Commit graph

1496 commits

Author SHA1 Message Date
spherallic
1c0649883f Disable light/sound radii toggles if unsupported 2023-06-12 12:35:34 +02:00
spherallic
8f7da9ac1c Add config parameters for disabling certain Doom-related modes (that don't make sense for SRB2) 2023-06-12 11:06:13 +02:00
spherallic
ac9b6137b2 Implement FOF texture alignment 2023-06-11 01:03:17 +02:00
spherallic
ba064bae3e Update revision number to match latest UDB merge 2023-06-11 00:59:51 +02:00
spherallic
c32f677c44 Merge remote-tracking branch 'udb/master' 2023-06-10 19:31:53 +02:00
spherallic
606f323cac Support Flip flag, add properties for flip & absolutez flags 2023-06-10 16:08:38 +02:00
spherallic
073798166a Implement absolutez flag for things 2023-06-10 03:00:20 +02:00
spherallic
ba4fca0861 Add centerhitbox thing property 2023-06-10 01:13:54 +02:00
biwa
bc98a5391f
Added action to change the index of linedefs, things, sectors, and vertices. Can be accessed through a shortcut (not bound by default) or the menu of the respective mode (#903) 2023-06-09 11:17:01 +02:00
wisselstem
0d4cecc134
Edit Selection Mode: added support for (counter)clockwise rotation actions (#900) 2023-06-09 09:54:23 +02:00
spherallic
a962eed418 Update revision number to reflect latest UDB merge 2023-05-29 11:06:02 +02:00
spherallic
69c667073a Merge remote-tracking branch 'udb/master' 2023-05-29 11:04:31 +02:00
wisselstem
606e43ca35
Stair Sector Builder Mode: fix "Back" option never being checked when loading default preset (#890) 2023-05-26 21:16:38 +02:00
wisselstem
d2a4dcffce
Edit Selection Mode: added actions for moving the selection around the grid (#888) 2023-05-26 20:56:30 +02:00
spherallic
78dc4e5c1e Update git revision in assembly version 2023-05-26 16:59:12 +02:00
spherallic
3aad6d2bb7 Rebrand UDB to UZB 2023-05-26 16:55:19 +02:00
sphere
10e2e3f4cb Merge branch 'texture-skewing' into 'master'
Implement proper texture skewing in Visual Mode

See merge request STJr/UltimateZoneBuilder!5
2023-05-26 12:51:41 +00:00
sphere
af9c803ed6 Merge branch 'reduce-blockmap-use' into 'master'
Reduce blockmap use when drawing/stitching geometry

