Commit graph

12 commits

Author SHA1 Message Date
codeimp
18e050d617 fixed bug that kept pasted things invisible 2008-12-31 16:50:10 +00:00
codeimp
31184de358 prefabs support added 2008-12-31 16:43:23 +00:00
codeimp
2b7cfbac06 flags and activations conversion to and from UDMF format (needed for copy/paste between map formats and prefabs) 2008-12-31 14:08:40 +00:00
codeimp
580fe3f181 oops, the EditingManager should be a general manager, not depending on the loaded map 2008-11-27 11:59:17 +00:00
codeimp
ae8daa2924 - refactored all editing mode management into the EditingManager
- added interface controls for editing mode selection in game configurations
2008-11-27 10:33:09 +00:00
codeimp
8d3d00372b even better copy/pasting 2008-09-23 17:46:34 +00:00
codeimp
a71999542e more copy/paste code 2008-09-23 10:04:10 +00:00
codeimp
ed829d6ca8 more events for plugins they can handle by overriding the methods 2008-09-22 20:57:50 +00:00
codeimp
b1ccdbbc7f lots of stuff (including half decent copy/paste) 2008-09-22 18:27:50 +00:00
codeimp
fccba768f0 copy/paste test 2008-09-17 20:16:29 +00:00
codeimp
b717794aed - splitten up UDMF reading/writing in seperate classes where they write to/read from a stream. the UniversalMapSetIO now simply makes use of the reader and writer.
- EmptyLongName in MapSet is now a static field
2008-09-17 19:21:45 +00:00
codeimp
0437ddff57 more code for copy/paste 2008-09-16 13:43:47 +00:00