallelizing plotting linedefs and vertices on multiple logical CPU cores. Enabled for linedefs by default. Disabled for vertices by default, since it can cause flickering when vertices are close to each other. Settings can be changed in Preferences -> Appearance
2022-12-09 15:37:45 +01:00
biwa
e49c91960b
UDBScript: setting an UDMF string field to an empty string will not remove the field anymore, but actually set it to an empty string
2022-11-27 16:49:05 +01:00
biwa
02bc20b736
Nodes Viewer Mode: fixed a potential crash when loading classic nodes. Fixes #827
2022-11-27 12:04:23 +01:00
biwa
f839269a72
Disabled visual sloping for game configurations that do not support plane equation slopes. Fixes #828
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Added toasts for visual sloping events
2022-11-27 11:02:26 +01:00
ZZYZX
30548f1765
Fixed crash on AMD hardware ( resolves #820 reported by AlexMax)
2022-11-23 18:43:51 +02:00
biwa
5b2b149b40
UDBScript version 5 ( #819 )
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Improved UDBScript to version 5:
- Added Plane class
- Added BlockMap, BlockEntry, and BlackMapQueryResult classes
- Sector class
- Added getLabelPositions method to get the position of sector labels (where tags, effects etc. are displayed)
- Added support for JavaScript BigInt for UDMF fields. This means it's not necessary anymore to use UniValue to assign integers to new UDMF fields. Instead it can be done like this: sector.fields.my_int_field = 1n;
- Added type information file (udbscript.d.ts)
2022-11-13 01:15:17 +01:00
biwa
204982e5f8
Add support for toasts ( #817 )
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Behavior can be configured in the "Toasts" tab in the preferences.
2022-11-06 15:08:22 +01:00
biwa
13e53ece53
3D Floor Mode: added support for UDMF game configurations without support for sectors with multiple tags (i.e. Zandronum)
2022-11-04 19:49:53 +01:00
biwa
d30347b81b
Game Configuration dialog: fixed an crash related to required resource checks when switching through the game configurations too quickly. Fixes #813
2022-10-29 11:14:10 +02:00
biwa
86b86ac67a
MODELDEF: added support for the rotation-center command. Resolves #796
2022-10-21 20:29:30 +02:00
biwa
df6ea3ebcd
Resource options form: fixed a problem where the text box containing the path to the file could be focused. Fixes #806
2022-10-20 20:40:07 +02:00
biwa
27cc74a440
Fixed a potential crash when adding DECORATE files to game configurations that check for required resources. Fixes #808
2022-10-20 20:10:30 +02:00
biwa
c751ad5a97
Things Mode: fixed an issue where the thing info panel did not show enum values for the first argument. Fixes #804
2022-10-20 20:00:28 +02:00
biwa
9e5a6b5377
Tag Range plugin: fixed a problem where the new tags were not displayed in Sectors Mode when selection numbering was disabled. Fixes #795
2022-10-03 11:29:31 +02:00
ZZYZX
7de0c65b61
Fixed threading and Mono issues in resource check
2022-09-26 23:45:19 +03:00
ZZYZX
1174d1ac10
Fixed a possible cause for infinite resource check loader
2022-09-25 20:41:19 +03:00
biwa
9c4c63a749
Sectors Mode: fixed a regression where sector labels were not updated after editing sectors. Fixes #793
2022-09-21 21:05:30 +02:00
biwa
fa5c741b76
Fixed a regression where editing map elements did not preserve the selection order, but used the index order instead. Fixes #791
2022-09-20 23:52:41 +02:00
ZZYZX
e7ccffa498
Fixed regression in resource list editor where it'd get fucked if the user has non-standard UI scaling enabled
2022-09-19 12:26:26 +03:00
ZZYZX
85a4c3a651
Fixed: Map options form window would become squished if the starting game configuration is invalid
2022-09-19 10:13:27 +03:00
ZZYZX
ca5c77251e
Fixed Mono build
2022-09-18 21:27:32 +03:00
ZZYZX
4fd97fec9c
Added warnings about possibly invalid resource configurations before starting to edit a map
2022-09-18 20:54:53 +03:00
biwa
179f72068f
Things/Linedefs/Sectors/Vertices Modes: standardized how editing and selection works:
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- editing a highlighted, not selected map element will deselect other selected map elements, then start editing the highlighted map element
- dragging a highlighted, not selected map element will deselect other selected map elements, then start dragging the highlighted map element
- dragging a single map element will keep its selection state. I.e. dragging a selected map element will not deselect it after dragging anymore
- dragging a highlighted, not selected thing will not select it after dragging
- dragging a highlighted, not selected sector, while other sectors are selected, will only drag the highlighted sector, and not the selected sector (and deselect the selected sectors)
2022-09-18 16:54:09 +02:00
biwa
7f09ac752b
UDBScript: fixed a crash when the UDBScript folder was missing or empty. Fixes #789
2022-09-17 13:53:02 +02:00
JaedenDuhreis
82f1ee09bc
Added parsing of relative includes in ZScript (PR#787 by JaedenDuhreis)
2022-09-15 19:04:07 +03:00
ZZYZX
aee47aacb0
Improved error reporting for invalid ZScript input
2022-09-15 03:12:27 +03:00
biwa
d16ffe135a
Added some explanatory comments to source code
2022-09-13 19:45:27 +02:00
biwa
b24a2dda84
Visual Mode: fixed an issue where the crosshair was distorted after the viewport was resized. Fixes #321 . Fixes #777
2022-09-03 13:07:16 +02:00
biwa
3fd7f99ba2
Fixed an issue where textures OBJ models with w components in their texture coordinates were not displayed correctly. Fixes #775
2022-09-03 12:25:26 +02:00
biwa
450198cfe7
Fixed a crash when trying to create the screenshot folder failed. Fixes #774
2022-09-03 11:12:37 +02:00