codeimp
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7e6312e0db
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@ Textures scaled with UDMF scaling fields in GZDoom mode are now correctly displayed and alignable (except autoalign: todo)
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2011-12-04 22:24:01 +00:00 |
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codeimp
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1a1c4e7369
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@ work on (G)ZDoom Editing plugin
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2010-10-03 12:59:49 +00:00 |
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codeimp
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2cf47cc2dd
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@ Opaque 3D floors are now rendered in the Mask renderpass so that textures with transparent parts are shown correctly.
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2010-09-17 22:00:21 +00:00 |
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codeimp
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5097550d02
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@ Fixed reversed texture scaling on sidedefs
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2010-09-17 19:12:43 +00:00 |
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codeimp
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bab0815118
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@ Added culling inside 3D floors where no walls are needed
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2010-09-16 20:51:11 +00:00 |
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codeimp
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094749feb4
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@ (G)ZDoom Editing plugin: Support for UDMF light levels, individual texture scaling and offsets on sidedefs
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2010-09-15 20:41:40 +00:00 |
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codeimp
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ad111d0aca
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@ (G)ZDoom Editing plugin: Fixed 3D floor sides texture offsets
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2010-09-15 18:17:38 +00:00 |
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codeimp
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f59094e2bc
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@ work on (G)ZDoom Editing plugin
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2010-09-14 19:14:44 +00:00 |
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codeimp
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cc47f0b11f
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@ work on (G)ZDoom Editing plugin
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2010-09-11 20:14:36 +00:00 |
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codeimp
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358c28fc19
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@ work on (G)ZDoom Editing plugin
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2010-09-10 15:59:47 +00:00 |
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codeimp
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f2e16e0707
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@ work on (G)ZDoom Editing plugin
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2010-09-10 13:17:38 +00:00 |
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