codeimp
6c09634660
Added Find & Replace for Thing Angles
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Added lots of new filter options for Things Filters
Some interface polishing
2010-09-01 14:36:31 +00:00
codeimp
198d9ebfe5
Added the ability for plugins to add menu items in existing menus
2010-08-23 09:58:30 +00:00
codeimp
b2f672c94f
Added 'conversation' UDMF field to Things in ZDoom configurations
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Added the ability for plugins to choose the toolbar section in which to add a button
Added beginning of ZDoom USDF conversation editor plugin
2010-08-22 20:56:52 +00:00
codeimp
6a685b7678
Exposed more DECORATE information to plugins and Things now have an Actor property (ActorStructure) when they are loaded from DECORATE
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Added two new type handlers that can be used in UDMF ('Thing Type' and 'Thing Class')
Polished the browse icons and browse buttons.
Added more events for plugins to intercept.
2010-08-22 11:36:09 +00:00
codeimp
7f685b4c77
Added maximum number of map element checks (now you can't corrupt your map when exceeding the format's limits)
2010-08-15 19:43:00 +00:00
codeimp
9934ddad25
@ Fixed bug in recent files list
2010-08-15 14:30:51 +00:00
codeimp
507f5c634a
@ Increased statusbar messages duration to 5 seconds
2010-08-15 13:51:12 +00:00
codeimp
34bd24505d
Added some missing things in ZDoom game configurations
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Added Copy and Paste object properties for classic modes
Added some options for toolbar customization
2010-08-15 13:45:43 +00:00
codeimp
14415a7767
@ This should fix a problem with actions in combination with the Control key. Also removed the modifier keys check in the BaseVisual* classes OnEditEnd events, because I don't know why it is there and it prevents the user from assigning a key combination for that action.
2010-08-14 18:07:38 +00:00
codeimp
b6fba8d043
Fixed action arguments to stay within valid range (0..255 for hexen)
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Added warning message when a texture or flat is double defined in the same resource.
2010-08-14 10:21:38 +00:00
codeimp
acd1fe69fd
@ Changed key combinations (disregardshift) to still allow Control keys
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@ Fixed crash with editing an unknown thing
@ Minor Game Configuration changes
2010-08-13 19:11:06 +00:00
codeimp
5f63667a66
Linedef action arguments are no longer reset to 0 when the selected action is 0
2010-08-13 14:04:42 +00:00
codeimp
f1aa81bd32
Added quick-keys to menus and menu items (such as Alt+F for File menu, but for some reason they don't underline when you press Alt)
2010-08-12 21:00:54 +00:00
codeimp
442905929a
Fixed internal sprites that were not appearing in the sprite preview box on the Edit Thing dialog.
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Fixed internal sprites that were not appearing in any sprite preview box after using Visual Mode.
2010-08-11 20:32:14 +00:00
codeimp
53cadc3186
Fixed continuous replace (hang) when replacing the same text in script editor.
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Small improvements on the Find and Replace window behavior in script editor.
2010-08-02 06:11:35 +00:00
codeimp
e25fe882f2
Fixed crash when undoing newly added Things in Visual Mode.
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Fixed Thing update in Visual Mode when the Thing type is changed.
