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Visual Mode: fixed an issue where the crosshair was distorted after the viewport was resized. Fixes #321. Fixes #777
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@ -281,6 +281,10 @@ namespace CodeImp.DoomBuilder.Rendering
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// Make the projection matrix
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// Make the projection matrix
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projection = Matrix.PerspectiveFov(fovy, aspect, PROJ_NEAR_PLANE, General.Settings.ViewDistance);
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projection = Matrix.PerspectiveFov(fovy, aspect, PROJ_NEAR_PLANE, General.Settings.ViewDistance);
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CreateMatrices2D();
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crosshairverts = null;
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}
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}
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// This creates matrices for a camera view
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// This creates matrices for a camera view
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