spherallic
889bfc4784
Fix non-number mapthingnums (i.e. "none") causing a crash
2024-06-07 12:01:55 +02:00
spherallic
c67e8dec89
Maintain category of edited existing thing's info
2024-05-28 15:54:36 +02:00
spherallic
54f1b38fec
Scale thing float offset by thing's mobjscale + more object scale handling improvements
2024-05-13 17:26:29 +02:00
spherallic
b33b609c96
Properly check for invalid act numbers
2024-04-28 23:31:05 +02:00
spherallic
8b7bd3ce8c
Add workaround for double slashes in SOC causing freezes
2024-02-09 22:47:00 +01:00
spherallic
0ea7cdc429
Fix some SOC parsing bugs, use MT_ constant as default name if no object name is provided
2024-02-07 18:28:12 +01:00
spherallic
5f93c570df
Further improve fracunit parsing (it still sucks)
2024-01-31 22:33:47 +01:00
spherallic
cde9ac0cfd
Apparently FU is a valid constant
2024-01-31 22:08:30 +01:00
spherallic
f26492fa65
Do not clear all custom objects if one or more SOC/Lua scripts throws an error
...
Fix SOC errors being displayed as Lua errors
2023-10-11 00:17:29 +02:00
spherallic
24939e7de8
Add SOC parser for level headers, plus some cleanup
2023-10-10 14:05:59 +02:00
spherallic
e2e7afa733
Add SOC parser for custom objects
2023-10-06 19:23:48 +02:00
spherallic
fe4aef43b7
Allow editing thing info through Lua
2023-09-21 01:36:59 +02:00
spherallic
a2324f5d98
Lua parsing tweaks:
...
- All files in a PK3's Lua folder are now checked, instead of just LUA_ and .lua files
- Slightly improve radius/height handling
- Simplify wallsprite/flatsprite/spawnceiling settings
2023-09-16 14:01:40 +02:00
spherallic
f8e7bd3739
Add Lua parser for custom objects
2023-09-15 21:28:20 +02:00