2010-08-01 18:49:46 +00:00
codeimp
df8c336ba1
Added zoom factor option to preferences (thanks Sigma 7 and boris)
2010-08-01 18:04:13 +00:00
codeimp
1d053a5e2b
@ Renamed GetMapCoordinates function to DisplayToMap and added MapToDisplay function
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@ Exposed the RenderTargetDisplay to plugins
2009-08-21 14:11:18 +00:00
codeimp
1f73d1a105
@ Some fixes in the behavior of docker controls and added WhenButtonsClicked event to the ButtonsNumericTextbox
2009-08-21 08:37:02 +00:00
codeimp
5e53857fa6
@ Side panel docker (with auto hide enabled) now stays open when a textbox is focused for input
2009-07-23 08:53:52 +00:00
codeimp
b68ae937eb
@ fixed some bugs with the undo / redo list scrollbars
2009-07-23 05:09:53 +00:00
codeimp
1cc018f974
@ fixed side panels not always collapsing when mouse leaves the area
2009-07-22 21:15:14 +00:00
codeimp
061221d9ac
Added Undo/Redo list side panel
2009-07-22 15:16:28 +00:00
codeimp
399c558b4c
@ latest visual changes on the side panels and added preference options
2009-07-21 18:48:00 +00:00
codeimp
f2e1561093
@ work in progress on dockers
2009-07-21 15:15:38 +00:00
codeimp
77230eee5b
@ work in progress on dockers
2009-07-21 13:42:36 +00:00
codeimp
1a17a2be2b
@ work in progress on dockers
2009-07-21 05:51:13 +00:00
codeimp
bec1acf6c9
@ work in progress on dockers
2009-07-20 15:16:40 +00:00
codeimp
a5ad32d6d3
@ work in progress on dockers
2009-07-19 20:30:15 +00:00
codeimp
5874496ab2
@ bug fixes regarding the selection in visual mode
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@ fixed bug that caused a question message to save the map appear on closing after saving the map
2009-07-11 10:28:58 +00:00
codeimp
f3cd641ad2
@ another visual bug fix
2009-07-10 20:36:14 +00:00
codeimp
0aa067cffc
Added up/down buttons to numeric input controls
2009-07-10 19:15:22 +00:00
codeimp
5b58693a71
Several interface bug fixes and aesthetics
2009-07-09 22:43:39 +00:00
codeimp
85fcc2bd25
Added default start mode option to configuration dialog (see Modes tab)
2009-07-09 15:15:49 +00:00
codeimp
ee8d88c3dc
Added options for pasting and inserting prefabs
2009-07-09 14:03:47 +00:00
codeimp
9d0bd09f25
@ work in progress
2009-07-07 20:59:56 +00:00
codeimp
f33d0ed1ff
Added classes/functions for plugins to create and/or select new/existing things filters
2009-07-05 10:26:57 +00:00
codeimp
70e60bc39a
Added preferences options for script editor tab width and auto-indent
2009-07-03 08:49:53 +00:00
codeimp
582b01ee9d
- Fixed missing resources in testing parameters.
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- Fixed disappearing temp file in testing parameters when "Use short paths" is checked.
- Added option for resource to exclude them from the testing parameters (for example, you may want to exclude zdoom.pk3)
2009-07-02 14:15:47 +00:00
codeimp
cae5a34eea
@ fixed info panel sizes
2009-06-17 21:20:46 +00:00
codeimp
ee7d7ce86a
- Corrected the displayed shortcut keys for the Increase Grid and Decease Grid menu items
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- Increased spacing for image previews in the information panels so that long texture names can be fully displayed
2009-06-17 21:16:20 +00:00
codeimp
55e640b6e1
- Progressive undo/redo system (much faster and up to 1000 undo/redo levels) Please note that several plugin functions and properties have changed.
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- Some small optimizations in the classic 2D rendering (cached linedef flags, reduced some unneeded redrawing)
2009-06-11 21:21:20 +00:00
codeimp
f09bfff419
@ Changed the MapSet to work with arrays instead of linkedlists. Because the index is now know for each element and can be retrieved in O(1) efficiency it has become a property (Index) for all map elements. GetIndexFor* functions have been removed. Get*ByIndex are now also of O(1) efficiency.
2009-06-05 19:03:56 +00:00
codeimp
e62146f464
- Reset default drawing textures when map options are changed
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- Fixed some minor bugs in the choice of default drawing textures
2009-05-31 10:59:42 +00:00
codeimp
67c16f555e
@ some intellisense documentation
2009-05-21 08:18:34 +00:00
codeimp
98f7420b33
Fixed crash when Select Texture or Select Flat is clicked in Grid Setup dialog and no texture was previously used
2009-05-17 15:02:03 +00:00
codeimp
9b446458c4
Resources are now only reloaded when needed due to changing resource related settings on the Game Configurations dialog
2009-05-13 22:46:03 +00:00
codeimp
e5dc72d140
Resources are now only reloaded when needed due to changing image specific settings on the Preferences dialog
2009-05-13 22:35:34 +00:00
codeimp
ee3182885e
Changed when/how the scripts are compiled and errors are shown
2009-05-10 19:04:47 +00:00
codeimp
ec40df4765
Improved error reporting a little and changes the list in the Warnings & Errors dialog window
2009-05-10 16:02:08 +00:00