codeimp
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3dcf1c5268
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performance optimization for loading of things in visual mode
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2009-01-03 20:54:12 +00:00 |
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codeimp
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28bb966a12
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added gravity, upper/lower unpegged toggle, and texture auto-alignment (both X and Y) in visual mode. also some small changes.
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2008-12-31 00:44:04 +00:00 |
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codeimp
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79676b312e
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working on visual mode
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2008-12-27 00:22:31 +00:00 |
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codeimp
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97735e5764
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working on visual mode
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2008-12-24 18:27:13 +00:00 |
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codeimp
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5032c58797
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working on visual mode
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2008-12-24 14:21:54 +00:00 |
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codeimp
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21819e8010
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keep the loading sprite in visual things square
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2008-12-20 10:30:18 +00:00 |
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codeimp
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8192c3c058
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working on visual mode
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2008-12-17 15:30:50 +00:00 |
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codeimp
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04faf905c1
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things that 'hang from ceiling' now correctly displayed in visual mode
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2008-12-17 10:58:57 +00:00 |
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codeimp
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83a4123dba
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2008-12-15 19:05:21 +00:00 |
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codeimp
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b88b09229c
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changed inheritance to use an interface that defines the events (this was required to support the same events for visual things)
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2008-12-15 18:32:36 +00:00 |
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codeimp
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ea7feec9e5
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things included in visual mode object picking
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2008-12-15 15:54:22 +00:00 |
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codeimp
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e09736a2e9
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working on visual mode
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2008-12-14 23:36:24 +00:00 |
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codeimp
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27f4acac04
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thing in cages
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2008-12-14 23:24:40 +00:00 |
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codeimp
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93522a1461
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sprite icons
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2008-12-11 10:59:35 +00:00 |
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codeimp
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53a1f085ab
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happy birthday doom!
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2008-12-10 22:58:58 +00:00 |
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codeimp
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5db0757020
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working on visual mode
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2008-12-10 16:00:34 +00:00 |
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codeimp
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fe5d5a2001
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working on visual mode
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2008-12-09 15:45:24 +00:00 |
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