MaxED
113f9c6039
GZDoom Builder 1.09:
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Added UDMF Controls plugin.
Added "Snap selected vertices to grid" mode (Found in Edit menu).
2012-06-26 08:54:25 +00:00
MaxED
16b97e1c83
Added GLDEFS and (Z)MAPINFO parsers.
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Dynamic lights defined in GLDEFS are now rendered in Visual modes (currently only one light per Thing is supported).
Several values from (Z)MAPINFO are now used in Visual modes.
Added "Reload GLDEFS", "Reload (Z)MAPINFO" and "Reload MODELDEF" menu options (in "Tools" section).
MODELDEF parser now checks which model(s) is/are used in first frame.
Dynamic lights are now created with more meaningful default parameters.
Added errors and warnings indicator to main window.
2012-06-01 10:17:47 +00:00
codeimp
7e6312e0db
@ Textures scaled with UDMF scaling fields in GZDoom mode are now correctly displayed and alignable (except autoalign: todo)
2011-12-04 22:24:01 +00:00
codeimp
1a1c4e7369
@ work on (G)ZDoom Editing plugin
2010-10-03 12:59:49 +00:00
codeimp
99f8e01495
@ Fixed bug in middle texture offsets on doublesided lines
2010-09-18 10:52:10 +00:00
codeimp
5097550d02
@ Fixed reversed texture scaling on sidedefs
2010-09-17 19:12:43 +00:00
codeimp
429b36e765
@ Fixed 3D floor textures that were swapped between floor/ceiling
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@ Fixed middle texture offsets on doublesided lines
2010-09-16 19:38:46 +00:00
codeimp
7be6466f80
@ code cleanup
2010-09-16 11:39:16 +00:00
codeimp
094749feb4
@ (G)ZDoom Editing plugin: Support for UDMF light levels, individual texture scaling and offsets on sidedefs
2010-09-15 20:41:40 +00:00
codeimp
f59094e2bc
@ work on (G)ZDoom Editing plugin
2010-09-14 19:14:44 +00:00
codeimp
cc47f0b11f
@ work on (G)ZDoom Editing plugin
2010-09-11 20:14:36 +00:00
codeimp
f2e16e0707
@ work on (G)ZDoom Editing plugin
2010-09-10 13:17:38 +00:00
codeimp
f289920dca
@ work on (G)ZDoom Editing plugin
2010-09-10 09:08:54 +00:00
codeimp
3bbeb51e77
Added a GZDoom Visual Mode, with floor and ceiling texture transformation and coloring
2010-09-01 21:05:08 +00:00