Commit graph

27 commits

Author SHA1 Message Date
codeimp
5c8ef7bef1 no raising and lower of things in visual mode when using Doom map format 2009-01-24 18:44:39 +00:00
codeimp
1694d828d1 @working on decorate support 2009-01-21 16:18:30 +00:00
codeimp
3130e2047d fixed black sectors in Visual Mode when sector brightness > 255 2009-01-16 10:28:28 +00:00
codeimp
599b8ce667 - added texture Flood-Fill action in Visual Mode
- fixed list of used key combinations on Controls preferences when action without key is selected
- fixed automatic texture loading when geometry with new textures is pasted in the map
2009-01-12 22:00:31 +00:00
codeimp
0faabbcdae textures in Visual Mode now correctly re-align when loaded later than the geometry is created (this solves problems with incorrectly scaled floor/ceiling textures that are not 64 x 64) 2009-01-09 22:37:11 +00:00
codeimp
447ad32c57 bug fixed that prevented editing dialogs from showing up 2009-01-07 10:44:38 +00:00
codeimp
14aef55b7c - controls configuration now shows only available controls and explains why certain controls can't be used
- fixed some dialogs that could be overlapped when binding the same key to two actions that show a dialog
2009-01-06 09:51:14 +00:00
codeimp
ba39f00fb9 added reset texture offsets feature for visual mode 2009-01-04 18:51:32 +00:00
codeimp
2448d401d7 some fixing of some things 2009-01-04 00:01:59 +00:00
codeimp
0581b119d0 another fix 2009-01-03 23:11:29 +00:00
codeimp
3dcf1c5268 performance optimization for loading of things in visual mode 2009-01-03 20:54:12 +00:00
codeimp
28bb966a12 added gravity, upper/lower unpegged toggle, and texture auto-alignment (both X and Y) in visual mode. also some small changes. 2008-12-31 00:44:04 +00:00
codeimp
79676b312e working on visual mode 2008-12-27 00:22:31 +00:00
codeimp
97735e5764 working on visual mode 2008-12-24 18:27:13 +00:00
codeimp
5032c58797 working on visual mode 2008-12-24 14:21:54 +00:00
codeimp
21819e8010 keep the loading sprite in visual things square 2008-12-20 10:30:18 +00:00
codeimp
8192c3c058 working on visual mode 2008-12-17 15:30:50 +00:00
codeimp
04faf905c1 things that 'hang from ceiling' now correctly displayed in visual mode 2008-12-17 10:58:57 +00:00
codeimp
83a4123dba 2008-12-15 19:05:21 +00:00
codeimp
b88b09229c changed inheritance to use an interface that defines the events (this was required to support the same events for visual things) 2008-12-15 18:32:36 +00:00
codeimp
ea7feec9e5 things included in visual mode object picking 2008-12-15 15:54:22 +00:00
codeimp
e09736a2e9 working on visual mode 2008-12-14 23:36:24 +00:00
codeimp
27f4acac04 thing in cages 2008-12-14 23:24:40 +00:00
codeimp
93522a1461 sprite icons 2008-12-11 10:59:35 +00:00
codeimp
53a1f085ab happy birthday doom! 2008-12-10 22:58:58 +00:00
codeimp
5db0757020 working on visual mode 2008-12-10 16:00:34 +00:00
codeimp
fe5d5a2001 working on visual mode 2008-12-09 15:45:24 +00:00