See merge request STJr/UltimateZoneBuilder!4
2023-05-26 12:51:28 +00:00
spherallic
5b9dc62dde Change hardcoded line slope action to match SRB2 2023-05-26 14:09:04 +02:00
spherallic
2bbb2aaf30 Implement proper texture skewing in Visual Mode 2023-05-26 13:26:15 +02:00
spherallic
06e2c06553 Reduce blockmap use when drawing/stitching geometry, increasing performance in large maps 2023-05-24 12:50:45 +02:00
MascaraSnake
787dfe33f4 Infinitely repeating midtextures: Handle offsets correctly 2023-05-23 09:53:47 +02:00
MascaraSnake
cbf1fe14c8 Add support for repeating midtextures 2023-05-23 08:51:09 +02:00
MascaraSnake
4783f4823c Thing-based vertex slopes: Pick the right mapthings 2023-05-22 20:51:10 +02:00
MascaraSnake
2933d5ad5f Wrap xcopy arguments in quotes to handle spaces in paths 2023-05-22 18:09:26 +02:00
spherallic
2f3d9e07cb Various project changes to make UDBScript work again 2023-05-21 23:03:10 +02:00
spherallic
34cdf97ca4 Merge remote-tracking branch 'udb/master' into udbmerge202304 2023-05-19 00:47:18 +02:00
wisselstem
a2c67a9c5e
Select Sectors Outline action: fixed an issue where selection info/labels were not updated (#884) 2023-05-17 17:45:17 +02:00
spherallic
087b1c8e8f Merge remote-tracking branch 'udb/master' into udbmerge202304 2023-05-12 13:45:56 +02:00
Xaser Acheron
184c13a563
Automap Mode: improved support for GZDoom (#876)
- A new "Show Textures" option up on the top bar, which draws any sector not flagged to be hidden on the textured automap
- Holding Shift will highlight sectors instead of lines
- Left-clicking on a highlighted sector will toggle the "Not shown on textured automap" flag
- Textures will be shown when Shift is held down even if the "Show Textures" toggle is off
2023-05-01 09:32:09 +02:00
biwa
86f1532a9f Edit Selection Mode: fixed a problem where floor and ceiling textures were unintentionally scaled in UDMF when resizing the selection. Fixes #873 2023-04-22 19:38:18 +02:00
James R
e2900f8d25 Fix mono build 2023-03-19 01:28:15 -07:00
biwa
d706e04149 UDBScript: fixed a problem where the Angle2D class wasn't usable from old API versions anymore 2023-03-06 16:12:59 +01:00
biwa
e1672281e6 UDBScript: fixed a problem where hot reloading would not select the previously selected script 2023-03-06 11:57:10 +01:00
biwa
6c53594ec8 Nodes Viewer Mode: fixed a problem where trying to engage the mode with an empty map could crash. Fixes #857 2023-03-03 10:49:40 +01:00
biwa
bb7857d2bb Map Analysis Mode: fixed a problem where lines with fractional vertex positions could erroneously be reported as overlapping 2023-03-03 09:53:08 +01:00
biwa
0fb4c98a77 Stair Sector Builder Mode: fixed an issue where the number of sectors and the sector depth was not loaded correctly when a default prefab was set. Fixes #847 2023-01-28 23:52:07 +01:00
MascaraSnake
d29bd54034 Refactor code that relies on the number of action args being exactly 5 2022-12-28 23:04:32 +01:00
biwa
5cf8ed914a Comments Panel: docker is now only updated when it is visible 2022-12-25 18:24:52 +01:00
biwa
e0e61d63ec Tag Explorer: docker is now only updated when it is visible 2022-12-25 15:20:23 +01:00
biwa
db8babf811 Nodes Viewer Mode: a crash that could happen when the nodes header was interpreted as an UTF-8 value should be fixed for good now (#827) 2022-12-11 11:02:03 +01:00
biwa
e49c91960b UDBScript: setting an UDMF string field to an empty string will not remove the field anymore, but actually set it to an empty string 2022-11-27 16:49:05 +01:00
biwa
02bc20b736 Nodes Viewer Mode: fixed a potential crash when loading classic nodes. Fixes #827 2022-11-27 12:04:23 +01:00
biwa
f839269a72 Disabled visual sloping for game configurations that do not support plane equation slopes. Fixes #828
Added toasts for visual sloping events
2022-11-27 11:02:26 +01:00
biwa
5b2b149b40
UDBScript version 5 (#819)
Improved UDBScript to version 5:

- Added Plane class
- Added BlockMap, BlockEntry, and BlackMapQueryResult classes
- Sector class
  - Added getLabelPositions method to get the position of sector labels (where tags, effects etc. are displayed)
- Added support for JavaScript BigInt for UDMF fields. This means it's not necessary anymore to use UniValue to assign integers to new UDMF fields. Instead it can be done like this: sector.fields.my_int_field = 1n;
- Added type information file (udbscript.d.ts)
2022-11-13 01:15:17 +01:00
biwa
204982e5f8
Add support for toasts (#817)
Behavior can be configured in the "Toasts" tab in the preferences.
2022-11-06 15:08:22 +01:00
biwa
13e53ece53 3D Floor Mode: added support for UDMF game configurations without support for sectors with multiple tags (i.e. Zandronum) 2022-11-04 19:49:53 +01:00
biwa
9e5a6b5377 Tag Range plugin: fixed a problem where the new tags were not displayed in Sectors Mode when selection numbering was disabled. Fixes #795 2022-10-03 11:29:31 +02:00
biwa
9c4c63a749 Sectors Mode: fixed a regression where sector labels were not updated after editing sectors. Fixes #793 2022-09-21 21:05:30 +02:00
biwa
fa5c741b76 Fixed a regression where editing map elements did not preserve the selection order, but used the index order instead. Fixes #791 2022-09-20 23:52:41 +02:00