MaxED
7c93fad714
GZDoom Builder 1.09a:
...
Added drawing modes to Mode menu, so they are much easier to spot now.
Warnings notify panel blinks much more noticeable when there are warnings.
UDMF Controls plugin:
3D-floor surfaces can be edited now.
Relative mode is now enabled by default.
Scale control now works properly in relative mode.
Angle control's angle indicator in now drawn properly when value is changed using numeric control.
2012-06-28 20:27:48 +00:00
MaxED
113f9c6039
GZDoom Builder 1.09:
...
Added UDMF Controls plugin.
Added "Snap selected vertices to grid" mode (Found in Edit menu).
2012-06-26 08:54:25 +00:00
MaxED
998d1d7dde
GZDoom Builder 1.08:
...
Added Bridge mode.
Documented all GZDoom Builder specific features.
Crash fix in 1.07e was not implemented properly...
2012-06-19 13:12:28 +00:00
MaxED
b1df216a29
GZDoom Builder 1.07d:
...
Added "Test Map from current position" action (default shortcut is Ctrl-F9), which lets you play the game from cursor position, if you are in 2D-Mode, and from camera location if you are in Visual Mode.
Added "Sync camera position between 2D and 3D modes" (found in Preferences -> Interface -> Options), which automatically centers 2D-mode on camera position when you leave Visual Mode, and places camera at cursor position when you toggle from 2D-mode to Visual Mode (unless you have Visual Mode camera thing in your map).
Several improvements in Draw Rectangle and Draw Ellipse modes: added info label with current bevel amount and subdivision level; bevel amount now applied properly when shape size is smaller than it.
2012-06-07 01:06:37 +00:00
MaxED
761b44ca3e
GZDoom Builder 1.07c:
...
Added Draw Ellipse Mode.
2012-06-06 13:37:19 +00:00
MaxED
16d068f831
Added Draw Rectangle Mode.
...
Fixed minor bug in Drawing Mode when adding second vertex at the same position as first still resulted in valid edit with undo and stuff.
2012-06-04 23:42:13 +00:00
MaxED
20bb7fd119
GZDoom Builder 1.07
...
Updated to Doom Builder 2 SVN rev. 1549.
2012-06-01 19:53:14 +00:00
MaxED
72024341bf
2012-04-17 19:13:47 +00:00
codeimp
b525872808
Added button in toolbar for Edit Selection mode.
2011-12-04 10:34:10 +00:00
codeimp
726c949b4a
@ work on (G)ZDoom Editing plugin
2010-09-15 06:01:11 +00:00
codeimp
6c09634660
Added Find & Replace for Thing Angles
...
Added lots of new filter options for Things Filters
Some interface polishing
2010-09-01 14:36:31 +00:00
codeimp
08e6f30d0f
Added source for Tag Range plugin
2010-08-30 13:51:24 +00:00
codeimp
34bd24505d
Added some missing things in ZDoom game configurations
...
Added Copy and Paste object properties for classic modes
Added some options for toolbar customization
2010-08-15 13:45:43 +00:00
codeimp
f8aea7cbc4
Added error check for unknown flat names.
...
@ Some fixes in default texture/flat determination and added nicer functions to check if texture/flat exists.
2010-08-12 09:01:22 +00:00
codeimp
299f7a5e1c
Fixed sector triangulation issues.
2010-08-11 18:50:37 +00:00
codeimp
7d92d2b343
@ Added some code that I helps fixing some triangulation issues, but now it breaks other shapes. Also added test cases so I can figure this out later.
2010-08-11 14:30:54 +00:00
codeimp
02290d6898
Added Edit Selection Mode docker panel to view and modify transformation values manually
2009-08-21 08:38:24 +00:00
codeimp
061221d9ac
Added Undo/Redo list side panel
2009-07-22 15:16:28 +00:00
codeimp
0aa067cffc
Added up/down buttons to numeric input controls
2009-07-10 19:15:22 +00:00
codeimp
c543acd524
Added options for selection behavior in Visual Mode and Classic Modes (see Preferences -> Editing)
2009-07-07 11:29:56 +00:00
codeimp
05bbaffb91
Added Missing Textures error check (thanks to Boris Iwanski)
2009-05-24 22:26:25 +00:00
codeimp
e26591bd4a
Changed a lot in undo/redo system to work better with grouping and plugins
2009-05-05 09:50:23 +00:00
codeimp
fd9308d74f
@ work in progress (do not use this revision)
2009-05-02 14:59:05 +00:00
codeimp
ad05a43ade
@ work in progress (do not use this revision for building/testing)
2009-05-01 20:31:17 +00:00
codeimp
26739a7f2d
Displaying "no errors found" when nothing is found in Map Analysis mode
2009-04-28 07:51:23 +00:00
codeimp
2de3464d30
@ created a release build batch file and removed the "with revision lookup" project configs
2009-04-27 09:18:35 +00:00
codeimp
63c474064d
- Fixed the tab order on all windows
...
- Some visual aesthetics
@ Fixed the "Release with revision lookup" config output directories
2009-04-26 19:53:36 +00:00
codeimp
3b9eed97ec
@ Added "Release with revision lookup" configs ("Release" now builds without revision number)
2009-04-26 14:29:41 +00:00
codeimp
7e7f24e965
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00