MaxED
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998d1d7dde
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GZDoom Builder 1.08:
Added Bridge mode.
Documented all GZDoom Builder specific features.
Crash fix in 1.07e was not implemented properly...
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2012-06-19 13:12:28 +00:00 |
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MaxED
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761b44ca3e
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GZDoom Builder 1.07c:
Added Draw Ellipse Mode.
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2012-06-06 13:37:19 +00:00 |
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MaxED
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8b31dd2677
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Several improvements in Draw Rectangle mode (rectangles with beveled corners can now be drawn).
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2012-06-06 00:38:28 +00:00 |
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MaxED
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16d068f831
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Added Draw Rectangle Mode.
Fixed minor bug in Drawing Mode when adding second vertex at the same position as first still resulted in valid edit with undo and stuff.
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2012-06-04 23:42:13 +00:00 |
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codeimp
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b525872808
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Added button in toolbar for Edit Selection mode.
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2011-12-04 10:34:10 +00:00 |
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codeimp
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726c949b4a
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@ work on (G)ZDoom Editing plugin
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2010-09-15 06:01:11 +00:00 |
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codeimp
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6c09634660
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Added Find & Replace for Thing Angles
Added lots of new filter options for Things Filters
Some interface polishing
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2010-09-01 14:36:31 +00:00 |
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codeimp
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08e6f30d0f
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Added source for Tag Range plugin
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2010-08-30 13:51:24 +00:00 |
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codeimp
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34bd24505d
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Added some missing things in ZDoom game configurations
Added Copy and Paste object properties for classic modes
Added some options for toolbar customization
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2010-08-15 13:45:43 +00:00 |
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codeimp
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14415a7767
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@ This should fix a problem with actions in combination with the Control key. Also removed the modifier keys check in the BaseVisual* classes OnEditEnd events, because I don't know why it is there and it prevents the user from assigning a key combination for that action.
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2010-08-14 18:07:38 +00:00 |
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codeimp
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299f7a5e1c
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Fixed sector triangulation issues.
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2010-08-11 18:50:37 +00:00 |
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codeimp
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7d92d2b343
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@ Added some code that I helps fixing some triangulation issues, but now it breaks other shapes. Also added test cases so I can figure this out later.
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2010-08-11 14:30:54 +00:00 |
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codeimp
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67dfcb2c0d
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@ This action was for testing only (BlockMapMode). Removing it.
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2009-08-14 13:55:29 +00:00 |
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codeimp
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d75bd6be69
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@ Modified the BlockMap class with a template for the BlockEntry class and added custom block size (must be a power of 2 greater than 1)
@ Added BlockMapMode as an example to show how the BlockMap class behaves
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2009-08-14 10:45:22 +00:00 |
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codeimp
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0db777a5aa
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@ Set default key to toggle highlight to H
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2009-07-10 19:23:24 +00:00 |
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codeimp
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6bcc670676
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- Added feature to toggle target highlight color on/off in Visual Mode.
- Highlight and selection colors are now hidden while dragging textures.
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2009-07-07 14:52:39 +00:00 |
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codeimp
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52095b9ae8
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Fixed some actions auto-repeat (some where not auto-repeatable that should be)
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2009-06-17 21:51:41 +00:00 |
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codeimp
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fa6e71419d
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Spelling corrections.
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2009-04-27 14:34:59 +00:00 |
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codeimp
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7e7f24e965
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
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