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UDMF: sector flags are now defined in game configuration instead of being hardcoded.
Sector Edit form, Vertex Edit form: fixed a crash when updating sector/vertex properties in Visual mode. Reorganized game configurations.
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127 changed files with 605 additions and 628 deletions
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@ -26,7 +26,7 @@ using CodeImp.DoomBuilder.Types;
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namespace CodeImp.DoomBuilder.Windows
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{
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public partial class SectorEditForm : DelayedForm, ISectorEditForm
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internal partial class SectorEditForm : DelayedForm
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{
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#region ================== Events
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@ -59,12 +59,6 @@ namespace CodeImp.DoomBuilder.Windows
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#endregion
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#region ================== Properties
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public ICollection<Sector> Selection { get { return sectors; } } //mxd
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#endregion
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#region ================== Constructor
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// Constructor
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