codeimp
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666154edfc
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- More changes to properly use the format limitations
- Added default multiplayer flag to Skulltag (Hexen format) game configuration
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2009-04-08 20:49:35 +00:00 |
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codeimp
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c1b6728f74
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- Added lots of limitations to the different file format interfaces (MapSetIOs)
- Property dialogs now verify numeric input against the file format limitation
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2009-04-08 19:11:40 +00:00 |
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codeimp
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869113c389
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Fixed major bug in MapSet IO implementations (how can I have missed this?!)
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2008-11-10 21:06:02 +00:00 |
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codeimp
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b717794aed
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- splitten up UDMF reading/writing in seperate classes where they write to/read from a stream. the UniversalMapSetIO now simply makes use of the reader and writer.
- EmptyLongName in MapSet is now a static field
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2008-09-17 19:21:45 +00:00 |
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codeimp
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35e2a46458
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- fixed incorrect comment in UniversalMapSetIO
- fixed bug that prevented a user from adding custom UDMF fields to any element
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2008-09-10 15:00:23 +00:00 |
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codeimp
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e30b68c9c3
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UDMF on top!
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2008-06-01 20:25:46 +00:00 |
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codeimp
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2b9a233579
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lots more UDMF code
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2008-05-31 19:31:45 +00:00 |
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codeimp
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77720694a3
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- added proper text rendering
- linedef lengths visible when dragging geometry
- included my ancient bitmap font creator
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2008-05-13 14:24:35 +00:00 |
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codeimp
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d0f6963fb2
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some fixes and additions with floating point vertices
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2008-05-05 22:22:53 +00:00 |
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codeimp
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80f4d05965
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some stuff regarding UDMF
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2008-01-25 19:12:34 +00:00 |
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