Commit graph

90 commits

Author SHA1 Message Date
codeimp
9fb910a03e - Fixed a crash when showing information on things with empty sprite name
- Added support for custom PLAYPAL information from PK3 or Directory
2009-02-10 14:45:09 +00:00
codeimp
3afebb778e Added support for textures, flats and sprites in subdirectories when loading from PK3 or Directory 2009-02-09 23:34:20 +00:00
codeimp
1db0386214 Added support for the //$Category line in DECORATE actors 2009-02-09 22:59:43 +00:00
codeimp
a040e64519 fixed crash on textures with very small width or height 2009-02-03 18:25:40 +00:00
codeimp
743b6db2e6 - added option to load patches between P_START and P_END only, for the WAD file being opened/created
- removed dummy action for developers
2009-01-31 09:09:49 +00:00
codeimp
d6811ccc5b - added option to load patches between P_START and P_END only
- added description for the options available at resource management
- moved OpenWebsite function to General class as it is quite a generic thing
2009-01-30 22:19:10 +00:00
codeimp
1d77112622 optimized background threading performance for loading resources 2009-01-24 19:05:58 +00:00
codeimp
eeaa84c176 fixed some ugly side effect of automatic image conversion 2009-01-24 15:14:10 +00:00
codeimp
1ae7813fad changed a lot in resources loading, how unknown textures are displayed and how corrupt textures are handled 2009-01-24 14:48:43 +00:00
codeimp
0a0e68f6f6 @image preview fixes 2009-01-24 11:49:40 +00:00
codeimp
723b7642c8 @fixed incorrect positioning of loading image in texture browsers 2009-01-23 18:52:43 +00:00
codeimp
64047a8f07 - added option to change preview images size
- moved some preferences settings around so that they all fit
2009-01-23 16:09:28 +00:00
codeimp
4bbf14dde9 patches, sprites and flats in WAD files are now only loaded when they are properly enclosed within marker lumps (P_START, P_END, S_START, etc) 2009-01-22 23:32:44 +00:00
codeimp
751cfdb7e8 @removed test line 2009-01-22 22:39:10 +00:00
codeimp
4f95c98be2 performance improvement in directory/pk3 structure reading 2009-01-22 22:22:02 +00:00
codeimp
54940886fd @working on decorate support 2009-01-22 15:10:41 +00:00
codeimp
76ec8a8c98 @working on decorate support 2009-01-21 23:09:25 +00:00
codeimp
1694d828d1 @working on decorate support 2009-01-21 16:18:30 +00:00
codeimp
4bf63e93e7 - fixed minor bugs
@ working on decorate
2009-01-20 22:54:41 +00:00
codeimp
50c9a15408 fixed the way sprites are loaded from the data readers 2009-01-15 23:13:43 +00:00
codeimp
d08150ba80 - added drawing test
- changed mipmap generation filters
2009-01-13 13:53:13 +00:00
codeimp
7317bd5b30 fixed crash on resources loading when hardware is not available (for example, window is minimized) 2009-01-13 06:31:53 +00:00
codeimp
d107363b59 fixed crash on missing PK3 structured subdirectories when loading data resources from a directory 2009-01-11 10:28:22 +00:00
codeimp
5adc7fd505 added a default "All" texture set which always contains all textures and (like the "Others" set) cannot be removed 2009-01-09 23:05:41 +00:00
codeimp
d174544cd6 several fixes 2009-01-03 22:18:59 +00:00
codeimp
320a002677 loading resources from PK3 files implemented (tested with KDIZD, CAH and SP_USIMP) 2009-01-03 19:45:59 +00:00
codeimp
bfbcffc356 working on directory resource reader 2009-01-02 14:23:57 +00:00
codeimp
ee2bc4c515 moo 2009-01-02 06:46:42 +00:00
codeimp
28bb966a12 added gravity, upper/lower unpegged toggle, and texture auto-alignment (both X and Y) in visual mode. also some small changes. 2008-12-31 00:44:04 +00:00
codeimp
27f4acac04 thing in cages 2008-12-14 23:24:40 +00:00
codeimp
93522a1461 sprite icons 2008-12-11 10:59:35 +00:00
codeimp
53a1f085ab happy birthday doom! 2008-12-10 22:58:58 +00:00
codeimp
5db0757020 working on visual mode 2008-12-10 16:00:34 +00:00
codeimp
3daf9307e9 - created MapSet serialization system for undo/redo
- added hourglass crosshair in visual mode for time consuming actions
2008-12-06 13:20:47 +00:00
codeimp
95f6dcee6a working on visual mode 2008-12-03 07:04:57 +00:00
codeimp
ce456494b8 texture post-filtering quality now depends on display quality set in preferences 2008-11-18 14:20:49 +00:00
codeimp
659a3df7be - implemented esselfortium's idea to highlight the original sector(s) in Make Sector mode when move the mouse over potential sector areas.
- replaced direct thread-to-thread invocations with messages through the windows message pump (this solves deadlocks)
- delay-update the display when in-map images are loaded by the background thread (results in smoother performance while background loading)
- fixed enabling/disabling some menu items
2008-11-18 13:05:04 +00:00
codeimp
e382f54955 tweaked 2008-10-23 11:23:11 +00:00
codeimp
6d1f43c7c6 - added feature to display an image from file on the background along with ability to scale it
- fixed some scaled sizes in some image data classes
2008-10-15 19:14:32 +00:00
codeimp
279b974683 - some bug fixes in the view modes
- fixed some bugs in resources loading
2008-10-15 17:26:59 +00:00
codeimp
b120c567bc generic system to display sector brightness and textures in their polygons (still buggy, working on it) 2008-10-15 11:46:43 +00:00
codeimp
afb1c80c4a faster background loading 2008-10-08 19:02:35 +00:00
codeimp
e8b9cb3a30 - tweaked the font
- fixed bugs in sectors mode
- worked on brightness mode
2008-10-08 12:32:08 +00:00
codeimp
bf318ac472 - fixed sorting of texture sets in browsers
- discarding first texture because it cannot be used (also first flat in case of mixed textures/flats)
2008-10-02 18:53:07 +00:00
codeimp
0b0f3777ac fixed incorrect red "busy" status light 2008-10-01 20:30:29 +00:00
codeimp
8702f7c60c - disabled atlas system for texture previews (appeared to be slower than separate images)
- small fixes and adjustments
2008-10-01 18:19:53 +00:00
codeimp
dfab6c4183 working on texture sets 2008-10-01 14:17:52 +00:00
codeimp
1dad4b68c6 - change a lot in the resources system
- fixed memory leak in PixelColorBlock
- several small changes and bugfixes
2008-09-28 21:20:56 +00:00
codeimp
996a56dafc DOES NOT COMPILE - working on resource management 2008-09-26 15:15:56 +00:00
codeimp
4d67cc7dd4 - added button to switch monsters on/off for testing (adds -nomonsters to parameters)
- preparations for new resource management
2008-09-26 05:53:34 +00:00