spherallic
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6bb4df359c
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Merge remote-tracking branch 'udb/master'
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2023-10-16 18:47:14 +02:00 |
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biwa
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ca6769b715
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Visual Mode: fixed a problem where flood selection did not work correctly when sidedefs were previously marked by other actions
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2023-10-14 22:30:29 +02:00 |
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biwa
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e97aa905eb
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Visual Mode: fixed a problem where flood selection would operate from all selected surfaces and not just the clicked on one. This behavior can be reverted by enabling the "Use buggy flood select in Visual Mode" option in Preferences -> Editing
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2023-10-14 14:24:09 +02:00 |
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spherallic
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e5cbadda91
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Post-UDB-merge fixes
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2023-10-10 15:53:11 +02:00 |
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spherallic
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f4506b22dc
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Merge remote-tracking branch 'udb/master'
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2023-10-10 14:23:59 +02:00 |
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biwa
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9d8ddfad35
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OBJ Exporter: fixed a problem where the wrong textures were used on 3D floors when they have the "use upper/lower texture" flag set
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2023-10-03 19:23:03 +02:00 |
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biwa
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7834bd1f15
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OBJ Exporter: fixed a problem where 3D floor sides were not exported correctly. Fixes #963
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2023-10-03 19:18:33 +02:00 |
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biwa
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2b40a08f13
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Visual Mode: fixed a problem where floors/ceilings could not be changed in size if the user tried to change their texture offset in a non-UDMF map
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2023-09-29 20:44:04 +02:00 |
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spherallic
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82ef2ab3de
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Display mobjscale for things in Visual Mode
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2023-09-23 00:29:33 +02:00 |
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spherallic
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9046f6a4f7
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Merge remote-tracking branch 'udb/master'
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2023-09-20 21:04:54 +02:00 |
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spherallic
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76f6483829
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Visual Mode: changing brightness now affects sector brightness, holding Alt will change local brightness
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2023-09-19 17:53:27 +02:00 |
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biwa
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efcce48953
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Visual Mode: fixed a problem where sloped 3D floors with an alpha value of less than 128 were not shown at all instead of fully opaque. Fixes #954
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2023-09-17 17:23:27 +02:00 |
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biwa
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59197fdfe0
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Visual Mode: fixed a problem where scaled sprites were shown with the wrong offset
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2023-09-17 17:03:58 +02:00 |
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wisselstem
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63010d871a
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Draw Curve Mode, Draw Ellipse Mode, Draw Rectangle Mode: added option to place things at the designated vertex positions instead of drawing geometry (#956)
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2023-09-17 15:39:19 +02:00 |
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wisselstem
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01bcdc01b2
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Point Thing at Cursor: check for a thing's fixedrotation rather than its category's arrow setting (#957)
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2023-09-17 13:06:57 +02:00 |
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biwa
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ed93c4d69b
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Visual Mode: looking through selection now applies the thing's pitch to the camera
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2023-09-17 13:05:50 +02:00 |
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biwa
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1d6c2a1c13
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Visual Mode: when applying camera rotation and pitch to things a status message will now be displayed. Fixes #955
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2023-09-17 12:40:28 +02:00 |
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spherallic
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7214e1b8b2
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Curve Linedefs: increment angle by 5 instead of 8 when using rotate actions
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2023-09-15 21:35:57 +02:00 |
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spherallic
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89f781bdc4
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Make $(Not)Angled property set fixedrotation
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2023-09-15 16:55:51 +02:00 |
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spherallic
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fb5d404e0c
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Change one more instance of code assuming 5 arguments instead of 10
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2023-09-15 16:44:56 +02:00 |
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spherallic
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7964875710
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Expand 3D floor checks to encompass SRB2's multiple actions
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2023-09-14 22:17:57 +02:00 |
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spherallic
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388e206d03
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v0.5: Update version number and revision
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2023-09-11 03:09:30 +02:00 |
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spherallic
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2abdfaf3e4
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Display floating things via temporary method
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2023-09-11 03:04:07 +02:00 |
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spherallic
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a51366131c
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Fix string arguments not being copied/pasted as a property
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2023-09-11 02:13:14 +02:00 |
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spherallic
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8b161a78a6
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Draw Modes: Don't draw preview lines when "Place things" is enabled
