codeimp
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7580955d3e
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Fixed angle normalization (caused problems with 0 and 360 degrees in DoomToReal and RealToDoom angle conversion)
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2009-02-21 23:16:38 +00:00 |
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codeimp
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07113b5442
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fixed fuzzy thing angle business
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2009-01-12 19:21:01 +00:00 |
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codeimp
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43a0e69de7
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visual mode extreme makeover! (internally at least) now using proper view frustum for culling and lots of other improvements to render the map more efficiently
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2008-11-30 02:17:19 +00:00 |
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codeimp
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df4ad6d2e0
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degrees/radian conversion tools
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2008-05-15 19:48:07 +00:00 |
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codeimp
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008a7df378
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fixed ear-clipping trace bug with vertices that are used more than once in the same sector
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2008-01-08 18:52:20 +00:00 |
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codeimp
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924a384aab
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i think the cam xy and z angles are wrong, but at least the 3d rendering base framework is there
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2008-01-05 18:11:29 +00:00 |
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codeimp
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4af61009c1
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icons updated, moved configuration classes and create GameConfiguration class
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2007-10-21 18:06:10 +00:00 |
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codeimp
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2d10662dcb
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rendering from vertexbuffers and slimdx update
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2007-07-07 09:40:34 +00:00 |
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codeimp
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776a52b50f
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added stuff
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2007-06-14 23:31:57 +00:00 |
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codeimp
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41a3a41edf
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first source submit into svn
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2007-06-13 19:39:38 +00:00 |
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