codeimp
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1ae7813fad
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changed a lot in resources loading, how unknown textures are displayed and how corrupt textures are handled
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2009-01-24 14:48:43 +00:00 |
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codeimp
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4bbf14dde9
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patches, sprites and flats in WAD files are now only loaded when they are properly enclosed within marker lumps (P_START, P_END, S_START, etc)
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2009-01-22 23:32:44 +00:00 |
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codeimp
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320a002677
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loading resources from PK3 files implemented (tested with KDIZD, CAH and SP_USIMP)
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2009-01-03 19:45:59 +00:00 |
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codeimp
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b120c567bc
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generic system to display sector brightness and textures in their polygons (still buggy, working on it)
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2008-10-15 11:46:43 +00:00 |
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codeimp
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1dad4b68c6
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- change a lot in the resources system
- fixed memory leak in PixelColorBlock
- several small changes and bugfixes
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2008-09-28 21:20:56 +00:00 |
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codeimp
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d904fb415c
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added some exception handling in case textures/sprites can't load for some reason
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2008-02-23 13:12:59 +00:00 |
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codeimp
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4e4e190115
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hexen map IO and fix for textures loaded from image ranges
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2007-12-28 12:50:34 +00:00 |
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