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2023-09-11 02:05:46 +02:00 |
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spherallic
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570040f011
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Display sky on horizon lines
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2023-09-11 00:37:20 +02:00 |
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spherallic
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27a268ae89
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Iterate over things before lines in Visual Mode
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2023-09-08 23:04:00 +02:00 |
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wisselstem
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32cfe294e2
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Things Mode: update things filter when clone-dragging things (#951)
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2023-09-08 19:19:57 +02:00 |
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spherallic
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0f1c06d44b
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v0.4: Update version number and installer script
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2023-09-08 13:35:37 +02:00 |
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spherallic
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845cbe2c3a
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Fixed "Place Things" not working for Draw Curve mode
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2023-09-08 13:35:26 +02:00 |
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spherallic
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f50b138424
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Update things filter when clone-dragging things
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2023-09-08 12:22:50 +02:00 |
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spherallic
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5f408e2c6e
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Add "Place Things" option to curve, ellipse and rectangle drawing modes
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2023-09-08 02:57:22 +02:00 |
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spherallic
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925c50bfd3
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Clean up map element loops when rebuilding Visual Mode data
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2023-09-07 14:27:53 +02:00 |
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spherallic
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92418d40a6
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Merge remote-tracking branch 'udb/master'
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2023-09-06 22:42:33 +02:00 |
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biwa
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809bb24ae0
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Visual Mode: fixed an issue where trying to apply a rotation to things that were not seen yet would cause a crash
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2023-09-06 19:20:12 +02:00 |
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spherallic
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d2b4c05aa6
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Don't cancel pointing thing at cursor if category info doesn't have arrow
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2023-09-06 00:10:56 +02:00 |
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spherallic
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ab830ea159
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Disable Visual Mode features that don't apply to SRB2
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2023-09-04 18:36:03 +02:00 |
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spherallic
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758f480faf
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Render additive FOFs as such in Visual Mode
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2023-09-04 15:25:22 +02:00 |
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biwa
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3a7d926704
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Image Exporter: added support for transparency
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2023-09-03 15:39:34 +02:00 |
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wisselstem
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edc4c2bd16
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Visual Mode: prevent crash if no potential slope handles are found (#949)
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2023-09-02 14:21:40 +02:00 |
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spherallic
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395243df3e
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Prevent possible slope handle crash
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2023-09-01 00:30:19 +02:00 |
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biwa
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5c76efb8c0
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Fixed a problem where not selected geometry and things could not be dragged when the "don't move selection if any part of it is outside of map boundary" option was enabled
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2023-08-26 13:49:00 +02:00 |
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spherallic
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b56ca5e018
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Merge remote-tracking branch 'udb/master'
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2023-08-21 20:41:15 +02:00 |
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biwa
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1d0430d48e
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Visual Mode: fixed a problem where the selection order was not kept when synchronized selection between visual and classic modes was enabled. Fixes #938
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2023-08-12 16:43:07 +02:00 |
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biwa
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1a116574b9
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Visual Mode: fixed a problem where things directly touching the top of 3D floors were rendered with the incorrect brightness. Fixes #940
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2023-08-12 11:15:13 +02:00 |
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samwiddowson
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19b8bd1e6c
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Edit Selection Mode: Fix Ceiling/Floor transforms when pinned (#943)
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2023-08-11 18:25:49 +02:00 |
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biwa
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f56ae2e0c9
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Visual Mode: Fixed problem where UDB-internal sprites were shown with a wrong offset
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2023-08-02 20:39:28 +02:00 |
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biwa
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085df399f5
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Fixed an issue where sprite offsets defined in TEXTURES were not used
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2023-07-29 13:32:42 +02:00 |
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biwa
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f34ab6a606
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Visual Mode: changes to Eternity Engine's upper/lower texture skewing definitions are now shown in Visual Mode
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2023-07-15 18:45:58 +02:00 |
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spherallic
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778cf4be7c
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Merge remote-tracking branch 'udb/master'
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2023-07-14 00:19:00 +02:00 |
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