mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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79 lines
1.6 KiB
C#
79 lines
1.6 KiB
C#
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#region ================== Copyright (c) 2007 Pascal vd Heiden
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/*
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* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Text;
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using System.IO;
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using CodeImp.DoomBuilder.Map;
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using CodeImp.DoomBuilder.Geometry;
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#endregion
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namespace CodeImp.DoomBuilder.IO
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{
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internal class UniversalMapSetIO : MapSetIO
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{
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#region ================== Constants
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#endregion
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#region ================== Constructor / Disposer
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// Constructor
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public UniversalMapSetIO(WAD wad, MapManager manager)
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: base(wad, manager)
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{
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}
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#endregion
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#region ================== Properties
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public override int MaxSidedefs { get { return int.MaxValue; } }
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#endregion
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#region ================== Parsing
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#endregion
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#region ================== Reading
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// This reads a map from the file and returns a MapSet
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public override MapSet Read(MapSet map, string mapname)
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{
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// Return result
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return map;
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}
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#endregion
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#region ================== Writing
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// This writes a MapSet to the file
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public override void Write(MapSet map, string mapname, int position)
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{
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}
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#endregion
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}
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}
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