mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2025-06-02 18:01:36 +00:00
- Tools.DrawLines no longer snaps the geometry to map format accuracy. Use General.Map.Map.SnapAllToAccuracy() to compensate.
This commit is contained in:
parent
b0dfbc0df9
commit
ed9f393fb1
2 changed files with 3 additions and 3 deletions
|
@ -410,6 +410,9 @@ namespace CodeImp.DoomBuilder.BuilderModes
|
|||
|
||||
// Make the drawing
|
||||
Tools.DrawLines(points);
|
||||
|
||||
// Snap to map format accuracy
|
||||
General.Map.Map.SnapAllToAccuracy();
|
||||
|
||||
// Clear selection
|
||||
General.Map.Map.ClearAllSelected();
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue